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Showing content with the highest reputation on 09/17/2023 in all areas

  1. Hi, guys and Flix in particular. I just completed a run with v15c and I wanted to express my gratitude for a very enjoyable experience and all the effort made over a long period of time to make this mod. A thank You to everyone involved. I have a couple more runs planned already. In case it's still can be useful here is the list of bugs I encountered: 1. Adding to kuelho's post above - all the sound settings are reset upon launching the game (volume included). The culprit is the "sound" section in the provided optionsDefault.txt file. 2. The new fonts are not used by default. They are in graphics26.zip and either needed to be manually installed or some editing is required. 3. A few enemy spells inflict a disproportionate damage compared to a typical enemy attack. Worst offender - "skeleton_chainlightning" used by Lithos (floating crystals), Elite Whisp, summoned Upgraded Skeletal Mage and Enemy_warrior_brave_ex. I can provide a savefile on Silver run, made in a cave in Crystal Plane where elite versions of Lithos inflict about 10 times more damage than a typical enemy skill at that point. There are 3 of them right at the entrance and if all attack and at least one crits they kill the player character outright. 4. Some enemies can occasionally start to permanently move (or rather slide) at a high constant speed in a random direction. Sometimes happens with quest-related enemies too causing them to quickly move out of reach. > Edit: After 20+ hours I didn't see this happen on my Barbarian run. So this must be related to Amazon's Multiple Shot combat art and Throwback modification specifically. It gives a knock back chance and with arrows from bows often flying back and forth from Multiple Shot it's the likely cause of the bug. 5. This might be by design but companion NPC Agent Aurora from "The Medallion of Wrath" quest is very squishy and draws a lot of attention. To keep the NPC alive you basically need to clear out all enemies on your way to the destination. I've encountered none of these issues after 3 complete runs with Enhanced Edition v3. Thanks again for the great mod. (A late) Edit: added to 4th one a bit more after starting another run.
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