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LeonKennedy28

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  1. EDIT: You may need to pick a play style early on. The way you modded the skills it can be played both as a caster and close combat fighter. If you feel like the pillar isn't doing much (which may be the case without ancient magic and combat discipline to further boost the damage), hold off the modifications on it and mod it for debuffing by taking delude as bronze mod. Yea I made a Sword and Shield seraphim last night so I'm going to drop both Lore's on this character and put Dual Wield where Sword Lore is. That gives me an open slot to put Combat Discipline in. Good to hear this character will be able to do damage, I always wanted a Celestial Magic seraphim. And for playstyle it was going to be a mix like cast Radiant Pillar and Baneful Smite with the chain mod and then run in and melee. Plus since I changed to Dual Wield I can put all attribute points intoo Int this gives me more damage with my spells and I can wield a staff in my main hand and a sword in the other and still get the full effect from Int boosting my melee damage because I'm using a staff in my main hand. Love the feed back can't wait to start this character. Also I think I could squeeze in Toughness, I already have a Shopper seraphim so I can drop Bargaining and put in Toughness.
  2. Do you guys think this build will be able to hold it's own? Skills: 1. Celestial Magic Lore 2. Tactics Lore 3. Celestial Magic Focus 4. Armor Lore 5. Sword Lore 6. Enhanced Perception 7. Bargaining 8. Exalted Warrior Focus 9. Shield Lore 10. Constitution Attributes- 60/40 Intelligence/Strength Combat Arts: Battle Stance: Premonition, Drill, Retaliation Soul Hammer: Aim, Battering, Coup de Grace Pelting Strikes: Succession, Focus, Precision Dashing Alacrity: Bloodlust, Delay, Impatience Radiant Pillar: Hypnosis, Brightness, Magnify Baneful Smite: Laggard, Confuse, Chain Hallowed Restoration: Recuperation, Master Healer, Antidote
  3. No Shield Lore, I want to use 2-Hand Mage Staffs. Skills: Arrant Pyromancer Lore Concentration Arrant Pyromancer Focus Delphic Arcania Focus Armor Lore Ancient Magic Damage Lore Constitution Bargaining Enhanced Perception Attributes All INT Combat Arts Blazing Tempest – Scorch, Conflagration, Ambition Incendiary Shower – Skull Smash, Continuity, Devastation Incandescent Skin – Combusting Arrows, Energy Focus, Fiery Ardor Fire Demon – Power, Guard, Modesty Grand Invigoration- Arrant Pyromancer Expertise, Replenish, Resilience Cobalt Strike – Heavy Damage, Electrify, Critical
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