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sydetys

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Everything posted by sydetys

  1. Near Gronkor´s grave (on the plains) I had to rub my eyes few times, sure I saw Orc ghost near Karag one time, but now I saw lonely Undead Tribune. Not in tomb, but out open like in elven area. is this regular or not? This happened only once while being in orcish lands.
  2. Sorry I have to ask: Anyone knows this: combat alert mod: chance to reflect damage <--- is that percentage chance = level of this CA? I don´t have any specific focus skills for this and still almost every hit from enemy (about level 56) get reflected back. This CA is at level 19. Great way to use in combo: charged grid (+max healing mods) + combat alert (+reflect damage mod). Only champions need extra hit from my hammer, others die quickly by itself.
  3. ...you don´t say... if I start a very new game all those items in "shared space" is saved into this new game too:) coool, what else get saved? If I knew this before then I would examine all redded items too..well, live and learn I HAVE to save at least all collectable green armor stuff from now on, so I don´t have to start from zero...when I start over..tis huge game, never know when this is over I don´t wanna rush eithe.
  4. Few items and I am at point when I don´t have any space in player chest. But I thought to use "shared belonings" space when I abolutely must. I can assume it is as safe as using toon´s own chest space? No bugs in that area in game? I play OFFline...from internet.
  5. Speaking of mastery...is it enough just get skill points to 75 (leveling + bonuses from armor set) or do I have to have skill without any bonuses in level 75, natively so to speak.
  6. Is this anatomically right? I doubt it... http://xs.to/xs.php?h=xs135&d=09045&am...sheeshps844.jpg
  7. How about "frustrated Archeologe"? I seem to have lost that but one time I saw it in list.
  8. Have I missed something? Yesterday FEW times my TG made DOUBLE hit from his mobinculum but his hafted skill wasn´t even NEAR mastery. I haven´t seen any descriptions in wiki other than mastery of course. It IS rare but still it cought my interest.
  9. Here some pics: Armor stats: http://xs.to/xs.php?h=xs135&d=09035&am...or_stat1629.jpg http://xs.to/xs.php?h=xs135&d=09035&am...or_stat2720.jpg then their effects; http://xs.to/xs.php?h=xs135&d=09035&am...1_normal277.jpg http://xs.to/xs.php?h=xs135&d=09035&am..._no_paul440.jpg http://xs.to/xs.php?h=xs135&d=09035&am..._all_off960.jpg like you can see, or am I missing something iportant?
  10. I wonder, I have 2 armor pieces with +6% damage migitation (ALL elemental damage types) and -14% damage over time (ALL elemental damage types). Now, if I remove one or all of those attributes MY secondary damage propability RAISES. And If I use those pieces again, I lose my propability example weaken enemy. Are those penalties or is it about balancing the game? or a bug? I haven´t seen any threads about this.
  11. Anyone knows what affects this parameter "damage against [monster]"? My TG has +68 % agains undead..that´s alot compared other monster damage parameters. does game calulate how many which kind of monsters player kills and more one kind is killed the better character gets killing that type of monster? cos I don´t have any modification rings/amulets/armor which would raise my "damage againsta xxxx". any insights? You can find that parameters when hovering mouse cursor over SUM sign
  12. I thought to instal sp2 beta (x64) has anyone tried it with this or another program? It´s not RC so I am hesitating, back then SP1 RC worked just like RTM version. any experience points on this topic? Somebody said it speeds up vista a little so it would be nice IF it works well enough. Latest betas from microsoft has been wonderful in quality example win 7 6950 beta which I tried. But no sound drivers so I´m not going into that OS yet.
  13. ..sory about absense..in general all creatures in christmas isle was difficult, I died always at leas once per every boss fight. I used potions but after taking two of them I thougth..waste of good booze, so I died and came back everytime. worked vell, until I saw Walther. Yeah and my char..I´m not at home so I try to remember: TG 38 level actively used CA´s: archimedes beam (20 or 21 level over 650 dmg, damage boosts), furious emblatzer (20 or 21 level about 400 dmg, damage boosts) charged grid (max health boosts. level 18) skills: lost fusion proficiency (18lvl) lost fusion (20 level) energy warden prof. (18lvl)(..if that is the right name...for charged grid to lower penalties) hafted weapons (16 or 17 level) armor (16 or 17 level) toughness (15 or 12 level) tactics lore (15 level) ride (4lvl) attack about 280 defense about 260 I have noticed that melee does about 300 - 400 dmg oh, yeah and I use magic damage modifier on weapons too, but walther doesn´t have magic dmg armor. I haven´t raised only ONE attribute per leveling, I have checked and raised one which are too low compared other stats...maybe mistake..but if I´m right attributes aren´t so important anyway, you see one point gain is almost nothing. I tested CA in devout guardian realm, called ..what was it, the one which gives bonuses on melee and defense, on the left side of spears CA, maybe if raised on 20 level and skill prof. about same it would rock on,dunnno, 3 different realms in use is about too much. I have 2 skill slots empty, I thought to add: evasion (not much a cyborg skill so I haven´t took it yet) or health boosting skill...health lore? MAYBE prof. skill for last CA realm with that kind of char walther is impossible, I´m not crappy player, so I can vouch that this is possbile to repeat by anybody
  14. Yeah right, yeeah, smack smack, oho he got his health back. oho I died. Should this be so INSANELY difficult boss? I am at level 38 and died 100 times. I got bored and just stole bags of wishes. that stupid dragon was easier. this walther should be minor boss, but noo. maybe at upper levels I try to test if pure fire damage dealing weapon would help, Now I do physical and musch magical damage....not enough in melee. I ASSUME that I have to be in level 150 before I can kill it properly, I almost managed killin it by letting my sakkara demon kill it in FAR distance, while I was gunnning Walther then I made a mistake and lured him near and now he attacks me and his heath are jsut booming up everytime...life-leech?
  15. what does that have to do with anything? lol If I force a skill which doesn´t belong to a chracter it´s cheating, I dunno I have ver 2.34 now, maybe there is some changes...well I´ll keep my eyes open I don't see the point in getting Dual Wield if the character *already* has it by virtue of taking another weapon skill (say hafted or sword weapons). Personally, I don't like his gun, too slow and misses often. I change it to Battle Extension and get up close and personal with that scorpion arm Yes that gun WAS a bit slow, like swinging, but after 2.34 patch it´s a lot quicker. I think that it is only secondary weapon for softening.
  16. what does that have to do with anything? lol If I force a skill which doesn´t belong to a chracter it´s cheating, I dunno I have ver 2.34 now, maybe there is some changes...well I´ll keep my eyes open
  17. So I could improve usage (speed and such) by taking dual wield skill? Why manual was SO quiet about this, luckily I have room for two skills so not everything has been lost. BTW I checked skill section, TG doesn´t have that skill and I don´t cheat.
  18. I am wondering, does TG use melee (hafted/sword) statistics when using his armgun? Or is it under "ranged weapons" skill? I have noticed that if my melee weapon has life-leecher ability or changed damage into, example "magic" type, it (weaken effect and healing) is transferred directly to TG´s armgun, so I THINK it is using best melee skill. Battery modification slot does nothing obvious. or is this a bug, I use version 2.31 BTW. I have not taken ranged skill at all and still TG hits fairly often, his only attack skills are tactics and hafted.
  19. I have to remove this game, but I have a cheracter and saves. is it enough to preseve ny progression if I copy save folder from user account?
  20. In sonnewind there is quest with boy and his pocket money. For a gift to his sister but twist is that merchant won´t sell it anymore... all fabe 2 players should know or = coincidence?
  21. Oh, good, not a bug. I don´t spoil anything so I´m gonna find that quest on my own, thanx anyway
  22. I wondered why a catacomb/cellar door in Old Naval Port (unused, undead everywhere) in elven capital can´t be clicked open even if mouse cursor displays "door" That is cellar door outside not in building, and there is fog blowing under that door. bug? future quest?
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