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Knuckles last won the day on April 6 2021

Knuckles had the most liked content!

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  1. I would put Grim Dawn right up there in the top 3 games I've played. Diablo II will always be #1 I think just because I grew up with that game. so to speak. That was the game the got me hooked on RPG's. Sacred 1 would be #2 (Sorry Sacred 2, while I liked the game, it never pulled me in liked Sacred did) and Grim Dawn has to be at least #3. At this moment I have 7,661 hours played according to Steam I know some of those hours are due to me pausing game overnight and then playing again next day, but I would say at least 5,000 hours is legit playing. I think the biggest selling point for me is the sheer number of builds and play styles, it can be overwhelming sometimes. Even with all those hours played, I still haven't beaten game on Ultimate, It seems once I get to Ultimate, I always to start a new build I've been thinking about. The dev's are constantly updating and balancing game. Though I do agree the forums can be a cesspool at times. I stopped posting in there years ago. Great single player game. If you mostly play MP I would give it a pass though. I never had good luck with that.
  2. Definitely getting D4. Will probably be playing Day One. Now just have to wait for that to come
  3. While I won't say I didn't take Covid seriously, it just seemed like it was something that happened to other people. I have been in and out of soooo many ambulances, hospitals, Covid testing sites etc for communications support and I didn't even have a stray sneeze. I have been in numerous offices/buildings/trailers where people have had Covid. Heck, after the first week or two after shut down, my shop was literally back to normal with the exception of wearing masks. We really thought we would have time to do all these little projects we have wanted to do for years around the shop. But it was back to the grind after a week of talking about it. So now we're a year in and thought we could see the light at the end of the tunnel with Covid. And then reality slapped us in the face...HARD. Everyone in my shop has gotten Covid within the last month, except for me. How I have not gotten it, I have no idea. And it's bad, really bad....if anyone compares it to a flu, well umm no. We've had 2 hospitalized and the rest look worse than I could ever imagine. My boss got it the worst and I have never been more scared for him. I really thought he was on death's door. He ended up being in ICU for a week and the hospital for 2. He just came back to work today, but he looks soo weak and fragile. While I have had 2 relatives die from Covid, both were elderly and had existing health problems ( definitely sucked but I could rationalize it in my head). But the guys at my shop are basically very healthy. No one has any major health issues. I've just been holding down the fort, hoping/waiting for everyone to recover...which it looks like will happen...everyone should make a full recovery...just some might take a bit. I think my boss will be feeling some effects for a while. Really really really hope this is over soon. I plan to get vaccinated next week so hopefully it won't affect our shop directly again. At home the kiddo is fine and everyone else in my immediate family has been vaccinated. Hope everyone out there is staying safe.
  4. I bumped into this while looking into D4 and the re-release of D2. For anyone that played D2, and especially if you played MP, this is definitely worth a watch
  5. It really looks like they're going back to what made Diablo I & 2 great. An actual skill tree....I cannot possibly express how disappointed I was that D3 didn't have it...none of my builds/characters felt unique, nothing special to them. Even my flawed builds had something special about them that made them mine in D2. Look like D4 will have repsec (at a cost). That was something I initially was against until I played Grim Dawn and used it a few times when I selected a skill that didn't work as I expected.
  6. It's an early access game, but you need to actually buy it to play it. Right now it's 19.99 USD on Steam. Here's what they wrote about what to expect during early access. Why Early Access? “We want the game to be properly tested in the field while we implement the core features. Wolcen: Lords of Mayhem is an ambitious project and we want to share its evolution with the Community, gather feedback, and improve the game accordingly. The game has a lot of replayable mechanics to test as well and we want to make sure that these mechanics are appreciated and polished. An Early access is a perfect way to achieve these goals.” Approximately how long will this game be in Early Access? “It is important to us that Wolcen is properly polished before its release. We hope to move to Beta during 2018. We will keep the Community informed on important future dates for Wolcen with news on Steam, the Official website, and on the Social medias.” How is the full version planned to differ from the Early Access version? “The Early Access version of the game will include the major gameplay features. The storyline, main quests, side quests, and other contents will only be available once the game is released.” What is the current state of the Early Access version? “The game presently allows you to visit an alpha quest zone for 3-5 hours, leading you to level 13-14. You can then reach level 20 and explore the world, farm for equipment in the bounty’s infinite dungeon, make PVE challenges in the arena for exceptional rewards, or participate to the daily dungeon and compete with other players for the best time. You can access around 400 skills in the Passive Skill Tree split in 11 archetypes so far (on 20 planned). Wolcen doesn’t force you to choose any class, so feel free to mix these archetypes for a customized experience of the game! Around 20 spells are implemented (signature skills excluded) and more are coming. These spells can be improved as you use them and have various cool effects to increase their power and efficiency. The environment will react to your actions and you can perform elemental combos to affect your enemies.” Will the game be priced differently during and after Early Access? “Yes. As the content gets implemented, the price of the game will increase progressively.” How are you planning on involving the Community in your development process? “The community has various ways to communicate and share with us, on these last 2 years we have been able to improve the game a lot thanks to the community feedback and reports. Official forums and Steam forums can be used to express issues, ideas, feedback in general, or even report bugs. Trello is used for the Roadmap, Suggestions and the Bug tracker. We also gather your reactions from various social medias (Facebook, Twitter, Instagram, Youtube, Twitch, streamers in general). If we can, we participate to streaming and provide answers to some questions. Finally, all developers are on Wolcen’s official server on Discord. All the useful links to communicate with us are available here: https://wolcengame.com/forums/topic/usefull-links-for-wolcen/. We have a dedicated Community Manager to take care of our Community and ensure that while we develop the game we all stay connected to your needs, your opinions, and what you expect from us so our great game will also be your great game.”
  7. Hey Thorium... Sorry the first go at Kickstarter didn't work out well....though the game wasn't one I was interested in (sorry ), we all hoped you were successful in your endeavor. If this new game is any type of rpg or city builder, I would be more than happy to help out. While I don't have any skills in modding or in making the game...I will happily alpha/beta test for you guys
  8. Think we had 1 nice day in last few weeks...just raw, wet and miserable here. Feel bad for the Boston marathon runners today. Windy, rainy and high in the upper 30's. Not a nice day for a long run. I know I may complain about the weather just a wee bit but I guess that comes with working outside a lot. Just about finished with all the storm(s) repairs. My daughter had just asked me what the worst weather to work in is....easy answers would be blizzards and thunderstorms but we don't work in those...too dangerous. So what would be the worst I'd actually work in. Has to be a day like today. Windy, rainy with temps in the 30's. Once your hands get wet, they cramp and you can't feel anything or hold anything. I've had days where we'd work for 15 minutes then run inside the van and put our hands on the heaters for 15 minutes. Then go back out for round 2. Rinse and repeat for the whole day. Though today is one of those days, I'll be inside shop all day...phew
  9. Nothing says Spring is finally here more than gently falling snow...umm......what?....yeah snow...getting 3-5 inches today....Winter is now officially being a jerk...time for you to go old man...let Spring have it's time (New England is notorious for going from Winter straight to Summer...well least it feels like that way too often)
  10. TBH it looks like the red car may have been pulling out of it's parking spot...the car on far left is much closer to curb than red one. But that being said, how the heck do you do that in what looks like a downtown business district...aren't the speed limits fairly low?
  11. yeah that looks like it gogo...I couldn't remember what they were going to try after Unbended fell thru...just remember that I had no interest in it.
  12. I was able to figure out quite early that Sacred 3 was a 'Sacred' game in name only. After reading a couple of articles and seeing a preview or 2, I knew S3 would be totally different from the earlier two games. I don't think we'll ever see a sequel Ascaron is no more, and for awhile we thought some of the developers from Ascaron would carry on and make Unbended (which we all felt would carry on the legacy). Unfortunately, they never went past the drawing board stage and ultimately decided to make a completely different game. So I don't hold any hope at all of another 'Sacred' game
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