I for one love the Sacred universe. There are a few things that I would like to change. Like a total elimination of a level cap. the game is already structured in a fashion where beasties level with you. However, we all know that in Sacred there comes a time when you get to a point where it is more fun to start over and after a while this gets too repetitive. Kill the level cap completely.
If someone would be so kind as to post information about Sacred 3, I believe most who would buy the game might consider a pre release purchase. However, enough information would have to be given to encourage this leap of faith. Would I pay for a version before release. Definately!. But you do have to sell me on it. Not hard, trust me. The brand name does most of that job for you.
Ability to play single player without constant internet connection. Required.
Ability to play LAN without constant internet connection. Really Good idea.
Ability to play multiplayer. Required.
You really want to sell us. Give us a little power. Some modding ability.
So, give us some cookie crumbs please.
I have played all the characters.
I like the traps of the assassin from Sacred 1.
I liked the dwarf from Sacred 1.
The Daemon was also quite interesting to play.
I like most of the characters from Sacred 2. Each has a uniqueness to them. My personal preferance leans towards tanks but I also like artillery support so I am a battle mage at heart. I want to be able to blow the mob to bits and run in and slug it out with the leaders.
The more classes, and options for us, the better.
So, what would I like to see.
Dragon Mage
Shadow Warrior
Temple Guardian
Dwarf
Assassin
Daemon
Saraphim - Give her the ability to wield 2 one handed energy weapons with dual wield
Inquistor
Dryad
High Elf
And many more.