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  • All time best video game ever played
    Sacred
  • Real Name
    Zachary
  • Country
    Australia

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Polonium Wizard

Polonium Wizard (3/20)

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  1. I am using Sacred 1 (without underworld installed), and have patched it to sacred Plus with the 1.8x patch. I still encounter a situation whever I enter a tunnel/cave that leads to an underground "dungeon" area of any kind. There seems to be a bug where instead of entering this new area, I am "teleported" to a desert island off the map from where I cannot return. Is there any fix or this bug?
  2. The reason I don't want to use 1.8x patch is because it tells me I need the 130 Mb sacred plus download, which greatly increases the size of the game past my playing time available. Since I think the game is big enough already, I don't want to add 130 Mb on to my version of the game. So is there a patch version that fixes incidental quests that will install on top of Sacred v1.02.20 ? For example, and English (be it US or AU) that will upgrade to v1.2x, that eliminated incidental quests out of game and saved games? Could I please have an URL link?
  3. Is there any way to remove these buggy "incidental quests" (which never stop generating) in v1.02.20 of the game, without the 1.8x patch, by altering the game and saved games as well? While I can just ignore these particular quests, it is annoying, and my saved games are too advanced to progress further. Do any of the Ascaron people read this forum, and understand what the solution may be?
  4. Thanks for the help, particularly talking about the "blue quests" issues. My random subquest issues deals sometimes with the blue icon quests, sometimes not, but mainly with subsequent generations of the quests titled "escorts" on the map. Without starting my character's game over anew, and without any patching, did Asceron know of any solution to fix/deal with such random subquests if they have already occured/ exist in savegames? (you see, the world of Sacred is so stupifyingly big! I can't even think of how much bigger the underworld/plus add ons make it!)
  5. -Sacred v1.02.20 is consistent of major quests, sub quests, and random quests. I have found that certain random quests can be buggy. For example, every subsequent time one tries to complete an "Escorts" quest, when one reaches the resolution point on the map with the escortee, the ! mark fails to resolve, and the quest becomes insoluble. I have also stumbled across this a subsequent time when the quest is to kill a wyvern, again when the quest appears for the 2nd or more time. I do not wish to use more up to date official patches on the game, as I have tried with without success with this problem, and have simply found that NPC combat is too hard for my liking too early in the game. I do I finish random/buggy escorts and other quests? -My Sacred v1.02.20 character is a battle mage level 21, and has found the phase shift spell. The spell only works on screen line of sight, cannot go across rivers/cliffs/walls/farm fences, inside buildings to outside, underground etc. Do higher levels of the spell allow my character to teleport past these obstacles? Does any version of the spell allow phase shift to be cast while examining the map, across regions of Ancaria?
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