First off, hello to ya'll, nice to see there's other people like me.. Whether that's good or bad.
However, on topic, I'd like to know how Chance to evade (+%) and/or reflect damage work.
I've figured that evade gives you a high chance to.. Dodge, or in otherwords, evade an attack, and while it's impractical.. If you got +100% or more evade, does that mean monsters cannot touch you? (At least with physical attacks?)
I'm currently playing a Seraphim, and she has some 88% chance to evade.. And extremely low defence for her level (52, 500ish defence), but she's almost never hit.
This, could also be because she has 45%ish chance to reflect close combat, but it still seems illogical that ranged attacks are rare to strike as well.
And since Battle Stance is able to raise your chance to evade/reflect close combat, it would be rather odd that 100% chance to evade.. Means you're untouchable, coupled with a mount and some proper items, it's also fairly easy to aquire.
So, if anyone is aware how they work.. Or at least has tested similar effects themselves, it'd be wonderful if you'd share you knowledge.
Thanks in advance.
P.S. From what I've seen, set item bonuses change with level? Used to have +5 from three items of Niokaste's Blade Dance.. Now I have +6 and still three items?