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mewkang

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Everything posted by mewkang

  1. Would this affect the game in any way? Or would it be okay as it is? I wonder why I'd have an incorrect surface.txt...
  2. I reinstalled the Addendum using GME as usual, but my Inquisitor is still glowing somehow... I wonder what's going on...
  3. Hmm... But I thought I pulled the Extra folder out so that I'm not using that part of the Addendum. I suppose I should try reinstalling it.
  4. I'm not sure if I'm the only one experiencing this issue with the latest version of Addendum, but in the character selection screen, Inquisitors have their skin glow somehow. I haven't actually checked them in-game to see how this affects game performance yet, but I think it's still weird to see them have glowing skin. I'll attach my save file of one of the Inqusitors in case that helps. By the way, is "Unable to connect to network (64)" error related to Addendum, or is it simply related to the vanilla game? Because there are times when I get this error message after starting the game for whatever reason... I'll start a new topic about this if this isn't related to Addendum. hero09.sacred2save
  5. That's because the set item is in the shared stash. I forgot to equip it. I'll equip it on my character and upload the save file again.
  6. Maybe you could try posting this to the Addendum topic and get the reply from Dmitry easier? At least, that's what I've done so far whenever I had problems with Addendum.
  7. I think Endijian's Relics is bugged to have Timelss Overwatch Focus as its bonus skill even though I think that focus seems to be related to Temple Guardians. Below is the screenshot of Endijian's Relics that I got yesterday.
  8. By the way, shouldn't it be possible to change the description of Sinister Pact like you did with Essence Projection and other combat arts so that it no longer says Shadow Veil's effects will be permanent? Because I think it may confuse people the way it is now.
  9. While I think this somewhat confusing, I suppose I could get used to this while playing the Addendum. Still, it was kind of strange to see how my Malevolent Shadow Warrior got mod points for Death Magic even though he had no Death Magic Focus. Oh, well.
  10. Is it normal for Sinister Pact mod to still exist for Shadow Veil in the Addendum? Because I thought it was no longer possible to change Shadow Veil into a buff, and yet I see its presence in my game. Never mind. Apparently Sinister Pact mod still exists, but it no longer turns Shadow Veil into a buff. Is it normal for Death Magic aspect to have Death Magic Focus and Tactics Lore for its mod points? Because I think it's kind of odd to not get any mod points for raising Death Magic Lore like we used to do in the base game.
  11. I tried the Lich quest again (with GOG version, in case that matters) and managed to complete the quest without any problem. It may be that this problem is caused at random although I'm not too sure. I'll report back once I encounter this issue again.
  12. I think this problem may have to do with Inquisitor's Force Disturbance combat art, but I'm not completely sure. Most recently, the game crashed while I was fighting against the Lich and his minions in the Old Naval Port in Thylysium. I was using Clustering Singularity+Force Disturbance+Levin Array combo and I also used the potion of undead death to deal with them faster. However, I think I'll have to give the game a try again before getting back to you...
  13. - <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event"> - <System> <Provider Name="Application Error" /> <EventID Qualifiers="0">1000</EventID> <Level>2</Level> <Task>100</Task> <Keywords>0x80000000000000</Keywords> <TimeCreated SystemTime="2018-04-14T10:06:51.623461800Z" /> <EventRecordID>16694</EventRecordID> <Channel>Application</Channel> <Computer>DESKTOP-2GV9H4V</Computer> <Security /> </System> - <EventData> <Data>s2gs.exe</Data> <Data>2.65.1.0</Data> <Data>4adf82d7</Data> <Data>s2core.dll</Data> <Data>2.65.2.0</Data> <Data>4b27a297</Data> <Data>c0000005</Data> <Data>000a11b3</Data> <Data>9ebc</Data> <Data>01d3d3d5065c5083</Data> <Data>E:\Steam\steamapps\common\Sacred 2 Gold\system\s2gs.exe</Data> <Data>E:\Steam\steamapps\common\Sacred 2 Gold\system\s2core.dll</Data> <Data>a63708d0-cb36-43ad-b2c7-6dc0cb2ec6dc</Data> <Data /> <Data /> </EventData> </Event> OR s2gs.exe 2.65.1.0 4adf82d7 s2core.dll 2.65.2.0 4b27a297 c0000005 000a11b3 9ebc 01d3d3d5065c5083 E:\Steam\steamapps\common\Sacred 2 Gold\system\s2gs.exe E:\Steam\steamapps\common\Sacred 2 Gold\system\s2core.dll a63708d0-cb36-43ad-b2c7-6dc0cb2ec6dc Is this it...? Others are in my native language, so...
  14. I don't know why this is happening, and I'm not sure if it's related to the Addendum or not, but there are times when the Game Server stops responding and closes. The game then returns to the title screen. Here is the screenshot with the error message, in case this helps.
  15. Ah, interesting. Strange that the bug would occur only for the Dryad... Thank you for your great work!
  16. Here is my savegame. I'll try and see if the issue still occurs when I try to fight Carnach. I'll also use the latest hotfix and see if that changes things. hero45.sacred2save
  17. I'm not completely sure if this issue is related to the Addendum or not, but since I'm playing with it, I suppose it may be related. The problem is that the Game Client continues to crash when I'm about to fight Carnach. Just a moment ago, it crashed when I was about to fight Carnach, and a few minutes ago, it crashed just as Carnach was coming to attack me. Could you look into this matter and see if there's anything wrong with the Addendum? I wonder what's causing this... P.S. I'm not sure if other characters will face this issue as well, and I'm not so sure if this matters, but I think this character was made with CM Patch 160, before the Addendum was released.
  18. Ah, I see... I guess I should have tested him more before posting here. Sorry for misunderstanding the Inquisitor's power.
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