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Tharkun

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Posts posted by Tharkun

  1. Hello Androdion!

    I can give you some feedback if we are talking about D2F, don't remember much about vanilla sacred tho.

    3 hours ago, Androdion said:
    • Which spell-based CAs do you think are the best in terms of this effect? For instance the High Elf's Ancestral Fireball can also be modded like that. Are there any others?
    • Do you think this modifier is powerful enough to be an important part, if not the basis, of a build in Sacred 2?

    If you are looking for splash damage and variety of CAs your best bet is the sorceress, nearly all of her CAs have or can be modded to do splash damage (the exception being enchant and energy shield, even teleport can be modded to do splash damage), and yes it is a viable build, I have a level 89 sorceress mainly focused on splash damage and CAs regeneration and barely get scratched cause anything in my general vicinity gets repeatedly blasted right away.

    3 hours ago, Androdion said:
    • Are there any weapon-based CAs other than the hybrid Magic Coup on the High Elf that allow this from the start or with a modifier (in this case Stray Damage)?
    • In terms of weapons, are the only ones able to do this effect pole arms and throwing potions? And is the modifier regulated by the proper weapon lore skill?

    About melee CAs I'm not really sure, does CAs that do single attacks on multiple enemies count? I had a dexterity based dual wield melee amazon and could dish out some serious pain with multiple arrow/strafe and elemental arrow (both can be used with melee weapons) in a somewhat wide area around her and barely get hit cause of high defense rating/evade.

    • Like! 1
  2. Grim dawn's devs have been pushing updates quite regurlarly and mostly based on community feedback, it really shows how much they care about the game, I guess some people got really spoiled because of this and think that they can get away with saying anything because they know they are gonna get updates anyway, it's really sad, and worst of it is that eventually the devs patience is gonna run dry.

  3. 33 minutes ago, Flix said:

    It's a teleport attack.  Vanilla game scripted combat art for certain enemies.  Is there some kind of problem with it?

    Oh, no, not at all, because they disappear and reappear I thought they did not have a proper casting animation for ancestral fireball.

    Thanks!

  4. Hey flix, in that area that's filled with t energy pools near the desert the mutated rats have a weird teleport ancestral fireball attack (sorry I can't describe it more accurately) it looks odd that they disappear for a moment, then there's a explotion on my character and then reappears, is this intentional?

  5. Hey Flix, could you take a look at firestorm? I find it very weak compared to other combat arts, I know it is suposed to be a level 1 skill like in diablo but still it has a long regen time and does little damage even with damage boost (base damage and critical damage) mods and regen time reduction mod applied.

    Thanks.

  6. Hey Flix, I started a new character and came across these items, these are for a quest in sloeford (I can't remember the name), never actually payed much attention to it but these look pretty nice, that shield has a "knightly" look and the sword looks very clean could be a nice two hander, is it possible to add them? I think these would complete the repertory of unused items.

    https://imgur.com/0kWy43P

    https://imgur.com/XtttbZ2

  7. 16 hours ago, Androdion said:

    Is this the only game where you're having issues? If it is then maybe something's off with the install?! I'm just brainstorming here.

    No, on rare occasions I've had a couple of minor glitches like these in other games, so yeah it is most likely related to this pc's graphics card being outdated.

    I'll try running the mod on my other pc, it'll most likely work fine.

    Thanks for replying!

  8. 18 minutes ago, Androdion said:

    Yeah, that was my point. Maybe try running some GPU testing utilities to see if temperatures and/or voltages are normal? Sometimes the thermal paste on the GPU just gets old and it can cause similar issues.

    Temperature and voltage seems normal, I've recently changed the thermal paste so it´s not a problem related to overheat.

  9. 4 hours ago, Androdion said:

    I remember playing Prince of Persia 2 on an old pc with low graphics, and once the game was running for a while the GPU would heat up and tilt leaving some random black textures. Since you're playing with graphics on low I assume you may be experiencing something similar perhaps?

    Yes, but I also have run the game with maxed out graphics and got the same results, I'm thinking it must be a graphics card problem unfortunately, this pc is quite old after all.

  10. Hey Flix.

    I 've been wondering about crossbows again and I think these could be used as a amazon/dryad weapon only.

    https://prnt.sc/izgra1

    The blowpipe stance could be looked (with a little imagination) as a crossbow shooting stance, if you change some of the blowpipe models to look like a crossbow, these could be a "strong but slow" kind of version of the blowpipe.

    I think even the sound effect fits as a crossbow shot sound.

    What do you think? Thanks in advance!

  11. Excellent!

    One more question, could you make it Area of Effect or have a Area of Effect mod? I think casting the spell on every single enemy can be a bummer and unlike lower resist this is more of a "debuff" than a dot spell.

    Thanks and sorry if it sounds too picky, I don't want you to think this as demands, these are just questions.

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