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LadyRy

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Posts posted by LadyRy

  1. 24 minutes ago, Flix said:

    Not to worry. Overwrite warnings are to be expected when the folders and/or files overlap.  In this case, spawn.txt from SuperSpawn is overwriting the CORE EE spawn.txt.  The mod enabler isn't smart enough to know if they're truly compatible, so it gives you a generic overwrite warning.

    The only is result is the mod enabler makes you uninstall in reverse order - you will see CORE EE greyed out in the list until SuperSpawn is uninstalled.

    I was thinking your first paragraph. I've always been a fan of straight answers, which is common on this site. Thank you!!

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  2. 1 hour ago, Flix said:

    Thanks for the link. I didn't realize anyone tried to do that before SuperSpawn.  Well, there was a spawn editor out there at one point but it only worked with CM 1.30 and the creator took down all her stuff.

    Anyway, just use SuperSpawn that comes with EE.  It's the same idea, just increasing mob density.  The difference is my mods are guaranteed to be compatible.  That thread is from 2009, so is built on an ancient version of the game.  Would cause all kinds of issues.

    I'm sure there would be problems galore with that one!! I have used it before with CM 1.50, worked good. I did get an incompatibility warning when I tried to Enable SuperSpawn though. What's your thoughts on that?

  3. 11 hours ago, Flix said:

    I like to use Notepad++ with the compare plugin. It highlights differences between two versions of the same file.  Makes it easy to copy changes from one into the other.  I'd copy your changes into my scripts.

    Actually questscripts.txt might be a bear to compare since so much in the syntax got changed in EE.  You definitely want to use my version of the file though.

    Balance.txt shouldn't be too bad to deal with though.

    Thank you for your advice. I will do that. Great work. What about the More Monsters script mod?

  4. 2 hours ago, Flix said:

    Thanks! 

    If I were you, I'd just make the same edits I made before, using the Enhanced Edition scripts.  Sounds like balance.txt, and maybe something else?

    You're welcome!!

    Yes, balance and questscripts. I've recently returned to Sacred 2 Gold after a long break from it. Just didn't want to put anything in the wrong place.

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