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Tranquilibrium

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  • All time best video game ever played
    Call of Duty 4
  • Country
    Denmark

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Leaden Juggernaut

Leaden Juggernaut (2/20)

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  1. This character is soooo EZ-mode! ...and boy, do I love it. I have no problems at all, just killin' 'n chillin'. Lol. Even though my points are spread wide throughout the different skills, it still rocks. Well, gotta go, need to level up.
  2. Hello all, Inspired by the "bosskiller"-thread, I decided, to build my own Temple Guardian. I couldn't just figure out the exact build, but I tried to build it myself. Now, having thought about the skills and such, I have completed it. Skills; Devout Guardian Focus (regen. for Deathly Spears) Source Warden Focus (regen. for Fiery Ember, Charged Grid and Icy Evanescence) Concentration (even further regen. also for Fiery Ember, Charged Grid and Icy Evanescence) Tactics Lore (for damage, used in Area of Effect, for faster killing) Combat Discipline (for faster regen.) Combat Reflexes (for evasion, used when larger crowds of mobs are around you). Combat Arts; Combat Alert (used as a buff, modded as the first thing possible) T-energy Shroud (also buff) Fiery Ember (used right before Spears, to weaken targets against fire) Deathly Spears (used when targets are weakened to fire, because of the modded fire damage bonus) Charged Grid (even more Area of Effect) ...If targets are still alive, then; Icy Evanescence Deadly Blow (for finishing off last few enemies) Modifications; Combat Alert - Barricade/Riposte/Permanent (should be modified as the first thing) T-energy Shroud - Derogate/Recharge ((Power only if points available) used for attacking mobs, while waiting for new skills to be ready) Deathly Spears - Batter/Singe/Jab Fiery Ember - Incinerate/Churn/Conservation Icy Evanescence - Ice Needles/Deep Frost/Conservation Charged Grid - Havoc/Unnatural Selection/Widen (Widen for increased range when Area of Effect'ing) This is how I am going to map the attacks, on Xbox; A/Green - Fiery Ember X/Blue - Deathly Spears B/Red - Charged Grid Y/Yellow - Icy Evanescence RT; A/Green - Deadly Blow X/Blue - Battle Extension LT; Just put your buffs as you like. Skillpoints; Level 1: Concentration (in the early levels, you won't be noticing that you don't have other skills, and this allows you to have two buffs, early on) Level 2-8: Devout Guardian Focus (for getting Combat Alert as a buff) Level 9-11: Concentration At Level 18, you should have all skills; Devout Guardian Focus Concentration Tactics Lore Combat Discipline Combat Reflexes Source Warden Focus Now, this is just a theoretical build. None of this has ever been tested, and I have never played a Temple Guardian. In my eyes, this build looks pretty good. I am going to make a Temple Guardian, and try this out my self, but I just want some feedback, before I do it. Regards, Tranq.
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