Hello, this is my first post in the forums here at darkmatters.
I just picked this game about a week ago and have been playing it when I can. I got my Dryad to 28, but had to dump her because I made so many learning mistakes.
Anyways, I currently have a level 37 Seraphim who uses NO combat arms for attacks, and basically relies on Battle Stance and Warding Energy for her buffs.
Here are my skills:
Armor Lore 30
Shield Lore 36
Spell Resistance 3
Exalted Warrior Lore 9
Revered Technology Lore 9
Sword Weapons 5
Concentration 1
Tactics Lore 32
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I'm not sure if those are the points I have spent EXACTLY, I'm doing this from memory.
Anyways, here are my questions:
I am running the 2 buffs like I said, and I was considering taking WARDING ENERGY LORE as my next skill, and then topping it off with either toughness or constitution. Of the two latter skills, which one is more effective over all at surving? IE, how much extra hit points are you REALLY getting, versus how much armor/reduction I'd be getting with toughness? If anyone is an expert on skills, that'd be helpful.
ALSO- my last question is this- should I be pouring more points into my revered tech lore, I've heard that it will increase the mitigation of my warding energy buff. Is this true? I only have 9 points into my 2 CA lores, because I only thought I'd need the 3 mod's for each and then I'd be set.
I've also noticed that my BUFFS are at there maximum, and are being penalized because I have memorized too many runes. I know, typically, this is something you'd want to avoid since it SEVERELY lengthens the regens of adjacent combat arts, but since I am using none, I found it appropriate. Basically, SHOULD I BE UPGRADING MY EXALTED/REVERED LORES IF ALL I'M USING ARE THE 2 BUFFS, AND IF SO, WILL THIS INCREASE THE LEVEL OF WHICH MY BUFFS CAN BE? All it shows in my details currently is that by upgrading the CA lores once, they'd stay at 17 maximum leveled buffs. Is this true for all increments of skills?
Lastly, I have to ask a really daring question.
My whole build so far has been built with an intention to survive, and to be able to handle swarms of creatures and still take the heat. I'm currently using 1 handed swords with a good shield. I toss out 424-524 regular attack damage with a 106% attack speed.
I ask this: SAY I were to memorize just 1 rune in 3 exalting warrior lore attacks (such as hammer, summersault, etc.) and then include the other runes in my armor (in order to avoid stacking even more regen times atop my buff's penalties. Next, in replacement of one of my remaining two skills, I choose combat discipline, which allows me to string together 3 combat arts into a combo, AND it increases my damage.
With my current regen penalty from Battle Stance being +94%, and the regen subtractions from taking combat discipline, does anyone beleive that I can be getting more bang for my buck? Even with sluggish regen, I think that I might be able to dish out more damage if I'm stringing in 3 CA combos in between my normal hits. AND, my unique mount can always change to a -33% regen of exalted warrior.
So, if anyone could help me, it'd be really great.
My main concerns are in dealing out the most damage, because I don't want to waste my time with adding .3 to my buffs per rune, when I could be using the full benefits of rune by using it on fresh, new Combat Arts
Let me know what you guys think of this, and if you'de recommend or not.
Thanks,
Your's kindly....
Hayden