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tovie

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tovie last won the day on April 9

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Indium Shaman

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  1. very good to know, I had no idea spells and combos showed that casting speed info. ill be looking at that from now on. thx
  2. the text at the bottom of this page; "Combo execution speed is always determined by your Attack Speed (even if the only Combat Art in the combo is a "spell".) Because of this it is recommended to have a way to boost your attack speed if you want to use combos. The most simple way to do this is to use a weapon skill and equip the weapon of the skill of your choice (e.g. choose Sword Weapons and equip a sword or choose Dual Wield and equip 2 one-handed weapons). attack speed can also be boosted by some Combat Arts (e.g. Seraphim's Dashing Alacrity) and some pieces of equipment (notably rings and amulets)." is that true in cm and ee?
  3. I was not aware this was fixed and just kinda always assumed it was still like that hahaha. dang then ive been underpowered by not utilizing my solo combos I retract my above statement then it seems that build is a good as it gets, hehe
  4. I used this guide for guidance on my own ice elf, its a great build extremely powerful char love the detailed explanations on what ca mods to choose, that helped a lot. the only thing that bothers me so far is that putting a skill in a combo alone decreases the regen but it stops it being boosted by casting speed. my cd is currently 1.4 seconds with 100+ chance to half regen time so 0.7 actual casting time, I need casting speed to cast at that tempo. this has made me think that the combat discipline skill might be better not picked as a caster if not using combos.
  5. I was using the kat guide to help me decide what mods to pick for my combat arts I agree with you on the fireball, I never use it. but that was no surprise to me as with the ice elf I have the iceball is basically the same spell but with ice damage and I also never use it. blazing tempest seems to be the mobclearer, it does a good job at it but only on certain terrains, so its not as good as the ice spells. for bosskilling the meteor spell works well, not as powerfull as the ice shards but keeps the enemy stunned for most of the fight so bosses go down easy enough
  6. found the banquet activation, it was a little stair on the side of the place with a chest
  7. so ive played an ice elf a fair amount and the spell glacial thorns can be either spread around by clicking close to my char when casting it or aimed precisely in 1 direction by clicking at the very edge of my screen when I cast it. ive noticed blazing tempest seems to work similarly but I havent really noticed an increase in damage when casting a smaller wave, so I want to know does the smaller one do more damage/have higher changce to burn or something? or what is the use of this skill working in this way?
  8. I remember falling in love with this game as a kid, the prettiest game I had ever seen with so much detail in the world, its clear a whole lot of love went into making it. all the quotes inscribed on the statues, the silly conversations the villagers have with each other, the relaxing atmosphere, they all come together to make the game very immersive. I love ancaria so much! compared to similar games with a randomly generated world like diablo 2, that could never be as charming as this one I wish all areas had as much love as the first ones tho. few of the statues in the jungle or the dryad islands have inscriptions. I was for example disapointed theres nothing inside the big temple in the jungle (not the one in the middle) and the amazing dryad city in the trees is underused, possibly because its somewhat hard to navigate the first few times. the wasteland doesnt have any sidequests and is a pretty bland trek towards the great machine. whenever I play sacred 2 it I wish it had even more, more combat arts that synergized a bit better so you dont just spam the 1 or 2, more challenging bossfights, more hidden secrets, more fun questchains... theres a few very fun ones but the game could have used memorable quests maybe a small puzzle here and there would be cool or some more quests with varying possible endings. all the content that is there is pretty top quality and the theres so many memorable things about this game. the wide variety of builds also ads to the fun, so many different stats and modifiers to experiment with. while the combat can be a bit janky sometimes its very enjoyable once you get the hang of it and the mechanics behind the combat are very solid and addicting. this game is a gem, one of the best rpg experiences ive ever had and the one I keep coming back to the most.
  9. luckily im not on hc, cause I died once around lvl 80 haha. ive died to the banshee before on another char, since then I always respect her
  10. found the place where the banquet quest will take place, but havent found the place to activate it yet
  11. today I reached lvl 100 on my ice elf and mastered ancient magic! the banshee went down easy
  12. I found the djinn today, will be looking for that ghost banquet in the comming days. cool to see others also finding these hidden quests
  13. thanks a lot, I will have something to do trying to look for those quests. most of those I had not heard of. I dont think ive seen graves in act 9, but will be sure to look for it.
  14. bloodclaw was no issue, marline can pick her mushrooms without worry once more. the banshee quest ive left unfinished so far in the human lands, same for the ice lord in the orc lands, my ice elf cant touch them. will mastering ancient magic make me able to hurt them by the way?
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