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SheHawk

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Posts posted by SheHawk

  1. On 5/14/2021 at 7:34 PM, gogoblender said:

    Thanks for the walk through SheHawk!

    I made the link visible in your post..

    The two lightsabers in action... their movement and sounds never ceases to thrill

    :starwars:

    gogo

     

    Thank you gogo, I have taken her as far as I can and need help if there is any, to be able to get her past the level I have become stuck on. Level 22. Ideally I need a character save file of the Diablo 2 Fallen, preferably at level 200, or 100, preferably with plenty of gold, so that I can buy 10 runes each, preferably at niob level, for my character's buffs. I have for me personally, when I have been trying builds for sacred 2 gold, that 10 of each runes for the the character buffs works very well and higher their level, the better the buffs preform. But this is just my way of doing things and it works for me. Anyway, I sure would appreciate it if you can let me know if anyone here has a level 200 Diablo Fallen Character save file that I can use. I will accept 100 or anywhere between 50 to a hundred, but plenty of gold is an absolute must. If not, not to worry, but it sadly means that I won't be able to get my Paladin past level 22, withouth the help of which I have mentioned. Thank you in advance, for everything.

     

  2. Here is my second playthrough with my dual wielding lightsabre build Paladin. Please like, subscribe and leave a comment, thank you.

    Paladin Play Through Video Link: https://www.youtube.com/watch?v=iZS-38B0Y4M

    I want to say sorry that I deleted the video, due to the lack of comments on my YouTube channel and few views. I did not want to continue spending all of my time and effort of not only recording my game play, but the time it actually took me to play through with the character, keeeping each video no longer than 2 minutes in length as I feel that anything over 3 minutes, to be too long and people do seem to lose interest in the first few minutes of watching any video and there is honestly not a lot that I can do to help video game play be exciting enough to get people to watch it. I honestly wanted these recordings also to be my way of helping to suport this community, to the best of my ability to do so, since I do not post things on a regular basis. If I had enough content to post, I would post it.

     

     

     

    • Appreciation 1
  3. On 4/9/2021 at 10:05 AM, Jayce said:

    Creation of so-called warrior-mage ( or mage-warrior ? ) :wink:

    I often played such characters in classic RPG, well balanced and opened to many skills

    :thumbsup:

     

    Another "Dark exemple" of such category below

     

    13.JPG

    A Warrior mage is what I am on the whole going for, but at the same time, like I said to Flix. A Magic Character should not always be weak/the weaker character all because they do not do any physical combat, where as a Battle mage as you said is more balanced out between weapon wielding and spell casting.

  4. On 4/8/2021 at 10:10 PM, Flix said:

    Neat ideas. I love the idea of summoning weapons through a combat art. As far as I know, only the BeeEffGee can do that, so in order to make it happen for another character, the modder would have to rob the Seraphim of the BeeEffGee and replace it with whatever new weapon would be summoned.

    Thank you Ben for responding to this, I was startting to get a little worried. It seems a shame to have to take away the Seraphim's BeeffGee, just so that this alternatative character can summon weapons, it's not fair just to have one character alone to have an ability that the other characters do not have. For me personally, I would have ever character have one weapon they could summon up and each one would be different and it's effects on enimes would also be different, plus that way one would be spoilt for chice in chosing a character, they will all be near equally as good as each other, I don't like the bog standard weak character. AKA A Magic Caster, some magics can be just as devistating as any real weapon can be. I wish people doing RPG's would stop type casting, any magic casting character is very vulnerable and they should not be so, all because they rely heavily on magic, who wouldn't do so if all of your spells can cause massive damage without having to engage in physical combat. Now that's what I am talking about.

  5. 22 hours ago, gogoblender said:

    I'm always delighted to see what you have tinkered up for Sacred, new ideas, some abstracts.. this game is love

    :gogo:

    gogo

    Thank you gogo. I have other ideas for doing posts here, it's just a matter of me getting around to do them, but I am glad that you like what I have to come up with, I love being creative. Creativeness is the soul.

    • Like! 1
  6. 4 hours ago, Delta! said:

    It looks pretty interesting. 

    Intrigued by the fire axes and magic sword combat arts...

    Why thank you, much appreciated. I love comming up with character concepts I have posted about an alternative Seraphim on here. It was truly inspirational, when I got the idea for the fire axes and the fire sword.

    • Like! 1
  7. 20 hours ago, gogoblender said:

     

    I think im with Steve on this...  TG, while I THOUGHT it was gonna be a cool class...never had the tone of what I wanted to play with...he was, especially with those noises kind of more of a "lucky" odd person who managed to find his way to the next step :lol:

    I LOVED the OP of the Dryad... nothing in any game I've ever played since has matched the sheer ferocity and impact of instant travel darts

    mini-miracles

    :viking:

    gogo

    Your comment made me smile Gogo. Thank you for that.

  8. 23 hours ago, Hooyaah said:

    Amy, the Temple Guardian is a character that I only created once and was never really was captivated by. There is one guide that I would suggest, as it seems sufficiently detailed and well thought out: A Stunning Conclusion: Temple Guardian Build/Guide. I wish that I could be of more assistance with this character. Perhaps, someone else will have some good suggestions.

    Thank you and not to worry.

  9. On 10/2/2020 at 2:38 PM, Hooyaah said:

    Amy, if you just need a good "rule of thumb" then your Combat Art Aspect Lore level (which should also match the current character level) divided by nine should be approximately how many runes to consume. So at Combat Art Level level 50 you should have used no more than five or six runes. It is best to actually "eat" one or two and forge the other four into bronze slots which will only penalize the regeneration time by half as much. With the exception of the High Elf's Grand Invigoration, eating less runes is better, especially if you aren't sure. If you determine that a specific Combat Art is taking to long to regenerate don't consume any until its regeneration time is spot on. Then when it regenerates faster than you can use it, go ahead and eat another rune. Once the Aspect Lore and Armor Lore are both mastered, the number of consumed runes may be doubled and if you also have Chance To Halve Regeneration Time at, or just above 100% you may consume as many runes as you wish and you won't need any runes for your characters Combat Arts to be forged into slots. Thank you for your kind words, I really hope these suggestions help you.

    Anything and everything helps Steve, thank you once again. You are most welcome. Is there any good Temple guardian bulds? My room mate would like to know, thank you, so, so very much.

    889676449_HugBear.gif.78314be465120a217799206cb3857164.gif

  10. On 9/30/2020 at 2:28 PM, Hooyaah said:

    The link should be working now, Amy. There is no specific number of runes to memorize because it depends on the level of your character and the level of Astral Lord Focus.* You should be using Spectral Hand on Bosses and Champions while your Skeletal Fortifications are destroying your opponents. Spectral Hand is well modded with Clout, Intent, and Destruction for maximum damage. If you had a PC you could upgrade your armor to Tallin's Garments of Mutation. For play on console try to find armor and weapons and shields with plenty of gold sockets so you may forge in pendants that have a high Chance To Halve Regeneration Time. When that Chance gets to 100% you may memorize runes without such a problem with slow regeneration, This is especially true when Astral Lord Lore Focus and Armor Lore are both mastered. I am trying to balance being sufficiently helpful and allowing you the fulfillment of making the character your own. Never, be concerned about asking for more assistance!

    *As a rule of thumb, Spectral Hand should regenerate within a second or so to allow for it to punish opponents over and over. If not, then you have memorized too many runes and will need to not use any more until you Spectral Hand's regeneration is faster than a second for that's when you witness its true potential.

    Thank you so much Steve, I actually was not all too sure about the spectral hand, so I will definitely start consuming runes for thar that and wait to be able to mod it out, as I only have 9 skill points currently available. Your information is an absolute Boon to me, thank you so, so very much. Thank you for saying I can ask for more assistance should I need it, though the part about that the rune consumption is different for each character makes no real sense. I mean no disrepect there Steve. Looking at it from my point of view, it only makes being a different character more complicated than ever. How does anyone know when not to go ovre a certtain amoun tof runes tro consume, if it's different for each character. Personally, I would simplify the process and make the rune consumption the same for each character, there is no need to make it be so complicated, is what I am trying to say here. Having different skills will still make each character different and their own combat arts and buffs make them also different from each other, making the rune consumption different too, is simply over kill. I hope to find a better and much simpler way on the rune consumption for all of the characters, following the builds from my level 200 Characters, which I feel are managable and achievable, but only time will tell if I am correct about that. I hope so, I cannot simply thank you enough Steve, you are Awesome. I really mean that.

  11. 7 hours ago, Lindor said:

    Hey:bye:

    I don't know much about console since I play on PC, hence why I refused to reply to this topic. But I'm pretty good at rushing characters to niob (and then never touching them again due to getting bored with that build lol), so maybe it might be worth for you if I shared some of my experiences with that:

      Hide contents

    1.Every single one of my standard characters (there are some fun and/or cheese builds I tried that I wouldn't consider standard) starts with the same three skills: The lore and focus of your main aspect you wanna use and armor lore. I keep them maxed until level 75, then I don't spend any more points in armor lore. I hold the lore and focus skills always at charlvl (not including boni).

    3.At some point in the early levels, you get four points per level-up but you already have three skills maxed. Choose a fourth skill to bump all of those remaining fourth points into. For shielded chars e.g. this is often Warding Energy Lore for me, but that doesn't matter, important is the idea on how to skill: bump all your points into one skill until you reach mastery. On level 75, this means you get a mastery every 25 levels (since your alway spending one points for the lore and focus to a total of two, it leaves three points per levelup to master the skill you're currently working on. 75/3=25)

    4.If you're going weapon based builds, %LL is your friend. Seriously, getting %LL makes bossfights super easy, it's the most op thing ever. You can get this modifier for every char with the tooth and nail set. Some character sets also have this as a modifier.

    5.Spell damage based builds however are mostly more about mass desctruction, there are very few spell damage based chars good ad bossfighting, most notably the ice and fire elf and the nature weaver dryad with the last one only working for bosses with big hitboxes. Lost fusion TG can also be somewhat good against bosses though nowhere near the first three examples.

    6.If you care about survivability and just being invisible is not good enough for you, then I'd recommend trying out a shield character. The two "meta" builds for these aspects are the Devout Guardian TG (be sure to take the recharge mod for the t-energy shroud) and the bfg seraphim. Since the TG is single aspect and more focused around the buff while the seraphim is a revered technology and exalted warrior hybrid and needs to balance the buff and the temporary buff, I'd say the TG is a bit easier to play although I find the seraphim more fun.

    I am however not so much into writing guides any more. I think the main idea of a guide is about reading of a creative build you had never thought about, e.g. there is a guide here in the forum for an unconventional Sacred 1 Vampire. I never thought about that approach so I tried it, but I still did not follow the guide step-by-step and did everything my own way, the only thing I took was the main idea of using a bow as a melee weapon in vampire form - and it both worked and felt great. When I search for a guide it happens not necesseraly just because I want to try something new and fun, I tried for ages building up a vampire that can farm niobium efficiently at high levels and that vamp was the first that could dew it to the point that she was too dangerous too be kept alive:lol:

    Another example for that where I don't have problems with the character and just saw something fun and outside the box-ish is this entertaining storyline/guide here

    What I try to say is that I don't believe you'll find what you're searching for in Sacred 2 if you're following a step-by-step guide, because either if you fail and if you win, it would be more fullfilling if it happens because of what you did and not what others want you to do. You can look up guides for inspiration, but they don't yield much more than that.

     

    So what can you do then?

    Sacred 2 was, as it was released, an unfinished game due to the ascaron bankrupt and we all try our best to make it feel more complete for ourselves by modding or just alternating the games .txt files. I believe that pretty much everybody here has built hers or his own individual Sacred 2 game to make it feel more round.

     

    Here is my personal story:

    For me it was mostly about modifying the inquisitors spells because I found he is one of the weakest characters. In the beginning he felt great, but his spells very quickly become super super bad and the only kind of protective buff he has gives a chance to reflect, so it does not really protect you against incoming damage. He can also get his defense value super high and enemies attack value super low but that's about it. And the only way to play him in vanilla is as a %LL weapon based char and stacking a lot of armor and damage reduction. I tried for ages building a spell damage based inquisitor in vanilla and even though I got one to niob it slowly became more and more impossiple to keep him alive - until he died. Frequently. Keep in mind: I'm not saying that he definitely IS a bad character, I'm saying that's how he FELT to me. I felt he should be less about weapons and more about his as an idea on paper awesome looking spells and he should have at least one good protective buff.

    And that's where the fun begins: Once you're in the deepest hole Sacred 2 pushes you in, you start learning about mods and how to alter everything the way you think it should be. It certainly feels weird in the beginning to build his own game and rebalance everything, it feels like cheating in the beginning, but one certainly gets used to it quicker than one thought - one can even give her-/himself challenges and make some enemies stronger and some OP things less OP. Now the inquisitor is one of my most beloved characters and something of a personal unlimited power project to me. Modding is a pathway to many abilities some consider to be unnatural - but it's definitely worth trying.

     

    So I'd recommend to try one or two of the builds mentioned here to get to niob (but do it your own way, just keep the basic idea) and if it still doesn't feel right, write down what you'd change and ask somebody how you can do that. And then - dewit. As far as I can tell there is a great number of super experienced modders here in the forum who are certainly willing to help you. I'm not that long of a member but the people here seem very nice. I don't know how possible this is on console however, but if it is I wish you a fun journey through the game files.

    Thank you Lindor for a very indepth reply, I have copied everything you have mentioned and put it into a word doc, for easier reference. What a wonderful and very thoughtful response, very detailed, I cannot thank you enough for that and I am trying to do my own thing, truly so, but I keep getting nowhere, but making notes of any changes I make good or bad, is a vrey good idea, that way should I make a bad choice,  I am at least to know what and where I went wrong and not end up repeating the same mistakes. So thank you for your suggestion it's an absolute Boon. I cannot thank you and evreyone here enough for helping me out, you guys are all Super Awesome, thank you so, so very much.

  12. 10 hours ago, lujate said:

    Ref Hooyaah's suggestions:

    1. Blacksmithing was not implemented on consoles so there's no way to use that skill.  On a similar note, Alchemy is also practically impossible to use since you can't slot trophies.

    2. I don't see any weapons skill in that build, so I wouldn't recommend Combat Discipline due to a bug in execution speed (see Wiki for details).

    Thank you Lujate, much appreciated, I was wandering about the weapons skill too.

  13. On 9/29/2020 at 12:29 PM, Hooyaah said:

    Amy, please don't feel "ashamed" about asking for help. Assisting members is a fundamental purpose of this site and Sacred 2 is certainly a very challenging game, one which may be very frustrating and warrants some advice and explanation. For a worry-free character that you can easily get through Niob, follow the guide above in my first reply or the one in the link below:

    "Skills:

    Level 2: Astral Lord Focus. Try to keep at max level. Improves regeneration
    time, raises max CA level without penalty.

    Level 3: Astral Lord Lore. Try to keep at max level. Increases damage and
    the chance of a critical hit.

    Level 5: General skill no. 1. I prefer Smithing - I am not sure if Riding
    would be a good combination with SV, Divine Devotion is a poor choice
    anyway. Try to get to 5 at level 8, before the next choice.

    Level 8: Enhanced Perception/Bargaining (the second one with the Community
    Patch). Some people suggest to keep them as high as possible, I tend to
    make sure they are above the half of the level of the hero.

    Level 13: The second one, not chosen at level 8. Try to keep them about
    half of your level.

    Level 18: Ancient Magic. Increases the damage of SF, decreases enemy magic
    resistance. You may throw some points from time to time.

    Level 25: Armor Lore - to lower armor penalties. Throw some points if you
    feel the penalties are going too high.

    Levels 35, 50 and 65: up to you. I would suggest Concentration (decreases
    regeneration time of all CA's)
    , Shield Lore and maybe Combat Discipline."


    "Equipment. Look for anything with the following effects:

    1. +n to all skills.
    2. +x% spell damage.
    3. +x% XP for killing enemies.
    4. -x% regeneration time.
    5. +n to Astral Lord Focus.
    6. +n to any of the other important skills (Astral Lord Lore,
    Bargaining, Enhanced Perception, Ancient Magic...).
    7. +x% to find rare items.

    Of course, you should pick items with many slots and/or with good bonuses."

     

    You want Skeletal Fortification to be your primary Combat Art and Nether Allegiance to be be the first buff for which to obtain all three modifications.

    Runes: Do not eat too many! You want to be able to spam Skeletal Fortification over and over so that there is always a tower destroying your enemies. So, you will need to keep an eye on your Regeneration Time before you "memorize" another Rune. If your tower is exhausted and you cannot immediately spawn another you have clearly used too many runes. I prefer to have two towers active simultaneously. I am linking to another thread where the guide is a bit more detailed and should be simple enough to follow:

    Stealthy Utility Shadow Warrior

    For PC you may want to download this character and try it out until you get a good feel for how it works:

    Invisible Mass Killer

    Thank you so much Steve, well I have been able to reach platinum with my invisible Shadow Warrior, with some damage now with hitting enemies with my Energy Staff weapon. Thank you for saying to not eat too many runes, could you please state simply enough for me what not to go over. Example Only 100 runes consumed, do not do this. I would appreciate that, many have said the same as you to not eat too many, but no one is actually specifying the exact figure not to go over. I hope you not mind me asking this? It's vital for me as since I do not know at all. Thank you for saying I should not feel ashamed for asking, all my life I have been good at figuring things out, but of times when I have tried to ask for help, other people have just turned around and told me off, saying I should know the answers or if not, not to bother with that particular thing that I do not understand. Honest truth.

    Sadly as a result of both of those things, I just became to scared to ask for help, I know it may seem silly to you. For me, this is a genuine problem and I struggle with it all of the time, but I do at least take the chance to ask, though it not make me feel less ashamed of myself, even though yes I know that I should not be so. Sadly my mental illness has reached a point where I may never stop feeling ashamed of myself for asking for help. No one really understands the nature of my mental illness or anyone who has one. I have it for life, I have had it since childhood, I have gotten a bit better with some things along the way, but I honestly do have a long way to go on others. I shall do my best to adapt my current Invisible Shadow Warrior build to your guide, I honestly do not fancy creating another one, since I have gotten the furthest I have ever done with this game. I will only creat a new Invisible Shadow Warrior, if I am not able to reach Niob, shots from my energy staff are starting to make some impact on enemies, by that I mean it was taking up to 7 or more shots to kill them off, it's dropped to about 5, the shots work at least better when I am facing off bosses, using Demonic Blow fully moded out, Skelatal Fortification and Frenzied Rampage, all fully modded out, it takes a long time to kill off the bosses, but with my shadow knights, it's less work. I have had more restarts than I can counnt and even starting completely from scratch, meaning 0 gold, 0 items in my chest etc. Only to get so far and not being able to go further. Thank you so much for your info and help, I appreciate it beyond messure.

     

    UPDATE! I clicked on the link for the PC Shadow Warrior, but nothing is happening, thought you should know.

  14. 10 hours ago, lujate said:

    Provided the guides aren't for I&B, since consoles run a version of FA.

     

    Just a couple of generic tips:

    1. On console you can basically carry unlimited healing potions, and in my experience they didn't have the severe diminishing returns as on PC.  You can spam them.  A long time ago, in a galaxy far, far away I earned the Medicine Man trophy spamming pots during my first Nameless Guardian fight.

    2.  LL% is your friend.  The damage is bugged, but you get the healing.

     

     

    seraphim and Shadow Warrior are generally considered the easiest options.  What difficulty are you currently on?  Are you trying to push ahead too quickly (I lost of couple of ice HE to my own hubris)?

    Lujate, this is for you and Steve too

    INVISIBLE SHADOW WARRIOR

    Level: 55

    Campaign: GOLD

    SKILLS

    DEATH WARRIOR FOCUS 10

    TACTICS LORE 30

    CONCENTRATION 1

    ASTRAL LORD FOCUS 36

    RANGED WEAPONS 20

    ASTRAL LORD LORE 38

    SPEED LORE 10

    ANCIENT MAGIC 5

    DAMAGE LORE 5

    BUFFS:

    N A: Runes Consumed: 23

    S V: Runes Consumed: 25

     

    Failed Temple Guardian

    Level 63

    Campaign: Gold

    SKILLS

    DEVOUT GUARDIAN FOCUS 21

    CONCENTRATION 10

    ARMOUR LORE 10

    TACTICS LORE 21

    HAFTED WEAPONS 30

    LOST FUSION LORE 31

    SPEED LORE 30

    CONSTITUTION 30

    BUFFS

    T-ENERGY SHROUD Runes Consumed: 60

    BATTLE AURA Runes Consumed: 60

    I hope this information helps?

     

  15. On 9/26/2020 at 3:17 PM, Hooyaah said:

    Okay Amy, I feel your pain. The following information and suggestions should help. The Shadow Warrior, has Shadow Veil Buff which makes him invisible and Nether Allegiance and Skeletal Fortification to kill enemies reliably.  If you have questions about either guide (to follow) please feel free to ask. When using these builds on a PC you won't need health potions unless you are improperly prepared or you are not paying proper attention to what you are doing. There is a good guide for the Shadow Warrior and one for the High Elf: Shadow Warrior Guide and Devastating Mystic Stormite Build. There are some helpful tips throughout my High Elf Build thread and something to pay specific attention to is employing the right jewelry. There is a helpful item that when stacked will allow complete damage mitigation (except for leech life) and it is named Paramount Pendant. It is a secret find that I discovered hidden within the code of the game. It will never drop in the game without using the method I employed to force it to drop. I uploaded it, and some other helpful jewelry, in the downloads section. Also my guide Cascading Shroud As A Permanent Buff may be something you would appreciate. You may also adjust your camera to zoom out and lock it there just before a boss fight so as to get a better angle and more maneuverability. Remember, you may always go to your character save file and make a copy of it and store it away  regularly, or just before a big boss battle, if you are still concerned about losing your toon. Many of my suggestions are PC solutions, but the guides will work on any platform. Let me know if I can help!

    Thank you so much Steve, sorry for the delay, that goes for everyone too, I have not been at all well and only on and off, have I been semi okay. My health is not what I would idealy like it to be, but I at least take all meds that I need and just try my best to not let my situation get the better of me, which isn't always easy, but I never stop from trying. I will look into the builds and links that you have given Steve, I much appreciate the time and effort you have put into doing them. I was utterly gutted that I got wipped out by the last boss after taking out all of the others. May I ask, is there a rune consuption limit? I susspect there could be one, not only that I am beginning to wander if the 200 level characters that I have for my PC on save file if their runes consumed were from niob level, meaning one character got there and doing the rest of the characters were easy. I could be so wrong about that. My room mate thinks that consuming over 50 for buffs and over 20 for combat arts is the best way to go, but I am worried that he could be going about the whole thing the wrong way. I have tried to voice such a concern only for it to cause a massive argument and since I honestly do not know any better, I want to make sure I am going about things the right way or if I am going about it the wrong way. I will update my post with what I have tried so far and hope that will also help. It's funny that you should mention an invisiable shadow warior build, I found one on YouTube, but the guy there did not explain how he managed to get to what he had achieved in the game, I have figured out so far before becoming invisible the shadow warrior has to be pretty tough enough to survive to get up to level 38 with 38 to Astral Lord Lore and 36 to Astral lord Focus and then the mods to turn shadow viel into a perminant buff, but his ranged attack with an energy staff does not seem to make much of an impact and I have included ranged weapons, speed lore and even damage lore to my build with damage pysical rings to most of my armour, the rest is enancement mod for critical hits and yes, I know about A.O.E. in the game can effect the shadow warrior, so I am keeping an eye out for that. That said, I will look into your shadow warrior build to see where I can make improvements. I had no idea that, the Cascading Shroud could be a perminant buff too, I had wandered about that one. Anyway, I will look into everythign that you have mentioned snd thanks for letting me know that I can ask questions if I have any. I feel a bit foolish and ashamed asking for help, as you know and seen, I do have and hold an interlect of my very own and I am shocked and surprised that this game has me somewhat beaten, I do not know if you can imagine how that feels. It's not nice, obviously I am misisng something or another with Sacred 2, so any tips I really appreciate beyond mention.

  16. Okay, I know that I have been trying my own way to play this game, but I keep hitting one very serious problem, the Sacred 2 Game Cheats, no matter what I try to do to give any character better equipment etc. Enemies and bosses can still get through, even kill me, to which I quickly eject the disc as so for the death not to register and why is there a punishment for dying anyway? It rewards you if you survive, but it seems at least to me, that dying in the game isn't really an option. If so, then which character would be the best for me to be to get to Niob first, so that way I can give other characters Niob Runes to consume and stuff on Niob level for armour mods and even then, I suspect the game system will still cheat. Before anyone says be the Shadow Warrior who is basically a tank. How so? Because he can get his life cut through just a s much as any other character, regardless no matter how hard I try to make him be tough enough. If He is or supposed to be like a Tank, he's a poorly made one. Also How do I get around this cheat problem? And it's not just the XBOX 360 or the PS3, The PC Version seems to cheat also and I am slowly begining to wander if there is any real point, in playing this game at all.

    I still stand by what I have said about this game, it is the best RPG ever to come out and it's not likely that any future RPG title will match it or even best it in any real way. As far as I can tell I am doing everything right and before you all say look to the builds, I have, but they all lack one very vital thing, they do not give an actual step by step of how the build was achieved and please do not hate me or get mad at me for saying that. Progamers and nearly most other gamers will not need such a thing. I play console games and have branched out into PC ones, I know that this does not make me a gamer as such, but that sould never stop me from playing a game, any game, for that matter. Sad and actual truth is that most games, be it console or PC are developed by and for gamers and that's fine, but it honestly really does not help anyone to take either an interest in playing games or being able to play them because of the fact they are not designed for the absolute Noobs! Did I get that right? Sorry if not and I hope you all know what I mean. Obviously I am not a Noob, since I have been playing the game for over 8 years, never getting past gold level, I might add and I know that there has to be a way to be able to get up to Niob Level, more so to the point, for the console versions, as there are ways to cheat for the PC.

    I seek answers of how to get to Niob on the console versions of the game, to which I honestly wished there was a cheat system disc for it, purley because it's virtually almost an imposability to get past gold level, the best I have ever done was right up to the nameless guardians, I took out all but the last one out, who wiped me out, no mater how quickly I kept on taking my health potions and I am pretty quick at doing that. But the last nameless guardian managed to land a critical hit and I was not solo, I had a hirling with me, but he was not doing much in the way of fighting, so I was left having to kill every nameless guardian solo, before anyone says I am not supposed to do that, or that it can be done solo. How? again please do not answer by saying look to the builds of the character that I am trying to be. There is the factor of only so many points for each skill, as well as the atribues and more importantly, mod points for buffs and combat arts, which for me personally are all completely wrong and thats just me personally, I mean no offense to anyone or even to the game itself. Can anyone help me? By help, I mean give me a guide that I can understand with also tips of how to get around the inbuilt cheat problem that I have mentioned. If there is no such thing going on, then something is and believe me I am playing the game to the best way to my ability to do so and now, I am truly at the end of my tether, as the saying goes. I am nearly almost on the verge of giving up trying to play this game and I really do not want that.

    • Like! 1
  17. It has been a very long time since I have posted here. I hope all will like my own made Fantasy Castle, please no telling me that it's not a functional or a practical castle. It was drawn and built to be simply a Fantasy Castle Only, the wall textures of the castle were chosen for two reasons, to match with the other textures and to give the castle eyelets, for the arches to fire arrows from, my humbled apologies, I do not know the correct term, at least by all means, do tell me what that is. However, some of the archer windows/eyelets are not completely aligned right, which could have been corrected, but please take note, it had taken me several months, working day by day to do the battlements, the arched doorways etc. I did try to correct what I could, but after doing so much hard work on the whole model, correcting the wall textures would have taken me even longer and no that is not me being lazy, it is not as an easier; a matter one may think, honest.

    There is a total of 8 overhead walkways and yes that was intentional. The castle needed windows too, which I also had to draw each one, some of them have been copied, but doing the copy work, nearly almost messed up my model, but I managed to work around that particualr problem, but it was not easy by far. Please take my word on that. I am not in the habit of making things up. Before I put in here the link to the actual model and an image of it. First off, I needed a castle layout that I could work from and use purely as a guide.

    1400412142_CastlePlan.thumb.jpg.d6b0a87a064a9b2b9ab6ab098004ac26.jpg

    Castle Plan/Layout

    1191330971_CaleonCastle.thumb.jpg.6c85118d7b89dcfbda958c991d1ee410.jpg

    Caleon Castle

    3D Model Link: https://3dwarehouse.sketchup.com/model/6d2fbcbd-2eaa-4a67-8797-bd4634b2a32d/Caleon-Castle

    • Appreciation 1
  18. On 7/25/2020 at 8:36 PM, gogoblender said:

    Thanks for the link Ruddick!

    SheHawk, always happy to see you back, *hugs* for good cheer... I've also found the main thread that we have been using for this Sacred HD info and merged your post with it.

    Cheers!

    :)

     

    gogo

    Gogo, I could hug you. I'm going to hug you anyway. *BIG Squeese Hug* Thank you, I actually saw this post but initially got confused by it at first, but I was able to figure out what was what in the end. I simply cannot thank you enough Gogo. How are you doing by the way? My apologises for my depressive mood. I was able to download the beta install 3.3 version of Sacred Reborn and I am happy to report that it works, now I can play my sacred gold game properly and that makes me beyond happy.1141671786_HugBear.gif.610e103a839474fd6d8f228082f9aaca.gif

  19. Hi everyone I know I have been away for a long time and that is due to my depresssion. I do not expect anyone to understand what it is like to be depressed 24/7. Of which I am, sometimes I have good days and sometimes I have bad days and other times, I have realy very, very bad days and I am wishing my self to die. It's not a pleasant feeling and I do my best to stay and keep positive, it's not always easy though.

    Anyway, I can't seem to find the Secred Reborn Mod Download, I did a word search, but that did not help and I do not want to get frustrated and even more depressed struggling to try and find it. So if anyone can direct me to the correct page/post. I really would appreciate that. I want to start playing my Sacred Gold Game and I have tried to play it without the mod, but got nowhere fast. I will appreciate beyond measure, help please in tracking down where the mod for download is, Please, Super please, help me. Thank you all in advance.

  20. 4 hours ago, Hooyaah said:

    Certainly, the progress and results that you have shown is quite significant and your skills are yielding good fruit. So, please be encouraged. You may find that the Add-on for Firefox, Video Download Helper works wonders insofar as allowing one to retain a video and play it back later. There are several players available that allow one to slow the playback speed so that you may be able to get a better idea of what's transpiring in the SketchUp tutorials. I prefer GOM Player for this sort of purpose. I hope that this helps you, Amy.

    Thank you Steve, I have a video downloader, but the slowing down of videos might help, so I definately look into that. Again thank you for your lovely and most wonderful feedback.

    • Like! 1
  21. 22 hours ago, Hooyaah said:

    Amy, I understand that there are yet aspects of the SketchUp program that you have yet to master and there will always be challenges. I know that if you persevere and compel yourself to realize excellence you will yield amazing results.

    Thank you Steve for your wonderful words of encouragement, I want to assure you that I will keep pushing myself to learn more and other tecniques that can be used in Sketchup. I had tried to look for a sword making tutorial for sketchup on YouTube and trust me when I say I viewed the ones that were there and they were not really that helpful to me, I will give you a few examples of how and why not. One guy talks way too fast others talk too low and not clear and the worst type of them all are tutorials without comentary, speeded up with music playing. Oh I forgot to mention, I am actally completely self taught using sketchup, considering how many models I have made over all, my old profile and my new one. I hope at least that what I have done is an amazing achievement within itself?

  22. 17 hours ago, Hooyaah said:

    Amy, for a two-edged sword the blade should be about 1/4 inch at the shoulder and taper down from there to the tip to near 1/8 of an inch. It's difficult to tell the thickness from your model.

    Thank you Steve, I understand what you said, but unfortunately the whole middle part of the sword as shown is all one thickness, sorry to say I have not as yet figured a way make it work to the speciffic measurements as you have mentioned, I am not saying that it can't be done, sadly I do not know how and there is to take into consideration also that sketchup, the tools only work in a certain way, like the 'Push/Pull Tool'

    I can pull up a flat surface say 1/4in high, as you have put here but the portion of that pulled up surface will be 1/4in thick from top to bottom, the reason why I use sword images is so that I can get say the length of the shoulder of the sword , more precise, as well as the length of the blade itself. Not to worry, I will do the sides of the blade for now and then do further screen shots, so that way you can not only see my approach, but also how Sketchup works, I haven't fully mastered using Sketchup and I can't say if I will or will not ever master it eventually, only time shall tell and I have been using sketchup by the way. Way back when google used to own it and it was back then in it's 7th version release. I have come a long way and I am sure there is more yet for me to learn. I hope what I have said also equally helps?

    • Like! 1
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