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Insomnia

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Posts posted by Insomnia

  1. 1 hour ago, dimitrius154 said:

    Well, you can technically reset that quest by deleting it's entry in quests.txt, saving the game, and restoring the quest entry. That would be Quest 2067. But the process is not completely safe.

    I thought of an addendum bug, so I wrote here. Thank you for the method, although I did not quite find the lines that need to be deleted, I open the file in the server folder, options.txt. With a value of 2067, there are many rows

  2. 7 hours ago, dimitrius154 said:

    Judging by the few test runs I've done with your character, drop patterns behave correctly.

    In the Addendum uniques are tier 13, sets are tier 14,  legendaries are tier 15. Which means you'll find a certain amount of unique items with the moderate 'magic find bonus', but higher tier items require either extensive grinding, a much higher MF bonus, or a high-level Bargaining skill.  

    You can also reliably obtain set items via quest completion, therefore I wouldn't recommend skipping the Bronze difficulty.

    Good day! Just a question on the types of things, and specifically on colors. Uniki 13 is second - class brown, 14 is first-class brown and green-set, but 15 is first-class green, but there are no orange ones anywhere, and they don't fall from normal mobs, only from bosses or for quests, did I get it right:)

  3. 32 minutes ago, dimitrius154 said:

    Greetings!

    Technically, no. However, an expansion of available skills requires some extra calculations and hex-editing, something a less-commited person might consider hard to perform.

    Understood in General I can play with these two forces and not worry! And this is still a question can't you manually change the colors of the falling items or gold, for example, make brown items purple?

  4. Dear developer, good evening! Tell me if you thought potions and buffs to display a separate line, as a line of buffs, it would be very convenient? And tell me this question in the latest versions of the Addendum, the character appears when loading in the nearest settlement or the monolith is not in the same place as before, this feature was removed?

  5. On 9/8/2020 at 6:48 PM, dimitrius154 said:

    Hmm, just to be certain: was the CM Patch 1.60 installed manually on top of the Sacred 2 Gold, or did you use the package from Rutracker? 

    Yes, I used a package from rutracker. Now I downloaded a clean gold version, rolled CM Patch 1.60, then put elite textures and an Addendum on top, then finished off the file in the registry for correct Russification. The game throws to the desktop without an error after 2 minutes of the game. Logs were thrown off in the message earlier.

  6. 12 minutes ago, dimitrius154 said:

    The CM Patch 1.60 has to be installed prior to the Addendum. As for the 'small mods', whatever alters the primary script files is bound to be trouble.

    I have the latest gold version of the game ready with CM 1.60 already installed. I'm already putting an Addendum on top of it. Small mods only change the fog of war and armor textures + 4 rings and two amulets.

  7.  

    Good day. Tell me when installing the mod Addendum of the latest version, in the mod folder, in the locale folder, from the ru folder you need to transfer something to the En folder? And do I need to delete the Extra folder or can I leave it?

     

    Добрый день. Подскажите при установке мода Аддендум последней версии, в папке мода, в папке locale, из папки ru нужно что-то перебрасывать в папку En? И нужно ли удалять папку Extra или можно оставить?

     

     

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