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Dragon Brother

FDM Moderator
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Posts posted by Dragon Brother

  1. 18 hours ago, Flix said:

     - I've updated some shaders on some uniques that didn't get new designs, but could use a sprucing-up.  shader = fx2, is a nice alternative to the metal shader. It adds a bit of shine but also strong contrast which makes otherwise dull textures really "pop."

    Something that was introduced to EE in 2.0 was reducing the extreme glow on some weapons that obscured the underlying design.  I found a few more unique shortsword candidates.

    Also, some of the magic staves that got a reduced glow in 2.0 are getting the lava shader instead, which transforms the bright glow into swirling, shifting patterns on the head of the staff.     

    Great changes. These def show off the weapon details better. I do recall not being a fan of how shiny some stuff could be in the game.

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