Jump to content

Furian67

Fellowship - Supporting Member
  • Posts

    1,484
  • Joined

  • Last visited

  • Days Won

    4

Posts posted by Furian67

  1. I see..thanks Lujate..

     

    Furian, you've mentioned that the skill that need to master in the order of EP, tactic lore, armor lore then spell resistant. How about sword lore? Since I'm using 2H sword I need to get atk speed 150% right according to your guide? :)

     

    Cheers.

     

    Good call. Thanks for bringing that to my attention. Ok lets rethink this.

     

    Your solo, no support or resources, that means to me EP Mastery. The Death Warrior and Malevolent focus will at this time remain low level so your mod points will come from Tactics Lore. I like Armor Lore to be at a high level for this build for the Regeneration times. Shadow Warriors have huge armor pieces giving them fairly bad regen values. But if you take the Armor Lore to 21 points, then pump Sword Weapon that should get real close to mastery at 75.

     

    To recap from level 1

     

    Once Blacksmith 5 points, EP and Tactics Lore are at level, put 21 points into Armor Lore then get Sword Weapons to level. Once that is accomplished finish Armor Lore to mastery then work on Spell Resistance.

     

    Do your best to get a buff suit made for Grim Resilience, this will last you fair amount of levels until you get concentration and the second buff of RE.

     

    Thanks, Furian. So for low level I should focus more on getting and using a buff suit made for Grim Resilience? Any faster way to earn gold? Buying from npc and forge is quite expansive.

     

    At level 1 you can use one buff. for this use Grim Resilience. for the buff suit anything at all possible that drops and has a slot you can drop a rune into will work. This keeps your regeneration times down and you get better buff out of it. Fastest way to get gold? Kill anything that moved and smash any chest you see. This build wont be buying much of anything. you can smith your own gear if there is anything to put into it.

  2. I see..thanks Lujate..

     

    Furian, you've mentioned that the skill that need to master in the order of EP, tactic lore, armor lore then spell resistant. How about sword lore? Since I'm using 2H sword I need to get atk speed 150% right according to your guide? :)

     

    Cheers.

     

    Good call. Thanks for bringing that to my attention. Ok lets rethink this.

     

    Your solo, no support or resources, that means to me EP Mastery. The Death Warrior and Malevolent focus will at this time remain low level so your mod points will come from Tactics Lore. I like Armor Lore to be at a high level for this build for the Regeneration times. Shadow Warriors have huge armor pieces giving them fairly bad regen values. But if you take the Armor Lore to 21 points, then pump Sword Weapon that should get real close to mastery at 75.

     

    To recap from level 1

     

    Once Blacksmith 5 points, EP and Tactics Lore are at level, put 21 points into Armor Lore then get Sword Weapons to level. Once that is accomplished finish Armor Lore to mastery then work on Spell Resistance.

     

    Do your best to get a buff suit made for Grim Resilience, this will last you fair amount of levels until you get concentration and the second buff of RE.

  3. Thanks for the tips. :)

     

    If once finish silver campaign the character level will reset to level 1 when I start Gold campaign?

    Ohh *BEEP* No character level will not reset at the beginning of each difficulty. That would be cruel indeed.

    Is shopper character is a must? How many and level needed for a shopper character in general?

    No a shopper is not a must. If you have the ability to get one to Niobium fine. But to be just starting out the game there are a lot of game mechanics that really need figured out before you try maxing characters out to push the boundaries.

    Cheers. :)

     

     

     

  4. thanks for the great guide Furian...How about the CAs, do all CA will be useful or used throughout the game?

     

    Well for the Combat Arts Lt.Finn was based off the main combo of Beligerant Vault and Demonic Blow, but the use of Frenzied Rampage will be used alot also. And of course the mini buffs of Rousing Command, and Killing Spree will be used in a combo. But throughout the game differant CA will be used to better effect than others, after playing awhile you will see the differance and why, when to use them.

     

    From what I've read in Sacred wiki, for single campaign PC version it is required to complete silver campaign to unlock Gold, Platinum then Niobium. Do I need follow the guide for every difficulty or when reach Platinum only follow?

     

    Not really sure of the question here. But yes you need to complete the Campaign on each difficulty to reach the next. And while doing that as you increase in levels you can look back at the guide to refresh your memory.

     

     

    BTW, I only need to put 5 point in Blacksmithing? Which skill to master first and so on?

     

    Initially only 5 points are needed in blacksmithing to unlock EP. As you increase in levels the skill points you get will be better used on the other skills until later, Putting points into blacksmithing after level 100.

     

    Skills to master first: EP, Tactics Lore, Armor Lore, Spell Resistance. In that order. That should take you up to around level 80ish.

  5. Ok let me see here, your on PC, single player with the CM-Patch. Empty chests and no support right? Here's what I would do.

     

    If I were to run an IronMan build (that's what I refer to a "living off the land" and no support build) I would do the following:

     

    2) Black Smith 5 points only at this point to unlock EP

    3) Tactics Lore

    5) Armor Lore

    8) Enhanced Perception - at this time only one point per level until we get buffs and some CA modded then get it to level until Mastery

    12) Sword Weapon

    18) Death Warrior Focus This is our main Aspect. We will put 5 points into it for now to unlock Concentration.

    25)Concentration One point

    35) Malevolent Champion Focus

    50) Spell Resistance

    65) Combat Reflex

     

    Other than the skill changes I did here follow the guide. You can do dual wield if you want to but then you will have to rely on a throwing star for Life Leech %. Slim chance that a one handed weapon with Life leech will drop. Or you can deal with what happens and go for the dual wield and hope to get Kanka's Relics to drop. That would give you Life Leech.

  6. Actually the answer is "No". If your just starting out this is a great build to acquire all you need to get going. As such I would drop Damage Lore and take Blacksmithing instead. This will allow you to socket smith arts and any rings or amulets you come across in your travels. And if you wanted to, even drop Combat Discipline and take Enhanced Perception to increase the chance of "good" drops. These two skills could be taken earlier than 50 and 65.

     

    One thing I recommend is to get your Spell Resistance mastery before you head into Platinum difficulty. The Shadow Warrior is a real tank, what will really hurt him are spells at higher difficulty. So with his Grim Resilience buff boosting his willpower and his Spell Resistance mastery he can withstand some seriously bugged spells being tossed his way.

     

     

    I have built and ran at least 5 differant versions of the original Guide to great success each time. Just make sure you follow the "Must" skills written in red. If I need to I'll edit the guide with an icon for the "must" skills.

     

    My current Lt.Finn is at level 107 and stomps the guardians on Plat and Niob. Is really awesome the power and attack speed he can dish out! :viking:

     

    Ohh and will you be running on Closed net or open/Single player? If you chose to run the Cm-Patch instead of sword weapon go with dual wield. The epic office quest Light Sabers are absolutely awesome with a Shadow Warrior. Insane damage when you use a buff suit to boost the level of your Grim Resilience buff.

  7. I like it. Looks really cool. On the item modifier, that's a toughy, the relationship between the Temple Guardian and item modifiers didn't jump at me. But I really have no idea what could be used for item modifier to make this relationship easier. The more I think about it the more lost my brain is getting. You had to have had a hard time figuring that one out.

  8. Well I have an umbilical hernia, and since I quit smoking a year ago (almost) and I haven't been drinking (didn't quit, just don't need to right now) I'm getting in the mood to get back into the gym. But I can't do that until I get this hernia fixed. So on the 21st of Feb I'll go under the knife to push my alien back into my stomach. And for the next 2 or 3 weeks I wont have anything else to do but sleep and play Sacred.

×
×
  • Create New...
Please Sign In or Sign Up