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Big Jimmy

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  1. It's an odd choice that you've decided to create a dual wield toon around daggers, but running around with two drumsticks would be cool All toons, without exception, should have Armor Lore and it should be high priority to be mastered. Your toon is missing defensive skills so I would go for toughness or constitution as the second option as well. As the damage on sword weapons and dual wield doesn't stack, you may wish to pick one or the other. I think picking sword weapons just for hidden attributes is a bit of a waste.
  2. My first shopper toon was a BFG (cookie cutter) Seraphim. Having EP and bargaining doesn't compromise the build too much and you should be able to reach Niob without too much trouble. Having life leech effects on this build was excellent. Dobri's BFG guide on here was a great help. I agree with BlackJAC that you really should concentrate on either EP or Bargaining and again I would go with Bargaining. Bargaining is much easier to control as you can just keep going to vendors until you get what you want. Just note though that vendors don't sell 3 or 4 star items as they are unique or legendary items.
  3. Hi Barristan, I have read your Archangel guide, which is very impressive. I don't think I would have the patience for that build having to micro-manage all the Combat Arts and chain-casting DP (I assume you have this in a combo with DA as well?). Did you have to concentrate on one particular CA tree to begin with? I'm thinking about the skill point allocation and to actually kill some bosses in the lower levels. However I was referring to nmcooke's example, as it stands I think concentration would help the build. Surely another buff (with Cleansing Brillance) and a reduction in regen times would help this build out. Possibly replacing the weapon specialization? which to me seems a waste of a skill pick if you're concentrating on all 15 Combat Arts.
  4. Dedaith you are absolutely correct and Shield Lore is the defensive skill that should replace Toughness as well.
  5. Tactics Lore would be perfect for Furian67's build as this makes the Death Warrior and Malevolent Champion stronger and will give you the mod points quicker for those CA trees. The only other realistic option would be a High Elf, as this character is prodominantly spell based and could survive. A possible build might be: level 2: Concentration level 3: Arrant Pyromancer Lore level 5: Armor Lore level 8: Arrant Pyromancer Focus level 12: Delphic Arcania Focus level 18: Delphic Arcania Lore level 25: Constitution level 35: Mystic Stormite Focus level 50: Combat discipline or Ancient magic level 65: Shield Lore For this build to work you would have to focus on one CA tree though (in this case Arrant Pyromancer) until it is strong enough for you to put points in the other CA skills. One big problem with your Seraphim example is that you would suffer for not taking concentration and missing out on having a second buff, which is almost essential if you plan to go futher than gold.
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