ka243 3 Posted November 9, 2009 Share Posted November 9, 2009 (edited) I thought that when divine protection was active it would always take the damage and warding energy shield would not be touched (seemed logical). But I have noticed that warding energy sometimes goes DOWN while my divine protection is UP. Whats up with that? Thanks for anyone who can clarify. This is super annoying because divine protection is very quick to recast whereas warding energy seems to take much longer. It almost makes warding energy seem useless.... Edited November 11, 2009 by ka243 Link to comment
ka243 3 Posted November 11, 2009 Author Share Posted November 11, 2009 (edited) anybody? Is it the last shield cast that takes damage first (warding energy or divine protection?) or random? or something else? Edited November 11, 2009 by ka243 Link to comment
claudius 104 Posted November 12, 2009 Share Posted November 12, 2009 When divine protection is cast warding energy goes DOWN. Even if you take no damage or don't even face an enemy. I tested that on pc and it is true I think. Thats why my latest build doesn't use WE. Link to comment
ka243 3 Posted November 13, 2009 Author Share Posted November 13, 2009 In my experience, I had to take damage for the warding energy shield to go down, whether divine protection was up or not. I could tell because when I canst warding energy then divine protection (or divine protection then warding energy) the animations for both remained and the buff icon for warding energy was up initially. After taking enough damage, sometimes but not always, the warding energy buff went down (while my divine protection was still up). So they seem to be stacking for me but I can't tell which one takes damage first or if it depends on cast order or if its random. Playing on x360 but am not aware of any difference in how this works between the 2 versions as I have looked into differences in the versions in great depth and never run across this. Link to comment
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