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Some ideas for Guild Wars


Rndm

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for me these are only "on paper" at this point and are probably geared more for solo players (thanks Erling for a lot of pointers->ideas).

Melee/Necro= Barbs + Mark of Pain-> wiki says added damage done by barbs is dealt as a separate packet of damage (basically a 2nd, weaker attack?) which when combined with mark of pain= lots of Area of Effect damage and good single target damage. (more if barbs & MoP are spread to/cast on multiple enemies)

Dervish/Ritualist= Scythes + Splinter Weapon for a ton of Area of Effect damage on tight enemy groups, brutal weapon for added single target damage.

 

I thought I had other but I can't remember them right now :P maybe later...

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