jrot1223 0 Posted December 20, 2011 Share Posted December 20, 2011 as title says, how would I go about changing the percentages of the mods on a weapon ex: changing deathblow from 18 perecent to 90 percent or regen per hit .4s to say 4s ive found say a ring with regen per hit on it and it is as follows newBlueprint = { id = 1519, name = "ring_bg_std_rare", palettebits = "1111111111111111", dmgvariation = 1, minconstraints = {1,7,0}, lvljump = 1, usability = 0, allotment_pmfpi = {1000,0,0,010}, uniquename = "", specialuseonly = 0, bonusgroup0 = {775,700,1,9,0}, bonusgroup1 = {771,650,1,5,0}, itemtypes = {7137,11512,7138,11513,7139,11514,7140,11515,7141,11516,7142,11517,7143,11518,7144,11519,7145,11520,10536,7146,11521,7147,11522,7148,11523,7149,11524,7150,11525,7151,11526,7152,11527,7153,11528,7154,11529,7155,11530,7156,7157,7158,7159,7160,7161,7162,7163,}, wearergroups = {'WEARGROUP_DEFAULT',}, Link to comment
Malachor 11 Posted December 20, 2011 Share Posted December 20, 2011 Perhaps this topic is what you want. http://darkmatters.org/forums/index.php?/topic/14845-how-to-change-item-properties/ Link to comment
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