350zspec 1 Posted June 5, 2014 Share Posted June 5, 2014 Hi, anyone here know which files control the ragdoll physics, I was thinking maybe exaggerating it a bit so that enemies fly a foot or two instead of just dropping dead? Link to comment
Flix 5,116 Posted June 11, 2014 Share Posted June 11, 2014 One user said that he remembered in early versions of Sacred 2 the enemies actually flew back when killed, but it was removed/changed at some point later on. I guess one way to check would be to play the demo and see. But I don't think it's changeable by modders anyway. Link to comment
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