Legosp 14 Posted December 3, 2014 Share Posted December 3, 2014 (edited) My ideas is as follows Increases the chances of doble attack and chance to hit additional opponents both on 60+% Your ideas? I will not write long essays. One video is more than words https://www.youtube.com/watch?v=66UYZIkMIS4&list=UUqTyyUQEOJP5xMbUEofh3Ig Unfortunately it to achieve these values, we have to reduce the requirements for the defense. as you can see at the end of the video (I would not be so OP) Yes it is true that I have modified their weapons and added them mentioned properties. Also I play it with moony´s chalange mod, Maybe you ask why I use pole arms skill because if I want chance for double attack properties in sword wepons or any other I must have this skill. I try it without pole arms skill not working Used skills for maximum dmg: 1: Exalted Warrior Focus2: Dual Wield3: Tactics Lore4: Armor Lore5: Combat Reflexes6: Spell Resistance7: Sword Weapons8: Pole Arms9: Damage Lore10: Combat Discipline In armor rings which increases the chance of critical chance, opponents level for death blow Like Wrath signet ring 37,5% opponents level for death blow I have 5 in sockets. Sillala´s Ring (from quest in blood forest) crit hit chance 11% and chance to disregard armor 16% (yes you don´t need boneslicer now) I have 6 rings in my armor Ring for regeneration combat art Hoop ring: Regeneration per hit 2.2s this item is insane you absolutelly don´t need ring like -9,4% regeneration time or chance to half regeneration time Just one. Some all skill ring I have 5 rings +9 all skill Edited December 4, 2014 by Legosp 1 Link to comment
claudius 104 Posted December 4, 2014 Share Posted December 4, 2014 Did you know double attack from mastery does not work on combat arts? I'm not sure if double attack on gear works on CAs. Link to comment
Legosp 14 Posted December 4, 2014 Author Share Posted December 4, 2014 (edited) Did you know double attack from mastery does not work on combat arts? I'm not sure if double attack on gear works on CAs. No it work, you can see it in video. When I use pelletimg strikes that give 2x 22+-k dmg and 4k aditional dmg. It´s work I tested it without chance for double attack And it looks completely different. Here is the proof: https://www.youtube.com/watch?v=HbjmLN2aUAE&feature=youtu.be Edited December 4, 2014 by Legosp Link to comment
Legosp 14 Posted May 9, 2015 Author Share Posted May 9, 2015 Here some new video: https://www.youtube.com/watch?v=uok1gDAdrN4 I curious what build is better mell dryad or this speraphim, but I think seraphim because Only seraphim can reach 250% speed with Dashing Alacrity (increased run and attack speed 10-15%) and ring +12-15% to attack speed. I don´t use anything from damage mitigation (so you can have trouble if you find some boss, harder champion) or life leech (it would take a lot of place in sockets) that I don´t have enought speed (what I think is based of seraphim) And that it what you feel when you reach min 250% attack speed (really great I recommended try it) This build is based on: 1:Chance for double hit (you don´t need so many hit, when you want see enemy dead) 2: Chance to hit aditional opponents (MUCH faster killing, like when you use radian pillar) 3: Max speed (on 290% combat art and 350% normal attack speed it´s pretty nice to play dual wield seraphim, completely different feelings from gameplay) Other items that I use like. Crit hit ring (my chance for crit. hit is 79%) disregard armor (80-100%)Opponents level for death blow (82-87% is enought) All skill ring TOTTALY recommended try play it. Link to comment
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