Popular Post SheHawk 198 Posted December 8, 2022 Popular Post Share Posted December 8, 2022 (edited) Hello everyone, here is part 2 of my thoughts and theories about certain locations in Sacred 2. Following from part 1 (See Sacred 2 (Locations & Thoughts Part 1) I showed you a boat and I said that it was a possible boat teleporter. Here is what I mean. (Boat Teleporter) Obviously the boat on the Seraphim Island is not one of these boat teleporters, but it could have been, or it still could become one, if any modifiers out there are interested. That is if what I am about to suggest can be altered in anyway, it would be a real shame if such a thing cannot be done. In my previous post I mentioned that the boat, if it was one of these boat teleporters, would/could, transport you to the outer surrounding islands of the Seraphim Island. (Outer Islands of the Seraphim Island) You will have noticed that I have numbered which I feel would or could be visited with some monsters to fight and loot to collect, the islands that I have not numbered I am personally not at all too sure about. So in order the following Islands would have. Island 1: Rock monsters, demons and Temple Guardians, 5 loot boxes/or chests, a water fountain a quest giver (This person would be a Seraphim that will send you on a quest to collect objects specific to each Island including the 1st one and you have to return to her with all 4 objects to get your reward. (The Sword of Heavenly Flame) A fancy fantasy type sword with natural magical fire surrounding the blade, which does heavy fire damage. 3 secret items only seen as shining lights in the ground, 1 of which is inside 1 dungeon. Island 2: Dragons, wraiths, Fallen Dark Seraphim, 4 loot boxes/chests, wishing well and 2 secret items Island 3: Undead, turtles and giant bats, 3 loot boxes/chests and 1 secret item Island 4: Special Boss (Dark Dragon) & 2 Chests That’s it for now, but there is still more yet to come, I hope that you liked my ideas? Edited December 10, 2022 by SheHawk 1 1 Link to comment
Popular Post idbeholdME 394 Posted December 8, 2022 Popular Post Share Posted December 8, 2022 (edited) Island #1 is the one where the Temple of the Gods is and is already accessible on foot (well, part of it). http://www.sacredwiki.org/index.php/Sacred_2:Temple_of_the_Gods Temple #12. One of the last ones I found back when I first played Sacred 2. Very easy to miss the detour. Only spotted it when I saw enemies there on the minimap when farming map explored in my visibility range gear. Edited December 8, 2022 by idbeholdME 1 1 Link to comment
SheHawk 198 Posted December 10, 2022 Author Share Posted December 10, 2022 On 12/8/2022 at 2:49 PM, idbeholdME said: Island #1 is the one where the Temple of the Gods is and is already accessible on foot (well, part of it). http://www.sacredwiki.org/index.php/Sacred_2:Temple_of_the_Gods Temple #12. One of the last ones I found back when I first played Sacred 2. Very easy to miss the detour. Only spotted it when I saw enemies there on the minimap when farming map explored in my visibility range gear. Well said and yes only 1 part of that Island is as you said, is accessible. I would still have the Temples of the Gods be there, in fact that is where my Seraphim quest giver would be inside of, waiting for you, but the rest of the Isalnd would be fully accesible with a small cave or a medium sized one for the dungeon. I know my pick of monsters are different to the ones on the actual Island, but I could easily imagine the ones that I mentioned. 1 Link to comment
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