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Sacred 2 unfixed Bug Collection


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Collection of Bugs so I can reference once I want to start fixing them in my mod.
The bugs should preferably exist in the latest EE and are fixable without requiring some fancy Ghidra/ollydbg Assembly skills.
But it doesn't have to be this way, I'll take what I get.

  • mgr.createDroplist(1460 ...) has duplicate entry101
  • German Localization uses Alternate Spells module locales in spite of the module being not active
  • BlueprintID 4487 being called in quest.txt doesn't exist
    • as taskitem
    • TaskitemID:s 706, 2009, 2010
    • quest
      • id = 10066
      • name = "S_HU_1a_B_nn-Pfluege_zu_Schwerterhaufen"
    • should be a plow
  • BlueprintID 1010 being called in quest.txt doesn't exist
    • as reward
    • quest
      • id = 1003
      • name = "S_HU_3b_md-Dunkle Herbeirufung"
  • The bonusgroups 172, 173, 177, 239, 224, 251, 261, 252, 253, 254, 563, 737 and 769 being called in typification.txt do not exist in blueprint.txt.
  • mgr.addTokenBonus( {"et_provo_area", 906 }) -- 906 = bb_chance_block_CC: Bonus 906 does not exist
  • Like! 1
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