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About staticX

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    Polonium Wizard

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    sacred 2 mods
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  1. Community Patch 160 Bug Reports

    Thnx a lot for the info
  2. Community Patch 160 Bug Reports

    ''There's a file in the PAK directory called physxExt. The vanilla version is around 10MB and contains all the leaves and stuff, and that file is replaced in 1.60 with one that's around 60 KB in size. You can just manually replace the file with the original one '' sorry if I sound dumb but I cant revert it back to vanilla to check how it behaves,I opened all the pak files and I cannot find the original physx files,or where I should put them...
  3. Community Patch 160 Bug Reports

    Guys I have a problem,even if I enable PhysX,the effects dont seem to work at all.There wasn't any problem with the previous CP version,any help? EDIT:nvm I just saw the appropriate thread,cheers!
  4. [Dev] Diablo 2 Fallen mod for Sacred 2

    yeah I asked for the changelog before even trying to download the latest version,then I saw it
  5. [Dev] Diablo 2 Fallen mod for Sacred 2

    thnx for the update,any changelogs available?
  6. [Dev] Diablo 2 Fallen mod for Sacred 2

    release date for v10?
  7. [Dev] Diablo 2 Fallen mod for Sacred 2

    cool mate!!cant wait for v10
  8. [Dev] Diablo 2 Fallen mod for Sacred 2

    I have a weird problem,my UI vanishes sometimes,most of the times when I open up the map.It reappears when I spam the open/close map button but it is frustrating.I dont know know if anyone has ever encountered this problem or if its related to your mod,but that didn't happen with your previous version.Anyways thnx for your mod,it gives so much to the game,now I cant even play Sacred without it. Any info about my problem would be greatly appreciated.(the only thing I can think of being the culprit is my custom UI textures,but I doubt it as I ve been using them with your previous version as well)