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Hi, anyone heard of this one yet? I stumbled across it some time ago - I read about it in a german article about "upcoming diablo-like alternatives", I believe.. Hadn't decided to buy it yet though, because of the mixed reviews and the fact that it's still in Early Access - (Alpha) stage I think. However, it is on steam sale right now - for a whole week - til 21 August..: http://store.steampowered.com/app/463680/Guardians_of_Ember/ So, I just went ahead and bought a key for the most basic version/package they're offering, which means around 9 or 10 Dollars/EUR (from around 20, 50% off..) It is said to be some kind of Diablo/WoW/Runes of Magic mix, the latter in fact being one of developer runewaker's earlier game.. graphics/combat style definitely looks to be more diablo like, while it's content/mmo-orientation is more like wow/runes of magic I guess.. maybe that's why one of the reviews listed on their official site calls it "the secret child of diablo and runes of magic" .. beware - this game has some sort of "double dipping" financing plan..: it is not Free2Play, although it's pretty "cheap" right now (see above) it has a cash shop too, and although they claim Guardians of Ember won't be Pay2Win and won't offer stuff you can't obtain otherwise in game as well, I've read it already contains stuff that makes you level or travel faster... (if I understood the whole thing about the cash shop) so I'm not sure how this is going to turn out in the end, I hope it won't be an awful endless grinder then unless you're willing to spend additional money in that said shop. alright, I think I've finished downloading it now, let's see... cya
I came to know more about Sacred 3 but after read all complains and the background of the whole project I lost my hope, so I will not ask questions that are already evident... What no one yet explained is why Sacred 3 would have the same or worse graphics than Sacred 2. Zooming Sacred 2 looks a first person RPG with insane detail and even more with the HD texture pack; while the few screens and trailers from Sacred 3 seemed more like games previous to the year that Sacred 2 were released. I don’t understand... Another big question is what’s happening to all the great ARPGs? Diablo 3 was the major disappointment of the last years, Dungeon Siege 3 was a generic pad game, and Sacred 3 is in that way, is that impossible to make a modern game without having in mind the big market of casual masses? I read some opinions in the line of: “Sacred 3 will not be a Sacred game, but could be a good generic game”, probably yes, but how many generic games are out there? It was so necessary to add another to the list? Heroic exceptions were Path of Exile and Torchlight, but PoE is online and I want to have the property of my characters and deeply hack/mod my game, I can’t enjoy a game that I don’t own. Torchlight keeps all ARPG features intact; the only issue is that it looks a bit cartoon, I enjoyed it a lot but after Sacred 2 have my graphic expectations a little high. I also checked the ex-Sacred team’s project Unbended that promises to be all that Sacred 3 should have been, but today still distant and uncertain. At this moment only Grim Dawn seems to fit the best ARPG expectations in all aspects, from de developers of Titan Quest, one of the best ARPG of the world and repeatedly mentioned in this forum. Its graphics were updated, the playability keeps all RPG features, (especially skills and stats those that today many cheerfully forgot), it has turned Sandbox like Sacred and the best is its toolset which who allows deep mods. But he is alone with Torchlight, isn’t there another that could keep the high performance RPG legacy?