karruptedkat 0 Posted December 6, 2009 Share Posted December 6, 2009 (edited) Source Warden Temple Guard build On the path to try playing characters differently then everyone else. I stumbled across the Temple guard. This build is not speculation but what I have used and has worked perfectly. Skills 1. Source Warden lore(level 2) 2. Concentration(level 3) 3 Warding energy (Level 5) 4. Source warden Focus(level 8) 5. Armor lore(level 12) 6. Constitution(level 18) 7. Tactics Lore(25) 8. Combat discipline(35) 9. Devout Gaurdian(50) chose it now to mod and move past silver 10. Sword/axe Lore (65) Attributes 1-25 ( Intelligence) Why intelligence you ask it raises combat art damage for temple guard. 25-50 (Vitality) Obvious 50-100(Vitality/Inteligence) 100-150 (Stamina/intelligence) 150-200(Inteligence/vitality/Strength) Mods In order of importance. Aspect Source Warden -------------------------------------------------------------------------------- Primal Mutation Fiery Ember Icy Evanescence Charged Grid Untouchable Force (Buff) FIERY EMBER-INCINERATE-CHURN-SUSTAIN CHARGED GRID- HAVOC-SUBSTANCE-LONGEVITY UNTOUCHABLE FORCE- MIND CONTROL-PARALYZE-FIELD DAMAGE ICY EVANESCENCE-ICE NEEDLES-DEEP FROST-SUSTAIN Aspect Devout Guardian Dedicated Blow Battle Extension Deathly Spears Combat Alert T-Energy Shroud (Buff) T-ENERGY SHROUD-POWER-RECHARGE-POWER DEDICATED BLOW-TRANSFORMATION-INTENT-ENFORCE DEATHLY SPEARS-GORE-SINGE –JAB COMBAT ALERT-BARRICADE-RIPOSTE-PERMANENT(WAIT TILL LATER IN LIFE TO GET THIS ONE SINCE YOU CANT UPGRADE EVER AFTER PICKED… ONLY THRU + COMBAT ART GEAR) BATTLE EXTENSION-DOUBLE ATTACK-EFFICENY-INTENT Combos--- Dedicatedblow/deathly spikes fiery ember charged grid icy evanescence ALLRIGHT NOW YOUR TEMPLE GUARD WILL BE AWESOME AND CAN KILL BOSSES WHICH MOST OF THESE GUIDES SAY THEY HAVE TROUBLE DOING. AS FAR GEAR GOES USE ARMOR SETS AND MOD IN THEM ALL +’S TO FIRE DAMAGE AND SKILL+ DEFENSE AND ATTACK UP FIRE 1ST BECUASE THE MODS I CHOSE HAVE A FIRE BASE SO MAKING THEM STRONGER. WEAPON---- I USED AXES LOW LEVEL AND SWORS HIGHER UP.... MAKE SURE THEY HAVE A LAVA CHUNK IN THEM AND + FIRE ON THEM IN THE SOCKETS. lAST THING I DIDNT MENTION HOW IT WORKS. SIMILAR TO HIGH ELF YOUR MAIN SUPPLY OF DAMAGE IS THRU MAGIC SO CAST FIERY EMBER AND KILL MOBS THAT ARE CHASING YOU. YOU WONT BE ABLE TO FULLY TAKE ADVANTAGE OF THE FAST experience UNTIL AROUND level 12. SO BEFORE THEN JUST KILL MOBS AS NORMAL W/ WEAPON IN HAND/DEDICATED BLOW. Edited December 6, 2009 by karruptedkat Link to comment
karruptedkat 0 Posted January 4, 2010 Author Share Posted January 4, 2010 Took this guy to 86 w/o a death and mad kiling skills^^ And aside from what everyone said lol like usual I built him as a physical damage king and he still could take down 30+ mobs at 1x^^. Taking stamina and willpower really helped alot. Read that from someone elses guide. btw have have a ton of Temple Guardian gear for someone if they need it. Link to comment
dameware 0 Posted March 15, 2010 Share Posted March 15, 2010 I might have to try this out I always wanted to make a temple guardian, now that it kills bosses great I'm bound to make one Link to comment
karruptedkat 0 Posted March 16, 2010 Author Share Posted March 16, 2010 I might have to try this out I always wanted to make a temple guardian, now that it kills bosses great I'm bound to make one lol remade this guy a few days ago got borred making Dryads. On a side note this game is all about playability. You will learn to like building and building over to play the character you love w/ better gear the 2nd/3rd/4th time over.You will learn alot about the game doing this aswell. What works what doesnt and most important what the particular class your playing neeeds the most help w/. Temple Guardian's are awesome but Warding energy is a must since he has low hp so taking that and raising will power will help you tremendously. The new Temple guard I made needs gear bad so ill take enhaced perception to get that then rebuild him and take it(the temple Gaurd that is) to 200. Link to comment
dameware 0 Posted March 16, 2010 Share Posted March 16, 2010 I might have to try this out I always wanted to make a temple guardian, now that it kills bosses great I'm bound to make one lol remade this guy a few days ago got borred making Dryads. On a side note this game is all about playability. You will learn to like building and building over to play the character you love w/ better gear the 2nd/3rd/4th time over.You will learn alot about the game doing this aswell. What works what doesnt and most important what the particular class your playing neeeds the most help w/. Temple Guardian's are awesome but Warding energy is a must since he has low hp so taking that and raising will power will help you tremendously. The new Temple guard I made needs gear bad so ill take enhaced perception to get that then rebuild him and take it(the temple Gaurd that is) to 200. True true true So you made a new Temple Guardian? If it's a different build and better you should post it Link to comment
karruptedkat 0 Posted March 17, 2010 Author Share Posted March 17, 2010 Same build but I moved around the order for this guy so that I didnt have to pop as many potions to live. heres the old oreder and new order. OLD 1. Source Warden lore(level 2) 2. Concentration(level 3) 3 Warding energy (Level 5) 4. Source warden Focus(level 8) 5. Armor lore(level 12) 6. Constitution(level 18) 7. Tactics Lore(25) 8. Combat discipline(35) 9. Devout Gaurdian(50) chose it now to mod and move past silver 10. Sword/axe Lore (65) New 1. Source Warden lore(level 2) 2. Concentration(level 3) 3 Devout Gaurdian focus (Level 5) 4. Warding energy(level 8) 5. Armor lore(level 12) 6. Constitution(level 18) 7. Source lord focus(25) 8. Combat discipline(35) 9. Tactics(50) chose it now to mod and move past silver 10. Sword/axe Lore (65) Link to comment
hinokata 0 Posted April 19, 2010 Share Posted April 19, 2010 I'm curious as to how you got Concentration at level 3. Is this a difference between console/pc? I am on PS3 and the absolute soonest I could pick it up would be level 5 (source warden lore (lv2(2pts)), +1pt L3, +1pt L4, +1pt L5). Am I misreading the guide somehow? Link to comment
karruptedkat 0 Posted April 20, 2010 Author Share Posted April 20, 2010 I'm curious as to how you got Concentration at level 3. Is this a difference between console/pc? I am on PS3 and the absolute soonest I could pick it up would be level 5 (source warden lore (lv2(2pts)), +1pt L3, +1pt L4, +1pt L5). Am I misreading the guide somehow? No your correct I picked it next @ 5. Sometimes I'm writing fast didnt add that little tid bit. I held off on that pick till I had enough points dumped in the other skil so I could choose concentration next. So I went a few levels before my next pick . Link to comment
hydroxyde 0 Posted June 10, 2010 Share Posted June 10, 2010 Is is possible to list how you're spending points in all of these combat arts and attributes? Like, where should I be spending them while leveling up? I could pump a bunch of points into one thing, end up sucking and have to start again (Thanks for no respeccing, Ascaron, wasting hours and hours on a slowly breaking character is FUN!). Example, at level 2 and 3 I should get Source Warden and Concentration, great, but then how should I spend points in them from there? Thanks. Link to comment
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