27isbadluck 13 Posted July 19, 2013 Share Posted July 19, 2013 (edited) Stormy Pyromancer High Elf Guide v2.0 (with triple buff and bargaining for special offers) Built with flavor in mind, 1.9 buff CA level’s added to level 75 section 2.0 Pros and cons added with colour (Backpacker Seraphim, Made with adventure in mind http://darkmatters.org/forums/index.php?/topic/21208-traveling-backpacker-seraphim-build/?p=6958227) (Simplified BFG Seraphim, Designed to maximise BFG dps http://darkmatters.org/forums/index.php?/topic/21203-simplified-beefeegee-seraphim-guide-v111/) (statistics from sacred 2 wiki (backup?) http://web.archive.org/web/20120823004318/http://www.sacredwiki.org/index.php5/Sacred_2:Fallen_Angel -------------------------------------------------------------------- -------------------------------------------------------------------- Contents How this build comes together – 001 Pros and Cons -- 002 Spells and Cast Times – 003 Build -- 004 At character level 75 -- 005 Frost Combat Arts and mods -- 006 Arcane Combat Art mods -- 007 Fire Combat Arts and mods -- 008 Fire Damage -- 009 Frost Damage -- 010 Armour -- 011 Play style – 012 Variable Spell intensity build – 013 -------------------------------------------------------------------- -------------------------------------------------------------------- How this build comes together 001 This build’s damage comes from stamina, invigoration buff, concentration, and low consumption buffing toped off with ancient magic, especially when it hits 75. (3 buffs) (ancient magic -45% resistance for all non-weapon based Combat Arts) This build focuses on Area of Effect without dying, by improving cystal skin, and dps buffs, through cooldown reduction by stamina, concentration and mystic-pyro focus skills. Built with flavor in mind (continued in pros and cons section) -------------------------------------------------------------------- -------------------------------------------------------------------- Pros and Cons 002 Pros Fun to level gets to eats a lot of CAs Quickly lowers CA times so the fun starts early Starting levels mods come quick from being a hybrid Always something on the horizon, 3 buffs concentration, ancient magic, mods, new area different gameplay Uses 3 buffs to full efficiency Two different element types A lot of different spells Have bargaining to shop for gears and make use of the resistance gem’s +bargaing/enchanced perception Cons There is no high end to pull you though tough times A lot of time spent building, upgrading CA’s and changing spells Ancient Magic and Concentration are underpowered untill 75 Too many spells Late game mods will take a while ---10th mod for Incendiary shower crit is at minmum character level of 87 ---11th mod for Blazing tempest crit is at minmum character level of 106 -------------------------------------------------------------------- -------------------------------------------------------------------- Spells and Cast Times 003 Spell cast times with out cast speed (mind mapped) Glacial Thorns set at 0.9 seconds Raging Nimbus at set 1.4 seconds Crystal Skin to be set first depending on armour (maxed at higher level) Ancestral Fireball set at 0.9 seconds Blazing Tempest set at 1.2 seconds Incendiary shower at set 1.4 seconds Grand Invigorator maxed Imp buff comes in at character level 75, 3 buffs and 7-8 pyromancer mods available Skill level 42 is 7 mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87) -------------------------------------------------------------------- -------------------------------------------------------------------- Skills 004 (Experts touch was taken.) Level 02 Concentration (75 for imp buff, imp level increases with character level, stam build so buff is almost free) Level 03 Mystic Stormite Focus Level 05 Armour Lore Level 08 Delphic Arcania Focus (9 points for buff mods and +all skills jewlery) Level 12 Arrant Pyromancer Focus Level 18 Constitution Level 25 Ancient Magic Level 35 Bargaining (for special offers from shops) Level 50 Shield Lore (block %) Level 65 Combat Reflexes (dodge%) All skills will hit 75 at character level 153 (besides Arcania Focus left at 9) Combat Reflexes or spell resistances - bosses have a high spell intensity it will go though low leveled spell resistance, if u keep it in good shape u will block 30% + crits, roughly 40% reduction -------------------------------------------------------------------- -------------------------------------------------------------------- At character level 75 005 Stats At level 200 ---- 100 Vit, 200 Stam Level 1-74 Stam Level 75-124 Vit Level 124+ Stam (Experts touch was taken.) Skills levels at 75 Stamina 100 Level 02 Concentration 75 Level 03 Mystic Stormite Focus 42 -7mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87) Level 05 Armor Lore 34 Level 08 Delphic Arcania Focus 9 - 3mod points Level 12 Arant Pyromancer Focus 42 – 7mod points (cast speed imp or heavy meteor) Level 18 Constitution 34 Level 25 Ancient Magic 34 Level 35 Bargaining 10 Level 50 Shield Lore (block %) 10 Level 65 Combat Reflexes (dodge %) 6 (After 75, 3 points Ancient Magic per level, 75 Ancient Magic at level 89) All skills will hit 75 at character level 153 (besides Arcania Focus left at 9) Combat Reflexes or spell resistances - bosses have a high spell intensity it will go though low leveled spell resistance, if u keep it in good shape u will block 30% + crits, roughly 40% reduction Buff CA levels Fire Demon – half of the maximum CA level is roughly 10% consumption Crystal Skin -- Maximum and above Grand Invigoration -- Maximum and above -------------------------------------------------------------------- Combat art mods for level 75 Fire Ancestral Fireball -- chance to burn -- more damage -- follows targets Blazing Tempest -- chance to burn -- improve regeneration Incendiary shower -- more fire damage -- more physical damage Fire Demon 20% -- at 55 Stronger imp (at 70 +10%cast speed) Frost Crystal Skin -- slow or reflect magic -- increase spell intensity -- more frost damage Glacial Thorns -- more damage for bosses -- more critical strike chance -- more thorns Raging Nimbus – more frost damage -- reduce attack values -- increase duration Arcane Delthic Arcania -- regeneration for pyromancer -- regeneration for spells -- 10% run speed (mods fully explained in next section) -------------------------------------------------------------------- -------------------------------------------------------------------- Mystic Stormite Combat Arts and Mods 006 Crystal Skin Glacial mirror/Freeze- (slow or reflect magic) Focalize- (increase spell intensity for all spells 30% + 1% per CA level) Frosty Breeze- (more frost damage 50% + 2% per CA level) Glacial Thorns Frost- (more damage for bosses) Devastation- (more critical strike chance) Fusillade- (more thorns) Raging Nimbus Wrath- (more frost damage 50% (25% total)) Roar- (reduce attack values while you spam) Cyclone- (increase duration by 50%) -------------------------------------------------------------------- -------------------------------------------------------------------- Delthic Arcania 007 Grand Invigoration Arrant-(regeneration for pyromancer) Replenish- (regeneration for spells) Fleetness- (10% run speed) -------------------------------------------------------------------- -------------------------------------------------------------------- Arrant Pyromancer mods Combat Arts and Mods 008 (9 mod points at level 75, 3 buffs at level 75) Ancestral Fireball Greek Fire- (chance to burn have a lot of Area of Effect) Globe- (40% more damage) Hot pursuit- (follows targets who like to dodge/run) Blazing Tempest Scorch- (chance to burn) Spell Flow- (improve regeneration) Ambition- (increase critical hit chance) (after level 75, 9 mod points at 75), Crit is 120% only Incendiary shower (late game, have glacial thorns for bosses) Magma Rain- (50% more fire damage) Smashing rocks- (50% more physical damage) Intensity- (increase critical hit chance) (after level 75, 9 mod points at 75) Crit is 120% only Fire Demon (at 75 tripple buff, imp level increases with character level, flat 20% more fire damage,intended for late game with stamina build) Power- (stronger imp) Lively- (10% improved casting time) Modesty- (25% improved regeneration penalty, for late game) -------------------------------------------------------------------- -------------------------------------------------------------------- Fire Damage 009 (spells without +cast speed start from 0.9 to 1.4 cast times) Fire Damage that stacks Stamina Concentration Ancient Magic Delphic Grand Invigoration buff Mystic Stormite Crystal Skin buff mod spell intensity (30% + 1% per CA level) Gears enhanced with crit and regeneration (Crystal skill will also improve) Fire damage that doesn’t stack Arrant Pyromamcer Focus Delphic Grand Invigoration buff + moded for fire Late Game Arrant Pyromancer Imp buff mods (20% fire damage,10% cast speed, 25% reduced penalty) (imp level increases with character level) (stam build so the buff will be almost free) -------------------------------------------------------------------- -------------------------------------------------------------------- Frost Damage 010 (spells without +cast speed start from 0.9 to 1.4 cast times) Frost Damage that stacks Stamina Concentration Ancient Magic Delphic Grand Invigoration buff Mystic Stormite Crystal Skin buff mod spell intensity (30% + 1% per CA level) Gears enhanced with crit and regeneration (Crystal skill will also improve) Frost damage that doesn’t stack Mystic Stormite Focus Mystic Stormite Crystal Skin buff mod frost damage (50% + 2% per CA level) -------------------------------------------------------------------- -------------------------------------------------------------------- Armour 011 Armour Lore Constitution Shield Lore (block %) Spell resistance (resist %) Crystal Skin buff (adds to all elements, maxed at higher level) -------------------------------------------------------------------- -------------------------------------------------------------------- Play style 012 Keys set to stand still Blazing Tempest/Glacial Thorns Blazing Tempest/Raging Nimbus Glacial Thorns Shadow Step and/or Ancestrial fireball Keys set for frost *Glacial Thorns *Blazing Tempest *Raging Nimbus //Ancestral Fireball // Pc version // Shadow Step Keys set for frost/fire //Glacial Thorns // Pc version // Incendiary shower *Blazing Tempest/Raging Nimbus Ancestral Fireball Shadow Step Keys set for fire //Glacial Thorns // Pc version // *Incendiary shower *Blazing Tempest *Ancestral Fireball Shadow Step -------------------------------------------------------------------- -------------------------------------------------------------------- -------------------------------------------------------------------- Variable Spell intensity build 013 This build is variable but the high elf must make use of combo discipline, I personally prefer to have my spell separated. Combo discipline (Maxed 283.3% at 200) //untested for single cast playing on pc Intelligence Ancient magic Concentration Mystic Focus Pyromancer Focus //Mystic Pryomancer Lores – (Shouldn’t work with CA’s will be too low levelled) -------------------------------------------------------------------- It should look something like this Stats At level 200 ---- 100 Vit, 200 Intel Level 1-74 Intel Level 75-124 Vit Level 124+ Intel 100 Intelligence 75 Concentration (75 for imp buff, imp level increases with character level, stam build so buff is almost free) 42 --Mystic Stormite Focus //7 mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87) 34 Armour Lore 9 Delphic Arcania Focus //9 points for buff mods and +all skills jewlery 42 --Arrant Pyromancer Focus //7mod points (cast speed imp or heavy meteor) 34 Constitution 34 Combo Discipline (max 283.3% at level 200) //untested for single cast playing on pc 10 Bargaining (for special offers from shops) 10 Shield Lore (block %) 6 Ancient Magic//Combat Reflexes (dodge%) All skills will hit 75 at character level 153 (besides Arcania Focus left at 9) Combat Reflexes or spell resistances - bosses have a high spell intensity it will go though low leveled spell resistance, if u keep it in good shape u will block 30% + crits, roughly 40% reduction //not everything is set in stone -------------------------------------------------------------------- -------------------------------------------------------------------- //'Im fine' //Kanzaki Urumi quote: "It's not his fault. He is a teacher.... technically." Edited August 27, 2013 by 27isbadluck 1 Link to comment
Flix 5,116 Posted July 21, 2013 Share Posted July 21, 2013 Interesting, though it does seem she'd be spread kind of thin. Then again, it would never get dull. A single aspect High Elf might be more effective but it can get monotonous after a while. Link to comment
27isbadluck 13 Posted July 21, 2013 Author Share Posted July 21, 2013 (edited) The BFG was designed for dps this covers more flavours, more of a all rounder Edited July 21, 2013 by 27isbadluck Link to comment
gogoblender 3,070 Posted July 23, 2013 Share Posted July 23, 2013 Stormy Pyromancer High Elf Guide v2.0 (with triple buff and bargaining for special offers) Built with flavor in mind, 1.9 buff CA level’s added to level 75 section 2.0 Pros and cons added with colour (Backpacker Seraphim, Made with adventure in mind http://darkmatters.org/forums/index.php?/topic/21208-traveling-backpacker-seraphim-build/?p=6958227) (Simplified BFG Seraphim, Designed to maximise BFG dps http://darkmatters.org/forums/index.php?/topic/21203-simplified-beefeegee-seraphim-guide-v111/) (statistics from sacred 2 wiki (backup?) http://web.archive.org/web/20120823004318/http://www.sacredwiki.org/index.php5/Sacred_2:Fallen_Angel -------------------------------------------------------------------- -------------------------------------------------------------------- Contents How this build comes together – 001 Pros and Cons -- 002 Fire Damage -- 003 *new damage stacking section Frost Damage -- 004 *new damage stacking section Armour -- 005 Build – 006 Skills -- 007 At character level 75 -- 008 Frost Combat Arts and mods -- 009 Arcane Combat Art mods -- 010 Fire Combat Arts and mods -- 011 Play style – 012 Variable Spell intensity build – 013 -------------------------------------------------------------------- -------------------------------------------------------------------- How this build comes together 001 This build’s damage comes from stamina, invigoration buff, concentration, and low consumption buffing toped off with ancient magic, especially when it hits 75. (3 buffs) (ancient magic -45% resistance for all non-weapon based Combat Arts) This build focuses on Area of Effect Can Area of Effect in any area Have high defence to Area of Effect hoards without dying Built with flavor in mind (continued in pros and cons section) -------------------------------------------------------------------- -------------------------------------------------------------------- Pros and Cons 002 Pros Fun to level gets to eats a lot of CAs Quickly lowers CA times so the fun starts early Starting levels mods come quick from being a hybrid Always something on the horizon, 3 buffs concentration, ancient magic, mods, new area different gameplay Uses 3 buffs to full efficiency Two different element types A lot of different spells Have bargaining to shop for gears and make use of the resistance gem’s +bargaing/enchanced perception Cons There is no high end to pull you though tough times Late game mods will take a while Too many spells A lot of time spent building, upgrading CA’s and changing spells Very addictive The build never seems finished 10th mod for Incendiary shower crit is at minmum character level of 87 11th mod for Blazing tempest crit is at minmum character level of 106 -------------------------------------------------------------------- -------------------------------------------------------------------- Fire Damage 003 (spells without +cast speed start from 0.9 to 1.4 cast times) Fire Damage that stacks Stamina Concentration Ancient Magic Delphic Grand Invigoration buff Mystic Stormite Crystal Skin buff mod spell intensity (30% + 1% per CA level) Gears enhanced with crit and regeneration (Crystal skill will also improve) Fire damage that doesn’t stack Arrant Pyromamcer Focus Delphic Grand Invigoration buff + moded for fire Late Game Arrant Pyromancer Imp buff mods (20% fire damage,10% cast speed, 25% reduced penalty) (imp level increases with character level) (stam build so the buff will be almost free) -------------------------------------------------------------------- -------------------------------------------------------------------- Frost Damage 004 (spells without +cast speed start from 0.9 to 1.4 cast times) Frost Damage that stacks Stamina Concentration Ancient Magic Delphic Grand Invigoration buff Mystic Stormite Crystal Skin buff mod spell intensity (30% + 1% per CA level) Gears enhanced with crit and regeneration (Crystal skill will also improve) Frost damage that doesn’t stack Mystic Stormite Focus Mystic Stormite Crystal Skin buff mod frost damage (50% + 2% per CA level) -------------------------------------------------------------------- -------------------------------------------------------------------- Armour 005 Armour Lore Constitution Shield Lore (block %) Spell resistance (resist %) Crystal Skin buff (adds to all elements, maxed at higher level) -------------------------------------------------------------------- -------------------------------------------------------------------- Build 006 (Experts touch was taken.) Spell cast times with out cast speed (mind mapped) Glacial Thorns set at 0.9 seconds Raging Nimbus at set 1.4 seconds Crystal Skin to be set first depending on armour (maxed at higher level) Ancestral Fireball set at 0.9 seconds Blazing Tempest set at 1.2 seconds Incendiary shower at set 1.4 seconds Grand Invigorator maxed Imp buff comes in at character level 75, 3 buffs and 7-8 pyromancer mods available Skill level 42 is 7 mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87) -------------------------------------------------------------------- -------------------------------------------------------------------- Skills 007 Level 02 Concentration (75 for imp buff, imp level increases with character level, stam build so buff is almost free) Level 03 Mystic Stormite Focus Level 05 Armour Lore Level 08 Delphic Arcania Focus (9 points for buff mods and +all skills jewlery) Level 12 Arrant Pyromancer Focus Level 18 Constitution Level 25 Ancient Magic Level 35 Bargaining (for special offers from shops) Level 50 Shield Lore (block %) Level 65 Spell resistance (resist %) All skills will hit 75 at character level 153 (besides Arcania Focus left at 9) -------------------------------------------------------------------- -------------------------------------------------------------------- At character level 75 008 Stats At level 200 ---- 100 Vit, 200 Stam Level 1-74 Stam Level 75-124 Vit Level 124+ Stam (Experts touch was taken.) Skills levels at 75 Stamina 100 Level 02 Concentration 75 Level 03 Mystic Stormite Focus 42 -7mod points Level 05 Armor Lore 30 Level 08 Delphic Arcania Focus 9 - 3mod points Level 12 Arant Pyromancer Focus 42 – 7mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87) Level 18 Constitution 35 Level 25 Ancient Magic 15 Level 35 Bargaining 15 Level 50 Shield Lore (block %) 15 Level 65 Spell resistance (resist %) 5 Spare points 13 All skills will hit 75 at character level 153 (besides Arcania Focus left at 9) Buff CA levels Fire Demon – half of the maximum CA level is roughly 10% consumption Crystal Skin -- Maximum and above Grand Invigoration -- Maximum and above -------------------------------------------------------------------- Combat art mods for level 75 Fire Ancestral Fireball -- chance to burn -- more damage -- follows targets Blazing Tempest -- chance to burn -- improve regeneration Incendiary shower -- more fire damage -- more physical damage Fire Demon 20% -- at 55 Stronger imp (at 70 +10%cast speed) Frost Crystal Skin -- slow or reflect magic -- increase spell intensity -- more frost damage Glacial Thorns -- more damage for bosses -- more critical strike chance -- more thorns Raging Nimbus – more frost damage -- reduce attack values -- increase duration Arcane Delthic Arcania -- regeneration for pyromancer -- regeneration for spells -- 10% run speed (mods fully explained in next section) -------------------------------------------------------------------- -------------------------------------------------------------------- Mystic Stormite Combat Arts and mods 009 Crystal Skin Glacial mirror/Freeze- (slow or reflect magic) Focalize- (increase spell intensity for all spells 30% + 1% per CA level) Frosty Breeze- (more frost damage 50% + 2% per CA level) Glacial Thorns Frost- (more damage for bosses) Devastation- (more critical strike chance) Fusillade- (more thorns) Raging Nimbus Wrath- (more frost damage 50% (25% total)) Roar- (reduce attack values while you spam) Cyclone- (increase duration by 50%) -------------------------------------------------------------------- -------------------------------------------------------------------- Delthic Arcania 010 Grand Invigoration Arrant-(regeneration for pyromancer) Replenish- (regeneration for spells) Fleetness- (10% run speed) -------------------------------------------------------------------- -------------------------------------------------------------------- Arrant Pyromancer mods Combat Arts and mods 011 (9 mod points at level 75, 3 buffs at level 75) Ancestral Fireball Greek Fire- (chance to burn have a lot of Area of Effect) Globe- (40% more damage) Hot pursuit- (follows targets who like to dodge/run) Blazing Tempest Scorch- (chance to burn) Spell Flow- (improve regeneration) Ambition- (increase critical hit chance (after level 75, 9 mod points at 75, crit test glacial thorns 150% only) Incendiary shower (late game, have glacial thorns for bosses) Magma Rain- (50% more fire damage) Smashing rocks- (50% more physical damage) Intensity- (increase critical hit chance) (after level 75, 9 mod points at 75, crit test glacial thorns 150% only) Fire Demon (at 75 tripple buff, imp level increases with character level, flat 20% more fire damage, intended for late game with stamina build) Power- (stronger imp) Lively- (10% improved casting time) Modesty- (25% improved regeneration penalty, for late game) -------------------------------------------------------------------- -------------------------------------------------------------------- Play style 012 Keys set to stand still Blazing Tempest/Glacial Thorns Blazing Tempest/Raging Nimbus Glacial Thorns Shadow Step and/or Ancestrial fireball Keys set for frost *Glacial Thorns *Blazing Tempest *Raging Nimbus //Ancestral Fireball // Pc version // Shadow Step Keys set for frost/fire //Glacial Thorns // Pc version // Incendiary shower *Blazing Tempest/Raging Nimbus Ancestral Fireball Shadow Step Keys set for fire //Glacial Thorns // Pc version // *Incendiary shower *Blazing Tempest *Ancestral Fireball Shadow Step -------------------------------------------------------------------- -------------------------------------------------------------------- -------------------------------------------------------------------- Variable Spell intensity build 013 This build is variable but the high elf must make use of combo discipline, I personally prefer to have my spell separated. Combo discipline (Maxed 283.3% at 200) //untested for single cast playing on pc Intelligence Ancient magic Concentration Mystic Focus Pyromancer Focus //Mystic Pryomancer Lores – (Shouldn’t work with CA’s will be too low levelled) -------------------------------------------------------------------- It should look something like this Stats At level 200 ---- 100 Vit, 200 Intel Level 1-74 Intel Level 75-124 Vit Level 124+ Intel 100 Intelligence 75 Concentration (75 for imp buff, imp level increases with character level, stam build so buff is almost free) 42 --Mystic Stormite Focus //7 mod points 30 Armour Lore 9 Delphic Arcania Focus //9 points for buff mods and +all skills jewlery 42 --Arrant Pyromancer Focus //7mod points (8th is at 55) (9th is at 70) (10th is at skill/character 87) 35 Constitution 15 Combo Discipline (max 283.3% at level 200) //untested for single cast playing on pc 15 Bargaining (for special offers from shops) 15 Shield Lore (block %) 5 Ancient Magic//spell resistance (resist %) 13 Spare points All skills will hit 75 at character level 153 (besides Arcania Focus left at 9) //not everything is set in stone -------------------------------------------------------------------- -------------------------------------------------------------------- //'Im fine' //Kanzaki Urumi quote: "It's not his fault. He is a teacher.... technically." Seeing all the guides you have put up Adi, fierce interest you got in the game, you'll fit right in, it's like a cult here Welcome to DarkMatters! gogo Link to comment
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