Obsession 0 Posted July 14, 2007 Share Posted July 14, 2007 (edited) I have been playing whit this build now some time and it's so fun I thought I share it whit you. This build isn't something "totaly new" as it's magic build and here is so much Seraphim guides allready so it's really hard to think "outside-of-the-box" Basic idea: Do as much damage undead as possible and still be able to handle most of the other foe types. Skills: Magic lore - maxed Meditation - 1 point, you get tons of boost to this from gear Heavenly magic - some points to lower casting animation times, you also get boost to this from gear. Still better use this one to bring regen times down. Constitution - Atleast half of your level Armor - Use points when you can Parry - Same as whit armor Agility (or something else) - Random points.. depending are you taking agility or DW or sword lore or what ever Trading (or something else) - Maxed if taking Trading, if not. It depens on you. Spells: Light: Your main spell and the source of your damage against undead. Turn every rune into Light, read and socket as much you can. It's hard to get regen times higher than duration. Rbol: Your support spell on lower levels. I say lower levels because it will become only good for leeching life and splitting when you get higher and fight against something other than demons or undead. Main reason is that you only read one rune and get rest from the gear. Really easy boost much higher level whit Sereish set. Lightning bolt: For champions and Mages/chiefs. Really easy spell to boost into very high level whit gear.. only one rune readed is enought. Celestial Light: Your support spell on higher levels. Just because then your regen time allows you to spam as many you like and whit good booster slot you can get it do lot of damage whit low regen. This also will be your main killer against non-undead or demon creatures. One rune needed. Conversion: Now you really must wonder, why? well, when you want to move and not bother to kill those hard to kill foes (high magic resistance foes whit lot of health, like golems), you can just ignore them whit this spell or cause confusion when foes start to fight each other. Again only one rune is needed as you are getting boost from booster slot. Gear: Anything from sereish and Talia mels. Also if you can get Arhles t'gaws wings, they will help you alot if you don't want to spend your all your slots to LL. They boost heavenly magic and give huge LL whit three sockets, not bad I say. Weapon you really want to find is Dagger of raab sisters as it boosts Celestial light, Rbol and Conversion. +1 spells ammys as many you can find, also +1 skills will help. It's nice to have some Crit but Sereish will give you enought on gear allready so don't bother socketing more if you have other goodies to socket. Split is really really usefull.. get atleast 3%, it will make more mess.. ehh.. more experience from those exploding zombies and ghouls. Spell regen is not that important as your spells are "low level" originaly.. it may be helpfull tho.. but nothing to be looking for many hundreds or put into sockets. Places where to hunt undead and demons: Undead Cave, Faeries Crossing Khorad desert, big packs of skeles etc Pirate islands Valley of Tears, near the teleport.. altho small warning, some of these undead has magic resistance Nuk nuk forrest: Yup, nuk-nuks are undead. Problem is, you need to find place where is most nuk-nuks as you won't be able to kill other foes as fast as nuk-nuks Dryad forrest: Shadow warrior cave near the merchant.. haven't yet tested how light works there, but atleast in VoT Light also works against Shadow warriors even tho they are demons. Tactics: Use Light allways when undeads around. Rbol on allways too if you can. Celestial light when killing mobs. Lightning when fighting against strong monsters and/or ranged/mage type foes. Still yet to discover, does Light radius +X work whit Light spell as it seems that max Radius in Light is 700. And how well this would work if builded in DW hybrid form. And how great if used like DS can be used.. casted on several npc's or other players. One tic kills for sure after that. Edited July 14, 2007 by Obsession Link to comment
Csaszar 2 Posted July 15, 2007 Share Posted July 15, 2007 Hi Nice work Obsession! My beloved magic seraphim (not exclusively against undead - but I killed mostly undead) is built mainly around this template and I can tell its nice and working! Only real difference that instead of trading I took riding (I love horses) and accidentally I picked LHW (well LAG picked it for me) instead id agility. No matter this build works wonders Link to comment
gogoblender 3,304 Posted July 16, 2007 Share Posted July 16, 2007 Wow...I'm really impressed Obsession. I'd seen others do undead hunter builds, but I just love your addition of Conversion to it. Genius! I'm curious about the addition to light. I think I remember running tests on it a long time ago, and I was unconvinced that it did add to either damage and/ or range of the spell. Too bad Though maybe I'm hoping you can find results that prove other wise? I like your equipment choices as well. I love those wings, and I must say that ever since I've been in underworld it's always been a tossup for me between the t'gaws wings and the energy wings...both are so wonderully powerful in their own ways. Raab sisters daggers seems to play nicely into your build, specially as it has conversion in it. Hmmm, me thinks that maybe there is some planning to this game after all then huh? Good build Good job here Ob +++ gogo Link to comment
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