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desm

Sacred 2 CM Patch Team
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Posts posted by desm

  1. 22 minutes ago, Flix said:

    What quest is this?

    The Arena, on multiplayer island, but I think I got confused and it's only available in Diablo 2 Fallen?

    23 minutes ago, Flix said:

    Any optional modules installed?

    The Free-for-all quests mod.

    25 minutes ago, Flix said:

    Hm, that should have been disabled with the CM Patch since a long time ago.

    Yes, it was in the past.

  2. Hello Flix and dear community, I've just created a new character in multiplayer mode (cm patch 0160 + EE 3.1) and the NPC for the Arena quest on the multiplayer island is absent. Is it a bug on my side or intended?

    A liitle note too, it seems that now, the player, even in multiplayer mode, is starting the regular main quest on its original location, it's not starting on the multiplayer island anymore, I think it's a new behaviour too. Could it be so that we start on multiplayer island. I've already lost a High Elf char in the past because of the beginning apprentice (the Ice & bBlood splash screen popped in and the time I close it, I took two lethal fireballs).

    Thanks!

     

  3. Hello Grandmaitre, I would advise you to install Community patch v0160 on Sacred 2 Gold http://darkmatters.org/forums/index.php?/files/file/91-community-patch/  (just execute cm-enable.exe to install it)

    After that you can instal Elite Trimmed Textures if you play on Elite graphics settings (optional)  http://darkmatters.org/forums/index.php?/topic/23091-trimmed-elite-textures/

    If you play in 4k, you have to edit the options.txt located in C:\Users\<your username>\AppData\Local\Ascaron Entertainment\Sacred 2 and change the line

    hardware_mouse = 1

    to

    hardware_mouse = 0

    else the cursor won't appear (the AppData folder is hidden by default).

    You can also edit the camera settings from the options.txt http://darkmatters.org/forums/index.php?/topic/8767-guide-to-customizing-the-sacred-2-camera-view-and-optionscustom-txt/

    The CM patch disables some physx effects, if you want them back, just replace the cm physx file with this one (rename it physxExt.zip first) https://drive.google.com/file/d/1JTG3KjZIEVBxBng2aMzMD5Eh7O0EHZBB/view?usp=sharing

    I advise too the great Portrait overhaul https://www.nexusmods.com/sacred2/mods/26

    You should now be good to go.

    After that if you want, you can instal the Enhanced Edition https://www.nexusmods.com/sacred2/mods/1

    Or if you prefer another experience, as a Diablo 2 player, you can try the great Diablo 2 Fallen http://darkmatters.org/forums/index.php?/topic/22654-rel-diablo-2-fallen/

    There are lot of others little mods, check the Nexxus but compatibility is not always ok, so read descriptions.

    Good game, enjoy Sacred!

  4. Sorry Hooyaah m8 but for me your videos have no interest at all. What is the point of seeing a boss being defeated in 3 hits with items no legitimately earned because you make them drop by cheating? Play a legit self-drop character and come back please :) You don't even need to take your mount while it's a must for hardcore characters to save your life in case of a bad meet. No offense of course m8 as I'm sure you will again have a good answer.

  5. 1 hour ago, Flix said:

    The "Quests Free-For-All" optional module will allow this. All quests should be available in multiplayer.

    Nice. Thank you Flix. What happen if the concert video triggers while in teamplay? I don't speak for me because I do only solo but I am curious. (I precise that I play solo but always in multiplayer mode; reasons here http://darkmatters.org/forums/index.php?/topic/24032-new-feature-the-hellfire-arena/&do=findComment&comment=7018613 )

     

  6. On 12/13/2020 at 4:07 PM, chattius said:

    The inquisitor places all enemies on a single spot with maelstream

    I guess it could also work with the Seraphim Radiant Pillar and its bronze modification Hypnosis ("Attracts opponents to the center of the pillar" SacredWiki ), isn't it?

     

  7. 6 hours ago, Hooyaah said:

    If these "quests" only occur one time per game, is it really an exploit? Or, might not you agree that is it a rather quirky and interesting feature or sort of reward or motivation for non-conventional exploration? It could have remained in the game, in my sincerely humble opinion.

    Yes, thinking right now, it was a questionable choice It could have been interesting to let them. I guess you could exploit them in multiplayer freeplay.

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