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BeaverusIV

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  • All time best video game ever played
    Diablo II
  • Real Name
    Nicholas Loomans
  • Country
    New Zealand

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Polonium Wizard

Polonium Wizard (3/20)

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  1. Yeah, I tried & died; level 6. Currently level 13 sticking to the program, hopefully this one'll make it
  2. Do I use both? (To me the guide isn't clear on that) And do I use them in combo with Charged Grid? I'm completely new to Source Warden...
  3. Just wondering if you think this build could be started out as a melee by taking Warding Energy Lore, Armour Lore and 1pt Concentration first to have Battle Aura + shield to help get levels to strengthen the Area of Effect CAs. This is the path I'm going to try to take as I play single player, and this is my first character. Any advice would be nice, and just to reiterate I am taking all the same skills/CAs, just a different order.
  4. "Malevolent Champion Focus:9 OR 75(depending on use)(recommended just 9 for the mods)" Is what I'm referring to. There isn't any real reason to not use it so I've decided to put 75 into it. I don't really use AG that much, but I'm guessing I should. Atm (gone from level 14 to 50 in 6 hours) Silver Orcs go down to Skeletal Fortress, I don't even use Nether Allegiance. I just keep SF at ~ 26.0s regeneration so I can cast another once I exit the cave and reenter. PS: Ofc, I have prioritised Shadow Veil, having it at lvl20+ asap (To get 80%+ Chance to stay invisible), iirc lvl25 gives you 100% with only 25% regen penalty.
  5. Can anyone give me the reason to take Mal. Champ. Focus? If you can mod AG with Tactics Lore, couldn't you just put an extra 4pts into that instead of 5? I know theres not much choice of another skill, though. Only Alchemy, Divine Devotion or Speed Lore would do anything...
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