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xcessive

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Posts posted by xcessive

  1. "et_invisible" of 100 = 100% is definetly wrong.

    I didnt test it with the high elve yet, but I played with Daniat yesterday night and we did a guardian run. And the guardians saw, fallowed and attacked my SW (stealth valiue <400), which doesnt happen when I kill them alone.

    This means, that "et_invisible" doesnt calculate the chance of beeing decloaked alone. "et_invisible" is compared to one (or more) stats of the opponent. And its one of the stats, that increases, when more players join the server.

    This is kind of a breakthrough in my opinion. Now we can narrow the calculation down to only a few things (hopefully).
    Unfortunately I only know of a few stats that increase that way: HP, energy shield, damage, attack value, def value?, armor and XP per kill.

    Looking at the balance.txt "intensity" is also modified, if I understand that correctly. Does that mean "spell intensity"?
    So maybe "et_invisible" is compared to spell intensity. This could then also be modified by EP. Something like this could be the result:

    A cloaked char becomes visible to the enemy if "et_invisible" * aspect lore bonus < enemy spell intensity * chance to detect (from EP)
    But its just a theory again ;)

  2. So I went on testing with a lower Shadow Warrior (level 34-40)

    At 34 he had a stealth value of 390. So its definetly not a % value (with 1000=100%), because I didnt get decloaked the whole time.

    I tested my range theory and got as close to the opponents as I could. Even the bosses (all campaign bosses and a few mini bosses starting with holos and then finishing the campaign) didnt see me.

     

    I think this disproves my theory. Too bad, because enhanced perception could have been implemented into this theory easily. I thought of 1000-(Stealth*(1-Detection Chance from EP)).

     

    What did u mean with "it went out of the window with I&B"?

    And how high did u set the stealth value in the diablo mod?

    • Like! 1
  3. hi tasharil.

    I´m also just getting started playing a shopper again. I had one a few years back, but dont remember much of it.

    I read through some forums though and since gogo is was really active there, I´ll pass this one to him :)

    Daniat should also be able to help u, he´s the one, who convinced me to play shoppers again :D

     

    I´m very interested in what they (or others) have to say :)

  4. oh I totally overlooked "et_evade_detection". I thought the "et_invisible" modifier was the chance to stay undetected when using CAs.

    as it seems I got to the right conclusion with the wrong argumentation.

     

    btw. I have a level 156 SW with Shadow Veil (Avoidance - Fade - Sinister Pact) and I didnt get revealed once (even fighting level 180 niob guardians). I only have 25 runes in it (for 100% "evade_detection". So u really dont need to enhance the "et_invisible" modifier, which u could with the bronze mod "Creep".

     

    Also I dont think u meant "this latter property", because enemies wont see and attack u, if u have "et_evade_detection" at 100%.

    and if u have it below 100% the cloaking effect does break.

     

    So do u refer to "et_invisible" with your statement?

    If so, it would answer my question, which influence the differetent numbers on the different CAs have:

    Cascading Shroud: entry7 = {"et_invisible", 10, 5, 4, 41 },

    Shadow Step: entry6 = {"et_invisible", 990, 10, 3, 41 },

    Shadow Veil: entry1 = {"et_invisible", 25, 10, 0, 41 },
    entry2 = {"et_invisible", 25, 10, 1, 41 },

     

    So do u think, that u need a high value of "et_invisible", so nobody can see you, or are the numbers doing something else and the invisibility is always granted?

    • Like! 1
  5. http://www.sacredwiki.org/index.php/Sacred_2:Shadow_Step

     

    Hey guys,

     

    taking a closer look at the high elve and her combat arts, I came across the Vanish modifier on Shadow Step, which makes her invisible.

    I also looked at Cascading Shroud with the Inconspicuous mod, which can do the same.

     

    BUT: Cascading Shroud decreases the CHANCE to be detected, while Shadow Step scales with TIME.

    At least the WIKI says so. I was curious and looked it up in the spells.txt.

    Both spells use the same modifier: "et_invisible"

    So one of the WIKI pages has to be wrong, right?

     

    Shadow Veil from the SW uses the same modifier. And its definetly the CHANCE to stay undetected while using CAs, which increases per CA level, there.

    So the same should apply to Shadow Step.

    entry6 = {"et_invisible", 990, 10, 3, 41 }, means, that the HE is 100% (99% + 1% per CA level) invisible after using Shadow Step.

     

    The actual duration should then be

    entry1 = {"et_duration_sec", 400, 2, 0, 8 },

     

    I did a quick test, but its really hard to tell. What du u think?

     

     

     

     

     

     

     

    • Like! 1
  6. 18 runs after Kiras Iridescent Shard: Ellens Commitment dropped. its one of the set rings u get for completing the epic office quest. I didnt know, that it could also drop from bosses.

    I think the 400+MF in my armor and the EP on level 246 make it much easier to find legendaries. I believe its not pure luck, that I dropped tier 15 items after 31, 13 & 18 runs. and I expected only one of those every 80-100 runs.

    what do u guys think?

     

    Edit:

     

    OMG this is what I call luck: directly in the next run I got Tristan's Companion, the ring from Bratgrimace's Legacy. :D :D :D

    • Like! 1
  7.  

    there was some mountain-jump-glitching involved

    You can glitch jump mountains? :o Or is that just a description for a lot of glitching?

    yes didnt u know that? u can jump everywhere if u want. a lot of people did that back in the days (pre CM, when CN was still running). in the mountains between swamp and bloodwood there where some women with quests where u could farm sets. the cm patch removed that.

     

    Nowadays I use that trick to shorten my way through various obstacles. call me MR SHORTCUT! :D

    • Like! 1
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