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bob1313

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Everything posted by bob1313

  1. Does + % attack value just improve you're chance to hit?
  2. hmmm, if they fix the reflec : Put's dryad hmm even though this build seems to have a huge damage advantage? They seem to both have roughly the same survivability but it seems that this build puts out WAY more damage. I'm wondering why Put's? and whats wrong with the reflec? and is the 150% max attack speed with ranged weapons as well? And why not pump SP because dont the mods become more effective as well?
  3. How worth it is it to have enhanced perception if you have a bargainer?
  4. do only actual skills points count towards mastery or do + skills from items grant mastery as well?
  5. You need the concentration -regtimr for Acute Mind, try to mastery DW...mastery gives you chance of doublehit- no need for this build cool thanks. And if you did have to pick either this build or Putrescine's for the ultimate dryad buld which would you choose? (gear aside)
  6. This build definitely seems to be the best and I'm really excited to make my toon!! I'm fine with spending some time hunting for gear and I'm making a bargainer right now and will try this build after I finish. I do have a couple questions though, are you just point 1 point in concentration? and I was thinking of taking DW to mastery is that a bad choice?
  7. Which class if built correctly is able to put put the most damage?
  8. I've both... Blowpipe ranged build(with bargain) Chrona Lai level 200 damage using normal attack without combo 45.000 DW-Int Staff build [D.a.r.k]Chrona level 102 damage using normal attack without combo 72.000 They're really fast to rush through the game and I've a lot of fun with these toons. DW-Int is capable of doing more damage, but you'll need a good bargainer and a lot of time to get the gear. So would you say the DW int is overall better? (if you have the gear)
  9. How does this build compare to Putrescine's? Which one is capable of doing more damage?
  10. Is enhanced perception really necessary or is it just to be able to afford stuff?
  11. So I'm going to make a pyro HE for my bargainer and I was wondering how many points in bargaining I really need? Also, with enough bargaining do vendors sell set pieces:) And will spending a lot of skill points in bargaining gimp my HE?
  12. are there any negative effects of potions?
  13. would swords or hafted weapons be better?
  14. What does regeneration per hit do? I just got a longbow that has "regeneration per hit +0.6s" What does that mean? is it a life leech thing?
  15. What does "opponents level for death blow" mean? also, what does regen per hit do? is that a like you regen % of health per hit?
  16. I thought that you needed that CA mod points from tactics lore to go into the weapon based Combat Arts or else you wouldn't have enough from CHF alone? unless you went past 110.... so will the fact that I chose CHF before tactics lore and added CA modification points from that into weapon based Combat Arts make it so I have to add more than 110 points in CHF?
  17. ok cool... I got worried for second ! but I wont have to put anymore than 110 points in CHF will I? and im on the xbox verision edit- should I be reading all the runes I find for sinister predator? and how much better is hunting focus than unflinching for SP?
  18. So I'm doing a dryad build (putrescines) that relies on Tatics lore and Capricious Hunter Focus to get enough combat art modifcations in the Capricious Hunter Focus tree. Will having leveled up Capricious Hunter Focus before tactics lore and chosen combat art modifactions in ravaged impact and darting assault screw up the number of combat modifications I'll have to put in forest flight, dust devil and sinister predator:) I'm only level 34 and have 31 Capricious Hunter Focus and 31 tactics lore but I just thought about this and hope it doesnt mess up the build And does sinister predator count as a weapon based CA?
  19. Will having leveled up Capricious Hunter Focus before tactics lore and chosen combat art modifactions in ravaged impact and darting assault screw up the number of combat modifications I'll have to put in forest flight, dust devil and sinister predator:) I'm only level 34 and have 31 CHF and 31 tactics lore but I just thought about this and hope it doesnt mess up the build
  20. how important is -% chance for a enemy to deflect projectiles?
  21. So I decided I want to start a inquisitor but I do not know very much about the class. I want to make a dual wield damage Inquisitor while reaching the classes maximum potential Are far as skills I was thinking - Dual wield sword lore Gruesome Inquisition Focus Concentration combat discipline combat reflexes constitution armor lore tatics lore and still deciding on the last Attributes would be about 80% str (or should it be dex?) and 20% vitality Thoughts? improvements?
  22. Is -% chance for a enemy to deflect projectiles important?
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