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ganto

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Everything posted by ganto

  1. Awesome work with the emblem schot I so wish they implement custom emblems for us, but still we need to pick one before that also. Like stubbie said the current one isnt that impressive And gogo, it went so smooth the whole invite thingy .. lol ..enci ran like crazy around Nova and spammed me names and schot did the same in turba and I sent whispers asking them to help us out. At one time I had 5 conversations going and I think I whispered maybe 30 people until we had our 6 signatures. But was so funny and awesome once it was done
  2. You get them from drops, red xeons called ability xeons for reinforcement, and compund xeons are the other kind that drops like Fortis compund of Trainee etc. Then you need simple basic xeons and those you get by reducing items
  3. Hehe, the current one was just a random I picked as it seems that we cant remove it once we got one ... so the question to have one is answered I guess so now just what to chose. And we can have a "unique" one, as there were some symbol templates that you can pick any color for, not fixed icons like the current.
  4. Ty kat , and when do we get to see you ingame?
  5. Hi Now that we have a guild we can have a emblem also. Not sure we want to though as it clutters the name and doesnt really look that pretty above the avatar but thats just my opinion and the right one may just look awesome. To browse available emblems visit the scribe located in the SE corner of the plaza in Nova Lux. Have fun playing with it
  6. Weeee ..we have a guild Yesterday we finally got the guild set up and thanks to some friendly people that helped us with the signing Dark Knights now roam the world of requiem. To join just message me, enci, schot or gogo for an invite and its open for all our friends here at the forum
  7. Awesome reflections and ideas I failed only once with reinforcement and that too was in the same smithing ... never gonna do that again from now on
  8. Monster summerize my point of view really well - though the WoW mentality fails some here as I have yet to see a BoP or BoE item drop. The whole thing of passing down items etc is one of the things that makes this game great I think - like sacred we can share items between us easily. Personally Im against greed rolls and will like enci ask others to do so but at the same time I dont mind being in a party where everyone rolls for everything, ill just do the same then but as so many already said its up to the group or party leader to decide beforehand else someone is bound to get upset once the rolling start And gogo has a valid point also about picking up doubles, the need rule is obvious for leather and cloth and later class specific items but there is no way to tell if the item rolled for was an upgrade and really neeeded or just a fake greed in requiem. In wow you could inspect any player anytime to see what he was wearing making such behavior more difficult as then all know if he had better items equipped than what he rolled for. Still possible to fake though but ofc much harder. But as schot and stubbie said about playing with the clan and friends thats how you solve issues like this - you just stay away from pickup groups all togheter
  9. Finally schot I had to change how I read the XML files in the factory class, parseXMLData, that was what caused the error. Not sure why FF complained as you should only get that error when reading data from cross domain as its a security feature. Also a new version, 0.58, where I played with the styles some, I hope that doesnt effect your changes to much so we can merge it easily. Gonna see if we can use sourceforge as version control also.
  10. Awesome news monster!! That makes us 7 (I think ) playing from the forum And gogo ...we miss you!! Hurry up with your comp issues, RoL aint the same without your elite bashing on the gates Enci even said she would wear a bunny suit next time you joined
  11. Hey monsterstorm and welcome to FDM
  12. Haha..so funny this. Someone in region chat in game said he could spot old WoW players as they continuously jumped while fighting. So true also - I do it all the time Anyway, come join in the fun monster, we could always use an extra tank
  13. Even took some pictures for you to click on. Thanx again for your tips code master ganto! Ty, not sure why I don't get that error but its easily fixed now once I know where and why the error occurs And yes ... lots of cleaning to do, especially in the html file as its just a mess. Reason I used the // is that my IDE displays that as comment also (from java) and so much easier to quickly type when you just want to test things like changing styles etc ..lol ..I know... shortcuts/quick hacks are never good The whole style section shold be reworked, eg create proper CSS styles for everything and move to a seperate css file. Coding is just so much more fun though but its on the list ..haha. Edit: Issue resolved in version 0.57 Beta
  14. Awesome news stubbie!! Cant wait for us all to play together as a party soon
  15. Great news stickem!! We all use the same ingame names; ganto, enci, Schot and gogoblender and on Lintra server
  16. Great schot!! And I promise once you get started its easy enough, and dont hesitate to ask away any question you might have. A starter tip is to comment out big parts of the code and just focus on a small area first; like reading the xml file for IE. And finally ill try to comment my code better to make it easier to read About your FF3 issues, could you check the errorlog for me, have swedish version so no clue what its called, but CTRL+SHIFT+J opens it for me in firefox. Any error that occur will be logged there. lol @ the bunny suit :D
  17. Ty gogo, and why didnt I think of posting a screenshot And about the hosting that would be great, especially when its stable and more complete. Hopefully some find it useful, but haha... I rather have them throw lant or rare items at me than flowers though
  18. ganto's doing all the work, I just added data and keep bugging him with requests ps I thought genii lived in lamps She is beeing modest - without encis help I would have given up after the fist 10 lines of code
  19. Great, I got the ff3 issue solved now - so in version 0.56 FireFox 3 should work properly Just download the latest source. And here is the site http://www.w3schools.com I can recommend the most for both reference and tutorials with Javascript, DOM, HTML etc. Also to get some understanding on all my script files read up on MVC pattern here http://en.wikipedia.org/wiki/Model-view-controller Cant wait to see what you come up with - and awesome if you make it work for IE, crossbroswer support are the worst, silly writing the same code multiple times Oh, btw, remember that everything is cached locally, so every change done to a js file requires a complete refresh in the browser, same goes for the xml files and css files. (thats why I keep the css in the html file for now so I can do changes easily).
  20. Your right schot, doesnt work on ff3 . I was using ff2 but upgraded now so im on it. Awesome schot! There are some nice tutorials I can recommend aswell as a reference site I use. Ill compile a list and post it here. But most important is a good IDE I think. I use IntelliJ, commercial though, because thats what I use normally when I program. I dont normally use javascript so cant really recommend a good free one.
  21. Ty schot and we need all help we can get Added source to the downloads so feel free to download and mess around with it. All areas needs improvement be it design or codeing so you can pick what ever you want. Design is the area where I fail totally ...hint hint . When it comes to code im now trying to seperate the concerns, eg cleanup, using Model View Control (MVC) pattern. The HTML is also just a mess and there I need to cleanup the styles. Haha..the list just goes on so ill stop
  22. Here is my go at a skill calculator for Requiem Feel free to comment. Current version: 0.6 BETA Supported browser: FireFox and IE Try it out here: http://web.axelero.hu/hajduhajnal/requiem/ Download source and run locally: Here License: GNU Lesser General Public License and the GNU Free Documentation License for the wiki data. Roadmap for version 1.0 (if I ever get there ) Printer friendly view Summery view Include all classes More meta data for each skill Beta notes Only defender, shaman and templar added Data is from Open Beta. Design not final - eg tooltips headers etc No errorhandling No help texts Quick rundown on how it works: 1. Select the desired class in the combobox 2. Either add a skill with all levels using the skill combobox or individualy click on a level to add/remove single skills. 3. When done copy the generated link to favorites or store it in a text file (or why not post it here) to save it for later use. Credits goes to enci for testing, ideas and doing some photoshop magic All data taken from the Requiem Wiki History: Version 0.6 BETA * Added defender class (creds to enci) * Fixed initial free skills bug where extra awakening skill were missing * Redid the confusing skill info so now it displays free and available skills only. * Fixed proper display of mastery errors. Read older changes here
  23. Happy birthday kat Hope you get lots of presents and have an awesome day !!
  24. We have a winner - Dark Knights suggested by gial Now when we go live I vote that we quickly create the guild using ninja invites as I think this will be easier now in the beginning when the start area is crowded. Just need to reach level 10 and also farm that 10k Ps. I tried to remove the poll but failed so can any mod either close it or remove it..ty Ds.
  25. I know for BETA download atleast that when with too many concurrent downloads it showed a login box and the only answer then was to try again. I gave up eventually and used the torrrent option and did so for the live version aswell.
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