I call vanilla Sacred empty. Just like an empty room. Diablo2 had no roleplay elements at all, and it was never meant to have any. Sacred has those elements ready, but Ascaron
did not use them. Instead, they filled everything up with cheap stuff. How is the smith of Hedgenton called? Boboid? Oh, man. I could find a better name even after undergoing
a lobotomy in the flat-earth-lab!
Despite our little dispute, your opinion is valuable to me. Can I convince you to take a look at the reborn mod? If the answer is "YES!" I'd like to prove you wrong. Well?
PS:
Chrom laughs at Ascarons marketing tricks! He laughs from his mountain!
I claim, that there is nothing humorus in vanilla Sacred. Did not laugh a single time.
I claim, that the team filled stuff in hastily just to get it done. For example, there is a very old post at a german tabletop-forum called "orkenspalter" where a user complains,
that Ascaron called the fans for help. They shall start naming items for them. The funny thing is, that an insane amount of well named items exists in the global.res, which
can be decompressed. That's why I got the missing books handy so fast. Why did they not take the already existing item-names? Maybe they are the rememnants of Armalion, locked away.
You know, from the guys who got sacked.
Speaking of putting content together after all... Aahhm no. Following games got mentioned and a bit used in Sacred:
-Planescape Torment, which plays in one league with Ultima7. The game is regarded as a big, fat rpg. Even today.
-Freelancer: A space shooter, with an extremly well written environment. Great game.
-Divine Divinity, supersexycool, from the makers of Baldurs Gate 3. I can hear the sounds, so they have played it.
-Gothic 1: As above
-Icewind Dale 2: As above
Despite such a fantastic amount of inspiration, all they came up with is: "Tinky-Winky, Dipsy, Lala and Poo, go to hell!" Really?
The interview with Mr.Stradal can be found on wikipedia, it's in German. He explains many things. Could the old team of Mr.Stradal do it better? I think so.
You may watch the Armalion game trailer on youtube and compare it with nowadays Sacred. It is quite a difference.
Speaking of the management, I still call their marketing tricks, I have explained above, malicious and sneaky.
Interesting, but here are the Amazon links. Everything for sale, not free. So it got printed, boxed and they made money by selling the addons after all. Proves my point.
Sacred Plus
https://www.amazon.com/-/de/dp/B0002ZO2TS/ref=sr_1_3?__mk_de_DE=%C3%85M%C3%85%C5%BD%C3%95%C3%91&dib=eyJ2IjoiMSJ9.RM_Z9EexEPzjI0LTVo9km6bMr2rMFp8rNILC5Y-ykMuu1EOwl2yGvtqEUJU9gThIWrqukhf95Fow4l1uDcNddwylRBwVERAb1GgKkYHA_05X79wkGC9_vwmjPjzIBS8MTHcpAfEe5mG4VlcJcHY1v0fINTepW14fy05aCxEK8yEdZKovbe2WGkZ4S0Q9jZQ6FH6UwSvZqV_Kp7PapBPoMmmQmJso7NDMWMPIZik00vmpsRDM-EwK8_IM9SuBXgBhhWsgKbLhQmVkYfsIv8knoqxS6AZ1YX-U64_06JUd27I.XsuKgBypWfUNO9e3XUcQDtrhg3pgrozncV0aQVsEygc&dib_tag=se&keywords=game+sacred+plus&qid=1724087478&sr=8-3
I like your defensive stance, but I see things a little different.
Ascaron sold Sacred1 in various variants four(!) times, for let's say 20 bucks each. Maybe a little more.
Sacred
Sacred Plus
Sacred Underworld
Sacred Gold
Under such conditions, keeping gamers bound to the product at all costs does not make sense? Of course it does. You milk them dry.
Sell them product, after product, after product. And make sure they do not dust off.
-How do we do it, bother captain?
-Easy. Keep them busy!
Speaking of lore... What Sacred1 has to offer, would you call that "lore" for real? I mean, you got the .de version I assume. Tbh, I
am sure they could have done it far better, but the old rpg-team of Mr.Stradal got sacked and when his studio became part of
Ascaron, they gave him a new crew, but obviously they did not know how what to do.
Sacred1 is filled up with silly stuff. With crosslinks to entertainers, scientists, comic figures, movies, tv-shows, fastfood restaurants...
It's a nightmare!
Ah, well. After all it is pointless. The tools are out there, mods too, everyone can play Sacred the way he likes it.
I got one max level hero which I used go get all books together, for some reason. I also transferred the sera-book in multi-player to him.
The other heros of the same class, but not max level and not all books, suffer from the same bug I mentioned above, after I have found all
books. The bug also applies to fresh level 1 heros of the same class. Did not check other classes, though.
There was maybe something in the making, because the small talk of the npc's in chapter one, before Wilbur bites the dust, always points
toward an existing mini-secret. There is a hint for Thorwyns Club, the Vampire-Queen in the sewers of the capital and so on and so on. On
the other hand, it might be also possible, that the only intention of getting all books together was to bind the player to the product as
long as possible. By envoking false hopes.
And that's not unlikely. Leveling up to the max in vanilla takes a very, very long time, game mechanics remained hidden, until the player
community dismantled them after all, which lead to many screwed up first-run characters. Also, as many mentioned it here already, there is
a massive misbalance in vanilla between the characters. So picking the right hero makes things easy for you, picking the wrong class... well,
looks like you have to start it all over again, huh? Remember the killer torches in the cave on the pirate island? What a wonderful idea.
My personal opinion is, that Ascaron was a company, that regarded their customers/gamers not in the best way. Maybe not the coders, or the
graphic guys, but the management for sure. And they were leading the pack. No one else.
Nowadays it is absolutely normal to mooch off players, but for me, as some kind of old timer and player of dos-games, these are foul,
dirty and malicious marketing-tricks and their generous usage does not cast a positive light on the company imo.
No it is not a joke. Either the shield disappears from the first quickslot, or the weapon. Depends. Is the weapon one handed or not. Seems to be active for
all my builds now. Even if I start from scratch. Aside from that, nothing else happened. Also, beeing a long time player, I never noticed it before.
The bug did not occur before I actively started collecting books. But I will reinstall Sacred today, so let's see.
Recipes - IV : Bravesbury Steamed Spinach
A dish, in which each part has a different color, is made like so: Roast chickens on a spit, but do not put them too close together. And when they are roasted,
make six colors, the white is made like so: Take an egg white, put a little flour into it, make a thin batter. Brown is made like so: Take sour cherry jam,
make a brown batter with eggs and flour. The yellow make like so: Take egg yolks, some wheat flour, saffron and three or four eggs, out of which make a batter.
Green is made as follows: Take parsley, and strain it together with eggs through a cloth, put flour with it and make a batter. Black, take flour and eggs,
make a paste out of it, put powdered cloves therein which have steeped overnight in beaten eggs, put enough into it, so that it becomes truly black. When
you have made the five colors after this fashion, then baste each chicken with its color and take care that it is no longer too hot. And when the color is
dry and adheres, then draw the chickens off the spit and lay them next to the other roasted meats on a dish.
Recipes - VIII : Moorbrook Pepper Sauce for Calf or Game Animals
Take wine and honey. Set that on the fire and let it boil. And add thereto pounded ginger more than pepper. Pound garlic, but not too much, and make it strong
and give it impetus with egg whites. Let it boil until it becomes brown. One should eat this in cold weather.
Religion - Fire
Fire magic makes use of the element of fire, which is directly opposed to the element water. Fire magic eats into and devours things; it is also fast-moving. The
fire form conjured up always has the purpose of weakening other elements and consuming them. From this come fireballs (in conjunction with air) and circles of fire
(in conjunction with earth), as well as a protection spell in which the magician himself becomes a fiery form. In conjunction with air and earth, it is even possible
to call down burning meteorites from the sky.
Religion - Water
Water magic makes use of the element of water, which is directly opposed to the element of fire. The element of water is flowing, resilient and penetrable. Once
combined with other elements, frost spells can be created, which can cause acidic burns, engulf someone in fire and ice, or cause the mage himself to take the elemental
form of water. This ability can also be passed on to other mages. It has been reported that once in a watery form, agility can be substantially increased.
Religion - Earth
Earth magic makes use of the element of earth, which is directly opposed to the element of air. Earth magic is static and heavy; using the mass of the element in its
resonating form. These resonances can be channeled to create phenomenons such as cracks in the earth or even to harden the skin. Combined with water, frosted surfaces can
be created on the ground. This type of casting does cause some disagreement about whether the result is a water spell, earth spell, or in fact an obscure hybrid of the two.
Some researchers are also unclear on how to categorize the spells of healing, protection and aura.
Persuasion for Professionals
Among the different religious groups, cults and sects have spread panic and fear across the lands with their own rituals and sacrifices. Snake cults, where
virgins are thrown into pools of poisonous snakes, blood cults, where men have their beating hearts pulled out of them or even birth rituals where the newborn
child is thrown to a willing beast, have always existed in many regions of Ancaria. These cults became almost extinct though when Valorian I resurrected the
Seraphim. A more open craft is the use of virgins in dragon cults. The use of virgin meat leads to psychological stresses. Others say, it is a human mistake to
think dragons would make a difference. A study is currently underway in Mystdale Castle to determine if virgins taste different from non-virgins.
Persuasion: Forbidden Sources
It is argued whether or not a case system exists in Ancaria. Conspiracy theorists claim the family of DeMordrey is in league with the forces of evil and on
the new moon of the new year they will take control of the kingdom. There is enough evidence to suggest that the noble houses are on the move, trying to ban
minority groups. However, the Seraphim are looking into this backstabbing claim. New research suggests a massive increase of interest in the occult. Though it
is not the fanatical religions who are being investigated but the 'gray ones' whose hunger for power is being fed with illegal deeds. Claims that these groups
endeavor to gain demonic powers are seemingly unfounded rumors.
Here are the missing books, part one. Btw, getting them all together, like the npc's in Mascarell strongly suggest, gives you a fantastic bonus from the goods indeed:
My weapon slot nr.1 becomes a bit unstable and the weapon icon disappears, when I hover with the cursor over certain combat arts. Cool, huh? I am absolutely convinced
that I caught some monsters off guard with my new trick, leaving them behind, frustrated and confused.
Bolting Terror
The intelligent Bolting Terrors live in small groups. Their bodies are half-humanoid and they have strong legs, making them perfect fighters.
However, their asset is speed, not strength. They evade attacks with little effort and will strike back swiftly and purposefully. Bolting Terrors
are half-demons and they can also muster magic during fights.
Dwarf: Ghost
Dwarves are virtually extinct in Menelgond. Some Dwarf ghosts still roam near ancient tombs or below the earth. It is said they seek eternal peace;
however, solace has been difficult to find. The ghosts are disoriented and aggressively hostile.
Hornet
The Hornets are especially dangerous when they attack as a swarm. These insects exist in three types: queen, hunter and drone. The drones are somewhat
mindless and easy to defeat, the hunters are a little more dangerous and one should consider carefully whether to attack a queen.
Insect Larva
The insect larva appears to be an oversized worm at first glance. It moves in strange undulations and is not very fast. However, as soon as it opens
its mouth it becomes apparent that this is not a harmless worm. Insect larvae are usually found in groups.
Shadow Guard
The Nagaya are the personal guards of the Demon Lords. Just like their masters they are slaves to Anducar and willingly fulfill any order they are
given. Their origin is unknown but rumor says that the Demon Lords used their magic on several insect species in order to create these creatures.
Skull Ripper
The small, malicious Skull Rippers prefer to ambush their prey from dark niches, where they wait silently before they attack with a piercing shriek.
Skull Rippers feature long extremities with sharp claws and pointed teeth that pierce through skin with ease. Their ability to see perfectly in the dark
is a great advantage over their victims.
Book of History I : Origins of Ancaria
Sophia, Royal High Priestess and Guardian of the monastery fortresses of the Seraphim has bequeathed to her son, Aarnum I., the monastery at
Icecreek Dale. Aarnum, who is wild and impetuous, has grown up in a world where the Orcs and the Dark Elves roam far and wide, bringing death
and fear and oppressing the inhabitants of a region desperate for peace. The Seraphim, being few in number and having little strength, refused
to help Aarnum, who then fled to the forest stronghold of Tyr-Fasul in the elf lands. With the passage of time, he managed to amass an army
of mercenaries and itinerant knights. He then deprived the Royal High Priestess of her power and, with the aid of his forces and the dwarves
of Gnarlstat, brought together a great army with which he attacked the Dark Elf castle of Mhurag-Nar on the plain of Ancaria, driving out the
elves and naming it Braverock Castle. He proclaimed himself king and took away all the power that the Seraphim had previously enjoyed within
the borders of his new kingdom. And now the sons of Aarnum I are continuing the expansion of his empire, ruling the lands with an iron fist.
Knights, brigands and bands of thugs comb the landscape, hunting down and killing any Orc or Dark Elf they come upon.
Fried Bread of Alkazaba noc Draco
Take young gourds. Pare them and carve them into pieces. Cast them into good broth, adding a good portion of minced onions. Take cooked pork,
grind it, and mix it with egg yolks. Add saffron and salt and serve it forth with sweet powder.
DeMordreyan Mutton
Take bread and fry it in grease or in oil. Take it and lay it in red wine. Grind it with raisins, take honey and place it in a pot, then cast
thin egg whites with a little water and beat it well together with a slice. Set it over the fire and boil it. When the heat rises to boil over,
take it off and let it cool. When it is ready, mingle with sugar and spices. Salt it and let it stand, flourish it with white coriander in
confection.
- Caravan system like in Fallout 1 & 2 to slow the game down and offer more gameplay options
- Endgame content: Fallout 1 & 2 one-liners for monsters and enemies
- Unlock tavern after "region is at peace" drink & rest option + new regional questlines
- Horadic cube like in Diablo2 + rechargeable runestones, which can be quicklinked to the B-button
- Gentle grave robber loot-system (find send-in community items of all levels and difficulties)
- Gentle amount-of-books-found bonus system
- Rogue traders, alone somewhere in the wilderness, selling community items
- Random encounters around the world. Wandering travellers, contract killers, merchands, adventurer groups...
- Wilderness-ambushes by various monsters and bad guys
- Real estate agents
- Proper written game environment
- Pitch black caves, tombs & nights, use of torches
- Weather system with rain, ground fog, heat exhaustion in the desert...
- Henchmen/militia system
- Proper NPC and NPC-guard AI
- Reworked horse system
- Reworked chest-loot system
- Reworked item drops
- Fancy abilities for full sets. They should be still clunky to play, though.
- Dangerous unique enemies with special skills
- More monsters
- Reworked sound design
- Fixed and working combat arts for all heros, including proper descriptions
PS:
Swamp-Snakeboss has the most powerful weapon in vanilla I'd say. Axe is one handed, so double wield is possible, has up to 4 sockets, always 128% magic spell damage bonus in Niobium, even more when not swapped in multiplayer, plus up to 140 percent to regen special move, or spell. Also big, fat damage. Either pysical or poison. Not bad. Just a matter of farming. Save before you enter his palazzo.
Whish you a long and lucky relationship with your gf, there is nothing better on earth indeed. But also check here to avoid pitfall traps, we male Neanderthals are usually not so aware of. https://de.wikipedia.org/wiki/Maslowsche_Bedürfnishierarchie
My take would be:
A big, fat rumpsteak, nice and crispy, with salt and pepper, bread and two cold beers. And some salat. Not so bad after all. And a chair where you can lift your feet up would be nice. Enjoy the day. Oh, and someone should call your boss and tell him that for today you got the permission to keep both hands into your pockets.
I see three projects right now, but it does not look good.
Thoriums Life Leech project is possibly maybe the most promising candidate, but it fell silent after 2022. Not so sure if it can be recandled. I hope so personally, since Thorium is a big fan of Sacred and knows its mechanics very well. He is also well known to the devs and his LAN-trick made it into the Reborn Mod. Yup. He's a somebody.
Ankledots Sacred remake can be found on Youtube. It looks very nice and Ankledot seems to be an ambitious and competent man, but he has no team. So it is unfortunately doomed I'd say. Even with a team of 20 people, it is still a sh!tload of work.
Last but not least, there is a guy (Dracir) in the DE forum I talked to one, two times. He is using the Skyrim editor to rebuild the world of Sacred 1 in his own way. As above, I like his fire heart, but there is no light at the end of the tunnel imo. However. He is determined to get it done, primary for himself so far, so I gave him a thumbs up, but also a friendly, but brief warning, that the chance for quitting the whole thing is very high.
PS:
I think I have found the right song for your avatar-pic. Blast it loud!
Good to hear. Was you able to convince the nurses to add a bottle opener to the splint?
Speaking of your mod, well, we shall play it together one day. Until then, make sure your exams go well. Everything else does not matter so much. Whish you luck!
Relax. You are not in a hurry. Get some ice cold beer, bread and roasted meat, lift your feet up and enjoy the incoming spring. That's far more important. Winter time is modding time.
Relax. You are not in a hurry. Get some ice cold beer, bread and roasted meat, lift your feet up and enjoy the incoming spring. That's far more important. Winter time is modding time.
Yeah, let it rest for a while. I am also barely dragging myself forward in terms of modding. It is really a burden and the only reason that I do not flush everything down the toilet is, that I put far too much work in. I am sick of setting countless of cr!p right, being caught in an infinite trial and error loop. Tbh, I gave the documentation-guy here a like, because he did his job well and professional, but as for the cheering and talkative executives... do they only roughly know, how bugged, unbalanced and unplayable both games were and how many hours, years of work modders put in to make them palatable at all? I guess not.
So I let them go. Won't stop their confetti-throwing upper echelon parade.
Stop it, all of you!
We lie to ourselfs and close our eyes in front of the reality! Here:
No. One. Cares.
Live with it!
I am sorry. I did not want to say. But all those mentioned community related failures, we all experienced more or less over the years, should have teached us some lessons. Yet, we refuse to see. Maybe because we love Sacred to the point of insanity. Listen. Stop that social media cr^p! It's just a sh*!tload of work, with no positive outcome. There are not enough people here to constantly hold up the flag for years in the social media channels. Also, check the remaining forums. Zombs, all of them! Wasted time, wasted energy.
Instead I'd suggest: Gentle cryo sleep mode and slow buildup of mods. For both games. We can discuss what can be done, got a nice and practicable idea already, work together a bit, but without pressure. If we got enough stuff for a year or so together, let's see how we pass it on to the community so that we got a constant flow of mods over a certain time. Lets monitor the outcome, then we shall decide if and how to continue. For me, it is the most reasonable aproach. I tell you: I do not want to loose any more modders. Not one. Including you!
Ouch. Now that hit the spot. Well, my answer would be: For yourself of course and only for you. You can cooperate with other modders here, give them premium access to your mods, simply to keep the fire burning. Also, a lone wolf build in terms of modding is possible, but its tough. Very tough. And delivering constant updates makes it even worse.
Usually modders do not leave as long as there is an active and supportive community, which gives the modder some feedback. In a good, or a bad way is not that important. Feedback is what counts. I mean, ppl sit down in their free time, dig through code, or textures, trying their best to get things done. If the community is passive or maybe even apathetic, the modder sooner or later has to live off his own inner battery while working. And one day...it's empty.
Taking a longer break and staying miles away from the whole franchise helps much. Returning after some months of abscence makes things easier. Still, the
problem with the community is not solved.
Some might say: Yeah nice, but ppl give a d!mn. A bitter truth, yes. But that's the situation so far imo. My advice would be: Make your mods, but set the
pace right so that you do not loose any hitpoints, keep other modders informed, maybe even involved if you want to, give a little bonus now and then, but
in the first line, despite bad times, don't leave. Cryo sleep is maybe the right term.
I personally think, the community needs a restart. And it is possible for sure, but it needs a lot of effort on all fronts and many ppl have to work hand
in hand. You need guys who deliver frequent updates, videos of coop sessions maybe, artwork, an active, talkative community and so on. Various users here tried to get it done alone and failed. Because "people give a d!mn."
There is a DE youtube channel I am watching from a distance for a while. The guy has an insane output of high quality clips on a nearly daily basis. He got
roughed up badly by the fantasy companies in no time, worked his way around, doing his own thing now. And you know what? Users follow him, cheer, clap...everything you want. We can get it done together, but not alone. Let's get everyone who wants to contribute in one boat, then let's see how we continue.
Sacred Underworld - Reading List of all Book and Scrolls
in Sacred Underworld General Discussion
Posted · Edited by Dax
Pfft. I was sitting already drunk in the tavern, so Crom will look it over and laugh from his mountain. So, no damage.
I'd like to show you, that Ascarons ingame-writings can be replaced properly.
You let me know, when you are ready.
Until then, watch that screen!
https://www.youtube.com/watch?v=j_wYoy1p1BY