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Cygnus

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Everything posted by Cygnus

  1. Welcome and I look foward to seeing you around. Also, if I post a reply that you are not quite expecting....it is because I am strange. /crazy
  2. Certain Warrior and Paragon skills are fueled by adrenaline rather than energy. It is gradually built up each time the Warrior hits or is struck in combat, each such blow being added to the characters adrenaline level. Some skills increase the rate of adrenaline build up, while others expend it entirely. Adrenaline Points Adrenaline is not actually gained in strikes, but in points. Every adrenaline skill stores its own adrenaline points displayed by rising flames from 0 until fully charged. See this table for approximate number of adrenaline points needed for skills. 2 strikes Enraged Smash, Whirling Axe 40 points 4 strikes Cleave, Battle Rage, Rush, Riposte, "Fear Me!", "Watch Yourself!" 80 points 41 strikes Sever Artery, Counter Blow 100 points 5 strikes Penetrating Blow, Penetrating Chop 120 points 6 strikes Heavy Blow, Staggering Blow, Hammer Bash, Defy Pain 130 points 61 strikes Fierce Blow 140 points 62 strikes Disrupting Chop, Lacerating Chop, "On Your Knees!" 150 points 7 strikes Axe Rake, Axe Twist, Dismember, Mighty Blow, Gash, Standing Slash, Yeti Smash 160 points 71 strikes Devastating Hammer 180 points 8 strikes Eviscerate, , Executioner's Strike, Auspicious Blow, Earth Shaker, Galrath Slash, Silverwing Slash, Sun and Moon Slash, Bonetti's Defense 200 points 9 strikes Furious Axe, Skull Crack 220 points 10 strikes Backbreaker, Final Thrust, Dragon Slash 240 points 1 4 "strikes" on Cleave does not equal 4 "strikes" on Sever Artery. The "Points needed" column increases linearly; the "adrenaline strikes needed" in the skill descriptions are a simplification. A "strike" of adrenaline in the skill description equals 20-25 points. A real "strike" of adrenaline gives 25 points. Gaining adrenaline Gaining adrenaline means every adrenaline skill in your bar gains that many points. For every attack you make that hits, you gain 25 adrenaline points. For every 1% of health lost from your maximum, you gain 1 point of adrenaline. Runes count against the maximum health. Gain is calculated on a per-attack basis. For every 25% of your health lost, you gain approximately 1 "strike" of adrenaline--the equivalent of an attack landing. Note that health lost includes ranged attacks but excludes health degeneration. Commonly, 4 strike skills are charged in about 3 hits time, because you take some damage at the same time, assuming that the opponent is attacking you. * Mesmer Soothing Images sets all adrenaline gain to 0. You can still use adrenaline attacks under Soothing Images if they are charged; the skill just prevents you gaining any more adrenaline until it ends. * Ritualist Soothing causes all enemies in its area of effect to gain only 50% standard adrenaline. Using adrenaline You can only use adrenaline skills that are fully charged with adrenaline. They cost 0 Energy. When you use an adrenaline skill, that skill's adrenaline pool is emptied, and all other adrenaline skills in your bar lose 25 points. These lost 25 points can be recovered with your next hit (including the adrenaline attack itself), or by taking as much damage as 25% of your maximum health. Losing adrenaline Losing adrenaline means every adrenaline skill in your bar loses its full load of adrenaline. For attack skills with this attribute, the effect comes after the 25 points each skill gains if the attack hits, so all pools will be at 0. You lose all adrenaline after you have not been attacked, and do not attack for 20 seconds, or when you die. * Some warrior skills cause "...lose all adrenaline." These skills are: Hammer Bash, Heavy Blow, Wild Blow, Final Thrust, "On Your Knees!", Battle Rage (elite), and Shove. * Any adrenal skill which is reset or disabled will lose all adrenaline and will not gain any new adrenaline until it has recharged. Diversion, and Shield Bash can be used to disable individual skills. Blackout and Wail of Doom can disable multiple skills of an opponent. Bestial Fury, Primal Rage, Shove and Tiger's Fury can disable your own skills. Quivering Blade and Whirling Axe are disabled if blocked. * Mesmer Sympathetic Visage and Ancestor's Visage causes a loss of all adrenaline when an adjacent foe enchanted with it is struck. Skills that boost adrenaline * Warrior With Berserker Stance you gain 30 points every time you hit in melee (instead of 25). * Warrior With "For Great Justice!" all your adrenaline gain is increased by 50%, rounded down. * Warrior With Battle Rage you gain 50 points every time you attack. * Warrior With "To the Limit!" you gain 25 points for each foe in the area (max 25...125). * Warrior With Wary Stance you gain 35 points every time you block an attack skill. * Warrior With Auspicious Parry you gain 25...75 points and block an attack. * Warrior With Dragon Slash you gain 25...100 points if you hit. * Warrior With "You Will Die!" you gain 25...75 points if foe is below 50% health. * Ranger With Ferocious Strike you gain 25 points if your pet hits. * Monk With Balthazar's Spirit you gain +2...5 points every time you take damage. * Necromancer With Dark Fury you gain +25 points if you hit. Reference Research done by Ensign and Silmor. Original GW Guru thread. Further discussion and research.
  3. Probably the most comprensive Guild Wars resource is Guild Wiki. It does have serve problems from time to time, however. Guild Wiki an excellent resource for elite skill bosses and locations http://www.xennon.co.uk/eliteskills/
  4. The story I posted was the Searing in the eyes of Cygnus as well, just in case people wanted to know.
  5. I am experienced in adventuring and player versus player battling. Character names: Cygnus Arnimane (Monk) Cygnus Xani (Elementalist) Shantal Dane (Warrior) Sionesse Arnimane (Assassin) Okoni Sendai (Ritualist) I have access to Prophecies, Faction, and Nightfall when it comes out. I won't be leaving my current guild of friends, but I am always available and willing you help even more friends My most prefered, practiced and competent profession is as a Monk. I started as one and have played all level of play as one....missions and hunting to alliance and guild versus guidl battles.
  6. PvP zones are dediated to battling other players. No missioning or monster content. Guild versus Guild battles, Team Arena, Random Arena, and Hall of Heroes are examples of PvP only. The world content and storyline of where your roleplaying charatcers can go is dictated by what campaigns/expansions you own. So to answer your question Gogo..in order to hunt monsters, do storyline missions and the like with your roleplaying charatcers together, people must have the same campaigns available.
  7. I would say Prophecies if everyone bought that, however, some people may only buy Factions, thus cannot visit the lands in the Prophecies Campaign...No matter what content people do buy the PvP zones are something everyone can do together regardless.
  8. I'd say first thing first, getting people started and used to Guild Wars. Getting the money together for a guild hall and such can wait until people get going. A guild can be formed without a hall quite early though..so no harm in doing that. The guild leader can assign officers, the guild leader and officers can invite new members or kick people out. I do not have much first hand knowledge of running a guild, since I am only a member. Later, when the guild is established and members are more comfortable...getting a guild hall and vendors in that hall can become a reality. I recommend people leave at least 1 charatcer slot for a PvP charatcer slot..that can be deleted and created as needed. All PvP charatcers start at level 20 and have access to any skill and items you have unlocked on your account. Roleplaying charatcers only have access to the skills and gear they personally aquire. You roleplaying charatcers and PvP charatcer can unlock skills and items for your entire account. The Prophecies Campaign is longer and slower level progress and much large area. It you get a lot of free skills by completely quests and is best for people new to Guild Wars. Factions Campaign is much faster leveling, but thing get much harder much sooner. Only initial quests give skill, after initial training is done..all skill have to be bought or captured. It is best suited for someone with Guild Wars experience.
  9. I am experienced in adventuring and player versus player battling. Character names: Cygnus Arnimane (Monk) Cygnus Xani (Elementalist) Shantal Dane (Warrior) Sionesse Arnimane (Assassin) Okoni Sendai (Ritualist) I have access to Prophecies, Faction, and Nightfall when it comes out.
  10. I am certainly up to playing with friends! Remember too there is Guild Wars: Prophecies, Factions, and Nightfall (soon to be released 27th of October). You certainly do not have to own all of them, but which ones you own does dictate where you can go and what you can do outside of the player versus player arena.
  11. Ogame Guild Wars Auto Assault (trying) EVE Online (off and on) Saga of Ryzom (trying) Titan Quest (off and on) Oblivion (off and on) Heroes of Might and Magic V (for Jun, great game..the intial release a bit rough, but the devs worked out alot of kinks on version 1.2 now...solid game..back to the roots of the series, some are even calling it the best Heroes yet) Mage Knight Apocalypse (near future) numerous others based on mood...
  12. Yes I am already in a Guild Wars guild The Beautiful Oblivion [EON] Which in turn makes me part of an alliance. The Silver Circle Alliance The invite system and game mechanics easily lets people have fun and even PvP together even when not in the same guild. So if you guys do go ahead..I can certainly join in the fun. The main reason I suggest Guild Wars..much less grind..very easy for people to get together and do stuff. No subscription fee and you are by no means obligated to purchase expansions.
  13. Sacred 2 It looks like only the German side is active. It shows the Seraphim character.
  14. I still play Guild Wars quite a lot. I like it for many reasons, which I will spare people my preaching. /rolleyes I already pre-ordered the Nightfall collectors edition and as a side perk...EBgames/Gamestop was running special that I could nab Auto Assault for free, so I will be checking that out as well. Auto Assault I have a soft spot for driving around in armed cars in a post-apocalytic world blowing stuff up and running down the locals
  15. And I am established in galaxy 8...I suppose I am rare for Dark..I tend to be a good neighbor and not mess with people unless they get nosey on me or go inactive...
  16. Trading requires you have working capital to purchase good with and a way to move large quanities of goods from point to point, when you start you do not have any capital and no way to move a lot of stuff. The advice everyone gives you to start making money by mining is sound and correct. I am getting the impression you are trying to do these missions in your starter ship with starter equipment, which is really only good for doing the tutorial with. I will give the same advise everyone else has. Mine for some cash. Frigates are very affordable and easy enough on the ISK account to equip. As you why you HAVE to mine, there is not reason you have to..it is just and easier way to earn some ISK. Why would a trader do missions? When you mine you can make use of the market, find places where you can earn top ISK for the types of minerals you can mine and maximize your profit. You can also put materials on the market and you set the price you wish to sell at...so there can be more trading involved than may seem on the surface.
  17. Not sure what missions you are running. Any mission from a corporation agent that requires killing a target, unless something has change, does not require ISK from you. There are some trading missions that require ISK collateral on your part. The game is vast and complicated. The learning curve is steep. It is also completely open ended and provides little direction, is it completely possible to bite off more than you can chew? yes. The EVE boards is probably the best starting resource on learning the game and the universe. CCP wanted to create a massive player driven universe, so that is what you should expect. Combat is very much you set up, equipment, charatcer learned skills, and some luck...to me it is rather passive and requires little actual player skill (compaired to a game like Guild Wars) EVE is a game I want to really like, but it seems the majority of the player base are loners doing their own thing for the most part. When I play online I want to have fun with people and a game that requires my full attention and skill to play well. EVE does not do that for me sadly.
  18. Thier claim is the large game universe ever is true. Remember there is no instances, no zones, it is one giant universe of 3000+ systems and about 18,000 to 30,000 logged into that on universe. The sheer vastness of how much area you can explore or do stuff in is the size they are referring to. There is a lot I like and dislike about EVE, I am not sure if I will renew when my year subscription comes due. World of War Craft was tailored for mainstream masses of players, EVE is designed around a very focused type of player.
  19. Thanks. I am always on the look out! These types of games hold a special place for me, I started playing Battle Tech and Mech Warrior on table top before it became computerized. So I am always looking for good and fun "mech" games. The trailer is nice, if you get a chance to download it, I do recommend it.
  20. http://www.exteel.com/us/ Test your mettle in Exteel, a fully loaded futuristic shooter that puts you in control of heavily armoured, completely customisable mechs. Playing a mercenary pilot, you'll cruise into combat, destroy your opponents and compete for total domination. Modify your mech and stamp out the competition as you progress through intense player-versus-player battles - training up on devastating new skills, upgrading vital parts and bolting on deadly assault weapons. Fill up on firepower - the robot revolution is here!
  21. Yes. I sure do play, I thought I mentioned that some time back and everyone knew...yet again maybe not /blush Here are some reduced res screen shots for you! The Akaedynkarr (a Thorax, Gallente crusier) returning to base after a touch scrap. ZOMG! Fire on the port wing! ZOMG! I'm on Fire! The Arbiter (a Megathron, Gallente Battleship) in action! Take that! The Arbiter closing in for the kill! I thought this was Ceti Alpha 5...blow it up anyway! The Arbiter taking care of business! Kapla! Kapla!
  22. This is a freeform sytle of writing. It does not follow any particular structure and is purposely intended. The hopeful effect, is you the reader will understand the feelings implied despite it being difficult to follow. Feedback is always welcome and I hope you enjoy it. The foul language has been edited plain text is narrative and myself Koda text Command and other pilots text Aura, ship computer (female) text The Forge In the fires of chaos you will find your life. “Tango Squad, break and attack! Command, we have been attacked by hostiles at our position and have engaged!" “Copy Tango One. Hold your position.” “Koda…I…I’ve never been with a man before…” Gentle strokes and hot passions. “Command, more hostiles are warping in!” “I’m taking heat! Fuc…” Bright flash “Tango Six down!” Gentle fingers tracing the curves of his chest. “Koda, why don’t you have a clone?” “You got one life to live and have to make the most of it, just seems the way it was meant to be…” “Tango One disengage! Get our people out of there!” Bright flash Armor at 50% “Tango Squad warp out!” Warp core not responding. “Tango Five warp out!” Warp core not responding. “Cygnus warp out!” Warp core not responding. “I can’t!” “I want you to promise, that if something happens to me, that you’ll keep on living and loving.” “Oh Koda, don’t talk like that. Nothing is going to happen.” His quirky little smile. “Your right, but promise me anyway.” “Oh, alright. I promise.” Gentle kisses and soft whispers in my ear. “I already had a reason to die. You gave me a reason to live…” Hull 85% “Fire at my target!” Together our guns blaze in furious unison. Bright flash “You’re free! Punch it!” Warp drive active. “Go! Go! G….” Bright flash “Koda?” “Koda!?” Awake in the darkness. Heavy, heaving sobs. Can’t see! Can’t breathe! Bright lights blinding. Desperate hands searching. Where are they? Where the #!? are they?! Found. Trembling hands clenching promised relief. His voice... “You don’t need this... Just go with the flow and ride this wave out…” In the darkest abyss you will find your soul.
  23. That was it for that one..it is more like a short-attention span story..a small little glimpse into the twisted mind of Cygnus. I do have other stories..two more...one more a dramatic in a freeform style..much like this one...another was a co-written ongoing story... Cygnus in EVE is a young Intaki woman. She has a pretty detailed background and complex makeup...I am a roleplayer afterall
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