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Obsession

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Everything posted by Obsession

  1. Well, you can build Vamp whitout eating even one rune, but it's bit more fun if you eat one Attack rune. When you create combo of TiV so you can stay perma vamp, you'll do fine. Atleast three builds are good rune farmers: Perma vamp using attack (1 rune needed) Ranged WE using MS and PA (2 runes needed) Daemon using physic daemon form melee fighter (no runes needed) (note: Somehow I found daemon seems to get less runes from the quests than other classes.. is't true or just bad luck, can't tell) 2 melee builds and one ranged, pick what you like, but those are easiest way to find tons and tons of runes.
  2. Gogo, there isn't a vamp build that would need lot of runes (well maybe summoner vamp needs some runes, but it's easily too much) that I know of so any vamp is great runefarmer. Just like ranged Wood-elf whit two readed runes.
  3. Sure, when wearing Andiells boots, it could be really usefull if you want to jump around too.
  4. Just wait till I write my Ranged seraphim hybrid Guide. She is using Ettols bow, whit Attack CA and Rbol for splitters etc. Not dealing as much damage, but still really good build, I could even say bit better than my sword or DW using hybrids has been as she can go on where ever she likes on ancaria and underworld. Yes, it's a gladiator after all. All defensive skills you can get are selected. Nope, it's fully functional glad even if I took that Crosbow away. He would crush just as good whit 2h axe than whit those arrows. That's not possible to do on other ranged toons.
  5. First resident evil on ps one. Now that really is a scary game. Only game that can be really scary and difficult. Other "scary" games are just joke compared to it.
  6. Why not, it anyways same CA whit guns. But dwarf has Dwarven Steel which is really cool as you don't need to max it to have huge effect in damage. Any denfensive skill is usefull, but if you don't have any use for one skill, don't take it. More points to spend on other skills. On my glad, I couldn't think of any other skill that could be even in theory any use for me, but for a dwarf.. maybe forge lore?
  7. Thanks to underworlds new changes, now all the character types that can use bows can use them whit Combat Arts. Overall this build is really fun and powerfull. First levels maybe bit hard and even boring for some time, but when you get your regen times low and a good x-bow, things are starting to happen. Skills: Weapon lore - much as you can put Concentration - Only when you need to lower your regen times like in the beginning. Around 20-40 max anyways. Ranged combat - 10 points, that's it.. Constitution - Around half of your level or more if got spare points to use Agility - 1/2 or 1/3 of your level Armor - 1/3 of your level Parry - 1/3 or 1/4 of your level Trading - Maxed Weapon: Full egill's set: rings socketed to the bow or not, makes no difference as you still get the most important bonus: Projectiles Pass Through Enemy's Body Combat Arts: Multi-hit, Heroic Courage (opinional), Dagger stare (opinional) You can read tons of MH runes whitout seen any difference on regen time if you got enought Regen special move on your gear. It's better to keep it around 0,5s or lower so you can blast it over and over again whitout any waiting time. HC is not needed really, you gain so much AR bonus from MH and nobody can even get near to you so won't need DR so much. But it's usefull on lower levels and when you get yourself into real trouble. Dagger stare is just to have fun and do some extra damage on foes. Also it brings everything in range so you can blast them away. Usefull mods: Far sight is great as you can see foes on minimap before you see them on the screen. Critical hit is allways good. Some split is good too, but you get it from the weapon set so it's not needed more than that. Regen Special Move is needed to keep Mh regen low. Magic find is usefull if you wanna make a item finder too. Playstyle: When you get your MH high level enought (4-5 arrows), you can start doing this: run around and look from mini map where you can see a mob. Use Forced fire and shoot into that direction, some arrows automaticly hits to your targets even before you can see them on screen. Also you can run around and kill several single foes just by shooting one of them, other arrows will go to other foes that are somewhere around. Some usefull items for this build: Lonidras belt for MH bonus, three sockets, strenght boost. Parts of Dalmars set.. bracers for strenght based damage and MF, boots for MF, maybe armor for strenght based damage and whit three items you get Recognize enemy bonus. Lorgars set.. armor for charisma based poison damage, rsm, +ds, Amulet and Claws for charisma based poison damage. Raanes set... Helmet for LL, + to all CA, +weap lore etc, Greaves for MF, Belt for experience, +const, +rsm (still not as good as lonidras) Andiells set.. Belt for Rsm, +conc, +DS, Bracers for Crit and LL Dragonslayer set.. Helmet for Strenght based dmg, +strenght, Bracers for Strenght and mental regen based damage. This build in action: When you reach a certain point, you'll be doing so much damage that you'll do great anywhere you like. You can kill mobs of foes before you can even see them on the screen. Hmm.. if I forgot something important, please leave a comment.
  8. I have wrote some WE and Glad guides, been playing whit allmost every built possible whit these two. I was about wrote something about my x-bow glad, but can't find a place where I could do that..
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