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ghost00710

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Indium Shaman

Indium Shaman (4/20)

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  1. Oh =/ Anyway... How old are you? Sacred 2 is mmuch better than sacred 1 which was little boring, and much better than Diablo II My Temple Guardian is getting little hits on his bottom =p but his doing well. Some 10+ lvls and I hope he will block some champions and bosses =D Actually I'm on 18 level.
  2. Really? That thing isn't I want to do =) You helped mi a lot and I don't want to remind you =D There are a lot of my language and logical and stylistic mistakes in my posts =D On what world you are playing? I'm on ee.(...) And you?
  3. I think too =) Well... anyway I'm holding on very well, jolting touch kills fast stronger mobs, and DS works even good on higher level but still not killing in one hit =p but later I will eat little lunch with DS runes =D How many ppl you are helping per month aproximetly?
  4. I didn't understand, my english is not good for games =/
  5. Ok one last time. I tried to look on regen time with buffs on level 1 without trick. jolting touch: 5.6s, DS 2.8. The same but after doing trick: jolting touch 5.6 and DS 2.9. Maybe it works but still not sure =/ Maybe I'm noob xP
  6. Yes, but to get more waves, I think I should eat runes to get more jabs. So regen time will be only one "-" second: I think when I turn on buff and put off combat gear, time regen of lost fusion still is upgraded cause buff on level 4. not like buff on level 1. I mean. When I turn buff on level 1, it gives for exmpl 30%+ regen time. When I turn buff on level 4, it gives more. When I put Combat Art gear off from me, buff level is 1, but all atrubutes are gained cause of buff on level 4 - also regen time =/
  7. Hehe =D And one thing. How about DS? Deathly Spears? Should I eat this runes or incrase it's level by gear only?
  8. Damn I thought that when I put off Combat Art gear, % of regen of jolting touch wont change. but. it changed. so cool =D I hope it isn't bug and Ascaron wont disable this thing =D Temple Guardian Is cool Now I have 3+ to both buffs from armor and ring, 1+ from sword and 1+ from other sword and 4+ to combat gear for jolting and 1+ to spikes =D Cool +D Bargaining is cool too =)
  9. Oh my gosh!! Now I understand =D I thought while changing from Combat Art eq set to battle eq set, your regen time from level 2 goes to regen time of level 1 =D How big is difference between those 2 ways of leveling up Combat Art? Is there any rule? So I'm going to do Temple Guardian with this build http://darkmatters.org/forums/index.php?showtopic=11066 Now thanks to you it makes sense =D Thanks so much again Can't wait for hard work =P
  10. Hiehie no problem =p Woooo wo wo so you mean + to Combat Art from items set (this is that combat art gear?) makes buffs level higher and regen time goes up but not as much as with eating runes by character, right? So level 2 of Combat Art (1+ from item) makes for example +5% of regen time, and level 2 of Combat Art (1+ from eating rune) makes +8% of regen time?
  11. Gee thanks =D But backing to combat arts gear. What is that gear? Maybe you can post a screen or something. As I wrote (I think) I tried to do it with weapon and It doesn't worked. I forget Combat Art rune with buff Combat Art. Than in slot 1 I put this weapon and slot 2 was empty. I turned slot 2 and used buff. My regen time of Combat Art was 7.1. Next I turned slot 2 (1+ to buff) I turned it on and my regen time was 7.6. I turned slot 1 (still having buff level 2 on) and my buff level went to 1, but regen time was 7.1. Maybe I don't know how this trick works. Maybe it works for weapons that have their own + to Combat Art. Not Combat Art rune forget in. Second thing. I put skillpoints into combat discipline but it didn't grow that beggining Combat Art of Temple Guardian dmg =/
  12. Well I'm playing on PC. Sacred 2 Fallen Angel PL version. V 2.43 I was playing High Elf for Pyromancer and I'm getting bored of her. My general questions are: 1)Should I put Skills Points into Bargaining? 2)What is that combat gear because I don't undarstand that trick with regeneration time. I was trying to do this with weapon 1+ to combat allert or something like that but it doesn't worked. 3)(continue about q.above) Are there relics that adds + to Combat Arts? (because as I'm thinking, gear is that ring in left down corner for relics) If not, than I don't undarstand nothing XD 4) Should I put skills into Warding Energy Lore? (something like that that adds points + to your T-energy shield) And how much should I focus on armor Lore? 5) As I realized, putting points into Stammina is wasting points because of little reducing of regeneration time. I think I prefer dexterity for more defense 6) How about shill Combat Discipline (Did I wrote corectly?) Is that skill growing damage in all Combat Arts that are in Combo icon? Does It works even for Jolting Touch and other Combat Arts based on gun-arm of Temple Guardian? PS: I checked it for fast on single player with fast experience to get Skill POints. I put into combo that first Combat Art of Temple Guardian and I atked mob. It took 15-20 dmg on level 1 and Skill level 1. Than I maxed Skill Combat Discipline to 15 (as my level) and I hit again and no difference. Maybe It was a bug, I mean, I should make again Combo icon and dmg will reset and get higher. I think for better dmg better is maxing Lore skills. Eventualy for melee - tactic lore. 7) All skills are cool in Temple Guardian builds and Combat Art. But I don't know which one should I focus on, to put Skill Points into a) skill for first, or in b) skill. For example. Those question I think are mostly making me unundestand some aspects of game mechanics. I'm thinking about choice between Temple Guardian for Jolting touch (because it makes good dmg as I saw and it recorvers HP) and melee Temple Guardian for dedicated hit and ummm... that third arm ;p (sory, I got polish version of game and I didn't learn all translations) Thanks for all help anyway I'm waiting for your reply without pation =D PS: I know Temple Guardian is hard char to play for begginers, but he is great for bosses and mobs as I saw =p Shadow Warrior sounds boring. Like normal barbarian in Diablo II.
  13. I know this topic is noobish... But after reading many builds I still don't get them =/ If there is someone who can explain me some things by communicator or something with fast msg sending I'll be happy =p
  14. I think it doesn't work any more cuz I checked it =/ I made weapon with 1+ to t shroud buff. and second slot is without any weapon. and with buff on level 1 I habe 7.1 regen time of one skill, and with level 2 - 7.6 s. when I put on buff and took empty slot the time of regen doesn't go down ;/
  15. Is this build works on cersion 1.43? I mean that trick with regeneration of buffs. And how about attributes? How to add points? At the beggining only to stamina?
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