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Help me choose my 10th skill!


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I'm making a High Elf shopper/Pyromancer, and have already planned to sink most of my skill points into the following skills (not necessarily in the order given):

 

1. Arrant Pyromancer Lore

2. Arrant Pyromancer Focus

3. Delphic Arcania Focus

4. Bargaining

5. Enhanced Perception

6. Armor Lore

7. Shield Lore

8. Ancient Magic

9. Concentration

 

I have room for one more skill and I am planning to put only one point into it (via selection). What would be a good skill that is useful with only one hard point in it (and subsequently boosted by gear)? I'm thinking right now of Speed Lore (for the run bonus) [edit: just realized I can't get this, since it's a secondary skill for the HE], Constitution (for some minor health regen), or possibly Combat Reflexes (for the dodge/critical prevention).

Edited by cloudblade70
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If you only plan to have 1 point into a skill I would pick Delphic Arcania Lore for more HP regen, or maybe Combat Discipline for -10% regen and more damage.

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Combat Discipline seems like a good idea...

 

If I understand correctly, Combat Discipline increases all combat art damage by a specific amount, and then reduces regeneration time by 10% for combat arts that are in a combo. This actually sounds like an awesome idea O_o

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