ReighnDae 0 Posted July 18, 2010 Share Posted July 18, 2010 Is there anyway to increase the number of gold blacksmith slots on weapons and armor or change the bronze/silver ones to gold? Also; can anyone send me the options txt to enable the hidden/disabled armor and weapons? I believe there is something like 36 or 37 of them. Thanks all! Link to comment
locolagarto 15 Posted July 18, 2010 Share Posted July 18, 2010 Welcome to Dark Matters. There is a way to increase the number of slots in an item. I believe its in the balance.txt Link to comment
ReighnDae 0 Posted July 18, 2010 Author Share Posted July 18, 2010 What lines in the file need to be edited? Link to comment
locolagarto 15 Posted July 18, 2010 Share Posted July 18, 2010 ChanceForAdditionalSlots = 450, ChanceForSlotToImprove = 200, ChanceIncForSlotImprovePerRareLevel = 50, ChanceToBecomeSlotItemForBlankItem = 0, ChanceToBecomeSlotItemForMagicItem = 0, ChanceToBecomeSlotItemForNormalItem = 250, ChanceToBecomeSlotItemForUniqueItem = 0, I don't know exactly which one. But I was able to add slots by increasing these numbers. Link to comment
jimbouk 4 Posted July 18, 2010 Share Posted July 18, 2010 Have a look at this thread, you may find it useful Linky Link to comment
mackeyz 0 Posted July 19, 2010 Share Posted July 19, 2010 yeah....yeah...so you need edit specific weapon in blueprint n add bonus group into its, n also you can find list of bonus group in blueprint at lowest lines Link to comment
locolagarto 15 Posted July 19, 2010 Share Posted July 19, 2010 I think the balance file is easier, the blueprints require finding just the items you want. the balance.txt affects every item in game. Link to comment
jimbouk 4 Posted July 21, 2010 Share Posted July 21, 2010 I was wondering. Has anybody seen items that are the same but with different numbers/types of sockets in the same session by editing the balance.txt file? I guess what I am asking is does this affect all items the same way or does it work on individual items? Link to comment
locolagarto 15 Posted July 21, 2010 Share Posted July 21, 2010 I was wondering. Has anybody seen items that are the same but with different numbers/types of sockets in the same session by editing the balance.txt file? I guess what I am asking is does this affect all items the same way or does it work on individual items? It affects them all in the same way as far as I could tell when I played around with it. Just make a copy of an untouched Balance.txt file for safe keeping and then experiment. if you don,'t like what you did. revert back to the original and start over. Link to comment
junkcollector 21 Posted July 24, 2010 Share Posted July 24, 2010 (edited) Not sure if it was already mentioned, but the topic here: http://darkmatters.org/forums/index.php?showtopic=14845 Tells you how to edit the "blueprint.txt" file to add sockets to items. Edit: Nevermind, it was mentioned a few posts above. Edited July 24, 2010 by junkcollector Link to comment
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