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Increasing range of melee weapons


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I'm looking into adjusting the minimum/maximum range of an equipped weapon and can't seem to find where this is defined. I have tried changing the fightDistMin and fightDistMax in creatureinfo.txt and it works for bare handed attacks only. As soon as I equip a weapon its back to the original range.

 

Is melee weapon range a hard-coded value?

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Welcome to DarkMatters Alkaiser!

 

I'm not modder...just a Sacred 2 Addict :crazy:

 

I'm hoping someone's gong to come along soon to offer some input.

 

Have fun on the boards

 

:)

 

gogo

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