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Which Physical Damage Over Time Effects Do Enemies Use?


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Morning guys

 

I'm working on some of the item mod pages this morning... and on this one here :

 

http://www.sacredwiki.org/index.php5/Sacred_2:Damage_over_time:_Physical

 

I'm just wondering...is it just the Open Wounds that monsters can inflict on us...or is it more from that range already on that page?

 

:)

 

gogo

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Beside wounds, there is only one entry for NPC doing physical damage over time in spells.txt :

mgr.defineSpell( "enemy_cone_wind", {

...

tokens = {

entry0 = {"et_maxangle_cone", 180, 0, 0, 8 },

entry1 = {"et_push_distance", 200, 5, 0, 10 },

entry2 = {"et_dotdamage_physical", 840, 420, 0, 42 },

entry3 = {"et_cone_adapt", 10, 0, 0, 5 },

entry4 = {"et_spelldamage_physical", 1120, 560, 0, 133 },

},

...

 

One player spell: Clustering Maelstrom with its modification:

Gash - Adds bleeding damage (damage over time). (42 + 21 per CA level physical damage over time (+damage modifiers))

mgr.defineSpell( "in_po_machtsog", {

...

tokens = {

entry0 = {"et_hurl_enemy", 200, 0, 0, 9 },

entry1 = {"et_range_area", 800, 2, 0, 4 },

entry2 = {"et_spelldamage_physical", 700, 350, 0, 133 },

entry3 = {"et_spelldamage_physical", 300, 150, 1, 133 },

entry4 = {"et_hurl_enemy", 99, 1, 2, 9 },

entry5 = {"et_range_area", 150, 0, 3, 4 },

entry6 = {"et_dotdamage_physical", 420, 210, 4, 42 },

entry7 = {"et_range_area", 150, 0, 5, 4 },

entry8 = {"et_chance_stun", 149, 1, 6, 133 },

}

...

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Chattius, did you search for chance_deepwound?

 

I have only the player-character spells in my spells.txt, so I cannot search the opponents. I don't know the entries for Serious Open Wounds or Deadly Wounds. I only ask because I was pretty sure the Orcs in the cave had deep/deadly wounds but maybe they don't. :sigh:

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