Charon117 50 Share Posted March 18, 2020 (edited) This diversifies the movement speed of mobs in the following way. Reduced minimum speed from 50% to 30%. This makes slowing spells so much more devastating. Maximum Speed possible in game raised to 450%. Pretty standard for some mods. Rat units flat MS increase of 50 Spider units flat MS increase of 50 Wolf units flat MS increase of 20, excluding werewolfs and wolfriders Giantbat units flat MS increase of 50 The mod will be updated as the need arises. Installation: 1. Download the file. Mirror: https://mega.nz/#!ldQXwYLD!Hu-V-95Cl4O7Hu9t4mwHK4saIU7HX8qWHmQnpcm2BkM 2. Point the Modmerge Software [1.01]+ to the extracted folder. You can get the Modmerge Software here:http://darkmatters.org/forums/index.php?/topic/23956-beta-modlauncher-and-modmerge-software-dl/ Compability: Modmerge System Compatible mods are always compatible with all versions and builds of Sacred 2 The files modifies creaturetype entries so it depends what the creaturetype is linked to. Creaturetype id is modeled for vanilla/EE ids. Edited March 19, 2020 by Charon117 Link to comment
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