danerman73 0 Posted May 15, 2020 Posted May 15, 2020 I was building a vanilla duel wield Seraphim when I noticed something unusual. If my character has a staff in her right hand she will do ranged attacks with the staff. It seems like up to 8 attacks duel wielding. I found it most effective to have a high attack speed sword in the left hand that enhances the damage of the staff. This has to be very new. I remember before when Ice and Blood came out that you could left click a ranged attack from a staff if you took the magic staff skill. But this is no magic staff skill and using pelting strikes.
Popular Post Androdion 900 Posted May 15, 2020 Popular Post Posted May 15, 2020 Yeah, that mage staff behaviour was introduced with CM 1.60, so now mage staves always shoot a projectile even without the weapon lore skill. That means you can indeed use a dual-wield build with a sword+staff and multi-hit CA to throw away a barrage of projectiles. It's all tons of fun, I've played it extensively with a Shadow Warrior with Frenzied Rampage modified for double hits. And since you're dual wielding all the effects on both weapons count for the hitting projectiles, including life leech and regen per hit. So as you can see the possibilities are enormous! Bear in mind though that the elemental damage on the projectiles thrown is always that of the types of damage present in the staff, so even though you can have a different elemental modifier in the other weapon only the ones present in the staff will proc. It takes a bit of tweaking but it's manageable. Let me know if you need any help with playing like this, it's kind of my thing. 2 1
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