Sethi22 270 Posted May 31, 2020 Hi guys I ran into a bug (?) when choosing the second modification (source) for the silver mod of soul reaver. I have plenty of souls, tried filling it completely too, but the reg times stay exactly the same. Not even a tenth of a second decrease. So... Is this a bug? I guess picking the health reg is good too, but I really wanted the reg time decrease:( Any advice?
RavenLight 52 Popular Post Posted May 31, 2020 Greetins, Peter! No, this is not a bug, the regeneration of your combat arts is decreased only when you're accompanied by souls and not by how many souls you have. Basically, your regeneration time reduction is the same for each number of souls for have. For example, the regeneration reduction is 10% + 0.5% per Soul Reaver's level, and let's say you have a level 20 Soul Reaver, thus meaning you will have a 20% regeneration reduction, requiring at least one soul to be active for this bonus to be applied. I hope it helped you! 1 1
Sethi22 270 Author Posted May 31, 2020 Hi, thanks for the quick answer, I still don't get it though. Then I should get a reg decrease when the first soul gets eaten, no? But the tooltip doesn't show any decrease. So I guess it's calculated into the regtime shown on the tooltip before I even swallowed a single soul? Because it doesn't change at all, no matter if I have 0 or 1 soul.
Sethi22 270 Author Posted May 31, 2020 (edited) Wow, now it works, this is really weird. Now it actually decreases when I swallow the first one. I tried switching the buff on and off several times, and swallowing the first soul, and it remained the same. Now it actually decreased after the first one. Well, I don't know what to think, maybe I was too drunk to read the tooltip properly Edited May 31, 2020 by Sethi22
RavenLight 52 Posted May 31, 2020 16 minutes ago, Sethi22 said: Hi, thanks for the quick answer, I still don't get it though. Then I should get a reg decrease when the first soul gets eaten, no? But the tooltip doesn't show any decrease. So I guess it's calculated into the regtime shown on the tooltip before I even swallowed a single soul? Because it doesn't change at all, no matter if I have 0 or 1 soul. Well, that's how it should work. Or at least that's how it worked when I recently played an Inquisitor. I had the normal regen time while I had no souls and then, after the first soul absorbed I received the regen reduction. The same thing happened to me while playing a Seraphim some time ago. I was using an Exalted Warrior unique mount with -33.3% regen decrease to Exalted Warrior aspect and the tooltip showed a 3.3 seconds regen time to Pelting Strikes even when I wasn't using the mount (the real regen was somewhere around 3.5 seconds that showed correctly if I closed the game then loaded without using my mount). Also, do you have the Community Patch 1.60 installed? It may fix some bugs and errors. 3 minutes ago, Sethi22 said: Wow, now it works, this is really weird. Now it actually decreases when I swallow the first one. I tried switching the buff on and off several times, and swallowing the first soul, and it remained the same. Now it actually decreased after the first one. Well, I don't know what to think, maybe I was too drunk to read the tooltip properly It can happen sometimes I usually save, close the game then reload it when I encounter issues like this (Such the one mentioned above with the unique mount)
Sethi22 270 Author Popular Post Posted June 1, 2020 (edited) Yes, I have the patch, now it's working fine, restarting the game solved it. Thanks for the help! Edited June 1, 2020 by Sethi22 1 1
RavenLight 52 Posted June 1, 2020 4 hours ago, Sethi22 said: Yes, I have the patch, now it's working fine, restarting the game solved it. Thanks for the help! You're welcome! 1