griffman 0 Posted November 27, 2007 Share Posted November 27, 2007 Ok guys, title is weird I know. Seriously though.. I was shopping, found a +1 all combat arts ammy. I put it in a helmet for my DE, removed it after getting some levels and it was all of a sudden a lorgar's amulet without the mods, but the +1 combat arts mod. When I have it equipped I still get credit for wearing a lorgar's set item... Here is screenie Oh and here is another one for good measure. Link to comment
Obsession 0 Posted November 27, 2007 Share Posted November 27, 2007 old bug that happens from time to time.. like everyone has noticed, amulet and ring names change when you socket them and remove them. This way normal rings can have uniq ring names or just name ring, or like sometimes happens to amulets, names disapear completely and sometimes this happens too. Link to comment
Schot 407 Posted November 27, 2007 Share Posted November 27, 2007 Haha. Nice Griffman! Green lettering and all. Well... Minus the stats, haha. Never seen that one myself. *Drops money in the bowl* Link to comment
EvilMale 7 Posted November 27, 2007 Share Posted November 27, 2007 Thats too wild Griff lol Link to comment
FrostElfGuard 9 Posted November 28, 2007 Share Posted November 28, 2007 My guess is that just about every current game of Sacred is getting stressed by 1) Exit-Entrance XP boosting (where multiple sets of monsters spawn...severly straining the server... and probably filling it up with temperary files--which likely are cleaned out during server down time) 2) Fads/Orlas/Split (-Icons) use... seems like every game has an Icon user in it... leave the game and they follow you... 'cause there's more xp in a game with 2 people rather than 1. 3) Normal wear and tear (which doesn't affect the game anywhere near as much as 1 and 2). (This would be high graphics use such as tons of Poison Mists, huge Awakened Dead armies, high Far Sight (increases spawns 2 Pi r ) spammed CL, etc...) When stressed... Watch out world! Link to comment
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