ErTasiTroll 4 Posted December 20, 2022 Share Posted December 20, 2022 (edited) I noticed that when equiping ranged weapons and using Battle Extension, it shoots out all the shots in rapid succession. It doesn´t do that with meele weapons or staffs. Battle Extension modifier so far: 1xChance to double hit Noticed that this information is at least not stated in the wiki. After compressing the file so many times it is hard to recognise but eh what can you do. Cheers EDIT: Corrected some info and spelling. Edited February 23 by ErTasiTroll Link to comment
gogoblender 3,070 Posted December 20, 2022 Share Posted December 20, 2022 1 hour ago, ErTasiTroll said: I noticed that when equiping ranged weapons and using Battle Extension, it shoots out all the shots in an instant, the animation tries to keep up but it simply can not. It doesnt do that with meele weapons or staffs. Mounted or not did not make a difference, at least visually. Battle Extension modifier so far: 1xChance to double hit Noticed that this information is at least not stated in the wiki. After compressing the file so many times it is hard to recognise but eh what can you do. Cheers Ertasi, if you'd like, I can add you to the wiki editors, you can add in the notes your same nic here will be added to the edits on that page gogo Link to comment
ErTasiTroll 4 Posted December 20, 2022 Author Share Posted December 20, 2022 Sure, add me to the editors, I'll try to find more things in the future. 1 Link to comment
gogoblender 3,070 Posted December 20, 2022 Share Posted December 20, 2022 52 minutes ago, ErTasiTroll said: Sure, add me to the editors, I'll try to find more things in the future. Awesome! If you check your pm here you can see your message with the log in info Welcome to the Wiki! gogo Link to comment
idbeholdME 394 Posted December 24, 2022 Share Posted December 24, 2022 (edited) Battle Extension and Dedicated blow both fire only 1 shot when mounted in the unmodded game. Looking at your equipped melee weapon (fist weapon I assume), I can tell you are using some mod. The wiki info describes the vanilla game without any mods and when not, it is specified (like Willpower increasing Lightsaber damage in CM Patch for example). As for Battle Extension specifically, most of the big mods touch this Combat Art in a significant way which is probably the reason it's behaving this way. So if you do make an edit, consider specifying the mod in which it's behaving like in your example. I am running with the PFP and just recently thoroughly tested all TG's animations. Edited December 24, 2022 by idbeholdME 1 Link to comment
ErTasiTroll 4 Posted February 3, 2023 Author Share Posted February 3, 2023 I will add the mod that I used to the wiki, will continue to do so in the future. 1 Link to comment
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