Von Bek 0 Posted January 12, 2009 Share Posted January 12, 2009 In particular the last mod level is kinda hands up for me. I haven't seen many enemies with ice resistance and adding that damage may be nice as it takes some of the physical away and converts it (right?), however, reducing the recharge time would allow me to fire faster or bump up the CA several more levels. I don't really know what to do on this one, I'm just asking for some advice from those who've got one or the other mod or any sort of insights, really. Thanks all! Link to comment
Llama8 8 Posted January 12, 2009 Share Posted January 12, 2009 Don't Ghosts have ice resists? If it works like the other elemental damage mods, it'll add a % ice damage. Personally, I wouldn't go for ice damage, if it were fire (can set target burning), poison (can do poison DoT) or magic (can weaken target = reduces target's stats), I'd probably go for that. Otherwise I'd probably go for the regen (so you can either use it more or have a higher level CA). Link to comment
Von Bek 0 Posted January 12, 2009 Author Share Posted January 12, 2009 Ah, I see. Thanks much for the info and suggestions Link to comment
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