plastique_exploda 0 Posted February 5, 2009 Share Posted February 5, 2009 Hey getting opinions guys! Tactis lore 150 Dual Wield 96 Exalted warrior 75 armour lore 75 constitution 75 enhanced perception 75 bargaining 150 combat reflexes 75 toughness 75 spell resistance 75 I have been making this build and that is the plan that I am making for it. Main CA is Dashing Alacrity with + attack speed + increasing length of it and - regen time on dashing alacrity this pretty much makes it a permanent buff. I mainly left click to kill with this build! on top of Battle stance which is what this build is about battle stance with +attack rating (forget the silver mod im at work right now lol) and chance to reflect damage. My hit ratig on mobs 5 levels higher than me is on average 120% and with my insanely fast attack speed I am hitting them for over 2k in under a second...... I killed the dragon near ruku (I think it is lol sacredwiki blocked at work) without using a health potion and he was 5 levels higher than me. Now this is without even socketing any items onto my weapons yet! I am only level 33 so far but that is the order in which I plan on taking my skills. My chance to evade is 35% right now without combat reflexes as well and chance to reflect damage is at 33% I pretty much just rid earound on my mount run into a mob hit dashing and jsut hold left click down very rarely have to use a health potion. Link to comment
Dobri 55 Posted February 5, 2009 Share Posted February 5, 2009 (edited) you seem to have omitted concentration. Are you planning to play with just 1 buff? My reasoning is that with the passing levels you will need every bit of protection you can get and Warding energy may be pretty much called for. Suffice it to say that the game will run all too easy until level 60, maybe even further, but it is then where monsters start using different traps, tricks, skills and so on, and so forth. Edited February 5, 2009 by Dobri Link to comment
plastique_exploda 0 Posted February 6, 2009 Author Share Posted February 6, 2009 Was looking for a pure Melee dual wield build here that could stand by itself and take on anything it wanted to.EP and bargaining is just for a choice of items now praying for drops. Or would it be better to just build another seraphim which is trade becuase therwise I wanted to stick other skills instead of those two. Link to comment
Dobri 55 Posted February 6, 2009 Share Posted February 6, 2009 (edited) I personally, hardly make a build without Bargaining and EP for the same reasons you just stated. Every char you see listed down there in my signature has them (except the inquisitor who can't take enhanced perception). However, even in a trader seraphim, you may well want to add concentration and warding energy in order to ensure greater survival. The general rule of thumb is that any kind of build can survive silver (without even dying once), or even gold - but when you reach platinum and niobium things get quite dangerous. I have serious doubts that a build without Warding energy as second buff will fare well in platinum and niobium. Let's hope I'm wrong. Edited February 6, 2009 by Dobri Link to comment
plastique_exploda 0 Posted February 6, 2009 Author Share Posted February 6, 2009 If you dont mind me asking can you post what your build is for me jsut to compare still learning about seraphim and this char is a HC char. I was going to rely on teh combat reflexes to not get hit. Link to comment
Dobri 55 Posted February 6, 2009 Share Posted February 6, 2009 (edited) My idea for dual-wield seraphim build will be as follows: 1. With EP + Bargaining level 2 - Tactics Lore level 3 - Concentration level 5 - Dual Wield level 8 - Enhanced perception level 12 - Bargaining level 18 - Exalted Warrior level 25 - Armor lore (you don't need armor till now since you'll be bashing heads with battle stance and hardly take any damage or use Combat Arts) level 35 - Constitution level 50 - Combat reflexes or Speed Lore or Revered focus to mod Warding Energy level 65 - Warding energy lore (if you play silver thoroughly you will discover that your initial shield, boosted by runes only will be sufficient) 2. Without EP + Bargaining level 2 - Tactics Lore level 3 - Concentration level 5 - Dual Wield level 8 - Exalted Warrior level 12 - Armor Lore level 18 - Revered Focus (to mod warding energy and give yourself some more survivability) level 25 - Constitution level 35 - Combat reflexes or Speed lore level 50 - Toughness or spell resistance level 65 - Warding energy lore (if you play silver thoroughly you will discover that your initial shield, boosted by runes and fully modded will be sufficient to this point) 3. With EP only level 2 - Tactics Lore level 3 - Concentration level 5 - Dual Wield level 8 - Enhanced perception level 12 - Exalted warrior level 18 - Armor Lore level 25 - Constitution level 35 - Combat reflexes level 50 - Toughness or spell resistance or revered focus to mod Warding energy level 65 - Warding energy lore (if you play silver thoroughly you will discover that your initial shield, boosted by runes and fully modded will be sufficient to this point) This is how I see things, yet everyone is entitled to an opinion Edited February 6, 2009 by Dobri Link to comment
Antitrust 32 Posted February 6, 2009 Share Posted February 6, 2009 I suggest you take Armor Lore at level 3 instead of Concentration. You will be finding high level armors that will slow you down. Link to comment
Dobri 55 Posted February 6, 2009 Share Posted February 6, 2009 I would have to disagree with you, Antitrust. When a player is killing things quickly, even in hardcore, without much use of the Combat Arts, he doesn't really need armor lore very soon, so he may as well focus on the stuff that he will be using later on. For a dual wield seraphim concentration will stay at level 1 and will be improved by all skills stuff mainly (since no third buff is needed) and the guy would probably want to pump up dual wield + tactics lore with the 2 points he has per level. Taking exalted focus will allow he player to add a decent level battle stance and pretty much left click and kill with a single swing and the early levels in Warding energy will give added survivability. It may be just me, but I always delay picking up armor lore (EVEN with high elf I still took it at 18) until I'm certain I need it - which is usually at level 18 or level 25. I prefer having offense before defense. It's my general rule of thumb in any RPG I play Link to comment
Antitrust 32 Posted February 6, 2009 Share Posted February 6, 2009 Well, I don't like running at 80% speed, so I pick Armor Lore early and equip the items as soon as I find them. Link to comment
Dobri 55 Posted February 6, 2009 Share Posted February 6, 2009 (edited) Since you kill everything quickly and pile up HP pots like crazy, you can well wait 1-2 levels to get that armor. In addition to that, you can well use that bargaining skill to get a better armor than the one you found. Let's face it - the game may not always give you the items you really need. Well... it may be prudent to pick it early if you skip the EP + bargaining duo or just pick up EP. Edited February 6, 2009 by Dobri Link to comment
plastique_exploda 0 Posted February 6, 2009 Author Share Posted February 6, 2009 so everyone is in agreeance that a seraphim without shileds at end game is not going to make it? Link to comment
Dobri 55 Posted February 7, 2009 Share Posted February 7, 2009 You can make it in silver, probably in gold. Even in platinum and niobium. But it will cost you a bunch of deaths. At least that's what I think. Link to comment
Antitrust 32 Posted February 7, 2009 Share Posted February 7, 2009 so everyone is in agreeance that a seraphim without shileds at end game is not going to make it? Seraphim without shields is perfectly viable. I'd even say that Seraphim with shields sucks, because of ridiculous CA animations for them. Link to comment
Dobri 55 Posted February 7, 2009 Share Posted February 7, 2009 With respect to both of you - I deduce from your analysis that in your eyes dual wield seraphim does not need concentration at all and can complete the entire game with only Battle Stance on? Link to comment
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